using TMPro; using UdonSharp; using UnityEngine; using UnityEngine.UI; public class ScoreboardRow : UdonSharpBehaviour { public TMP_Text nameText; public TMP_Text scoreText; public Image backgroundImage; public void SetData(string name, string score, Color color) { if (nameText != null) nameText.text = name; if (scoreText != null) scoreText.text = score; if (backgroundImage != null) backgroundImage.color = color; } }