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QuizzinMk5.1/Assets/_PoiyomiShaders/Shaders/Poiyomi_Pro_Locale.asset

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- _ToonRamp
- _ShadowOffset
- _LightingWrappedWrap
- _LightingWrappedNormalization
- _LightingMulitlayerNonLinear
- _ShadowColorTex
- _ShadowColorTexPan
- _ShadowColorTexUV
- _ShadowColor
- _MultilayerMathBlurMap
- _MultilayerMathBlurMapPan
- _MultilayerMathBlurMapUV
- _ShadowBorder
- _ShadowBlur
- _Shadow2ndColorTex
- _Shadow2ndColorTexPan
- _Shadow2ndColorTexUV
- _Shadow2ndColor
- _Shadow2ndBorder
- _Shadow2ndBlur
- _Shadow3rdColorTex
- _Shadow3rdColorTexPan
- _Shadow3rdColorTexUV
- _Shadow3rdColor
- _Shadow3rdBorder
- _Shadow3rdBlur
- _ShadowBorderColor
- _ShadowBorderRange
- _ShadowMainStrength
- _LightingGradientStart
- _LightingGradientEnd
- _1st_ShadeColor
- _1st_ShadeMap
- _1st_ShadeMapPan
- _1st_ShadeMapUV
- _Use_1stShadeMapAlpha_As_ShadowMask
- _1stShadeMapMask_Inverse
- _Use_BaseAs1st
- _2nd_ShadeColor
- _2nd_ShadeMap
- _2nd_ShadeMapPan
- _2nd_ShadeMapUV
- _Use_2ndShadeMapAlpha_As_ShadowMask
- _2ndShadeMapMask_Inverse
- _Use_1stAs2nd
- _BaseColor_Step
- _BaseShade_Feather
- _ShadeColor_Step
- _1st2nd_Shades_Feather
- _ShadingShadeMapBlendType
- _SkinLUT
- _SssScale
- _SkinThicknessMap
- _SkinThicknessMapPan
- _SkinThicknessMapUV
- _SkinThicknessMapInvert
- _SkinThicknessPower
- _SssBumpBlur
- _SssTransmissionAbsorption
- _SssColorBleedAoWeights
- _ClothDFG
- _ClothMetallicSmoothnessMap
- _ClothMetallicSmoothnessMapPan
- _ClothMetallicSmoothnessMapInvert
- _ClothMetallicSmoothnessMapUV
- _ClothLerp
- _ClothReflectance
- _ClothSmoothness
- _SDFShadingTexture
- _SDFShadingTexturePan
- _SDFShadingTextureUV
- _SDFBlur
- _SDFForward
- _SDFLeft
- _ShadowStrength
- _LightingIgnoreAmbientColor
- _LightingAdditiveType
- _LightingAdditiveGradientStart
- _LightingAdditiveGradientEnd
- m_end_PoiShading
- m_start_Aniso
- _EnableAniso
- _AnisoColorMap
- _AnisoColorMapPan
- _AnisoColorMapUV
- _AnisoUseLightColor
- _AnisoUseBaseColor
- _AnisoReplace
- _AnisoAdd
- _AnisoHideInShadow
- _Aniso0Power
- _Aniso0Strength
- _Aniso0Offset
- _Aniso0OffsetMapStrength
- _Aniso0Tint
- _Aniso0SwitchDirection
- _Aniso0ToonMode
- _Aniso0Edge
- _Aniso0Blur
- _Aniso1Power
- _Aniso1Strength
- _Aniso1Offset
- _Aniso1OffsetMapStrength
- _Aniso1Tint
- _Aniso1SwitchDirection
- _Aniso1ToonMode
- _Aniso1Edge
- _Aniso1Blur
- _AnisoDebugToggle
- _AnisoDebugMode
- m_end_Ansio
- m_start_matcap
- _MatcapEnable
- _MatcapUVMode
- _MatcapColor
- _Matcap
- _MatcapBorder
- _MatcapMask
- _MatcapMaskPan
- _MatcapMaskUV
- _MatcapMaskChannel
- _MatcapMaskInvert
- _MatcapMaskGlobalMask
- _MatcapMaskGlobalMaskBlendType
- _MatcapEmissionStrength
- _MatcapIntensity
- _MatcapLightMask
- _MatcapReplace
- _MatcapMultiply
- _MatcapAdd
- _MatcapMixed
- _MatcapAddToLight
- _MatcapAlphaOverride
- _MatcapNormal
- _Matcap0CustomNormal
- _Matcap0NormalMap
- _Matcap0NormalMapPan
- _Matcap0NormalMapUV
- _Matcap0NormalMapScale
- _MatcapHueShiftEnabled
- _MatcapHueShiftSpeed
- _MatcapHueShift
- _MatcapTPSDepthEnabled
- _MatcapTPSMaskStrength
- m_end_matcap
- m_start_Matcap2
- _Matcap2Enable
- _Matcap2UVMode
- _Matcap2Color
- _Matcap2
- _Matcap2Border
- _Matcap2Mask
- _Matcap2MaskPan
- _Matcap2MaskUV
- _Matcap2MaskChannel
- _Matcap2MaskInvert
- _Matcap2MaskGlobalMask
- _Matcap2MaskGlobalMaskBlendType
- _Matcap2EmissionStrength
- _Matcap2Intensity
- _Matcap2LightMask
- _Matcap2Replace
- _Matcap2Multiply
- _Matcap2Add
- _Matcap2Mixed
- _Matcap2AddToLight
- _Matcap2AlphaOverride
- _Matcap2Normal
- _Matcap1CustomNormal
- _Matcap1NormalMap
- _Matcap1NormalMapPan
- _Matcap1NormalMapUV
- _Matcap1NormalMapScale
- _Matcap2HueShiftEnabled
- _Matcap2HueShiftSpeed
- _Matcap2HueShift
- _Matcap2TPSDepthEnabled
- _Matcap2TPSMaskStrength
- m_end_Matcap2
- m_start_Matcap3
- _Matcap3Enable
- _Matcap3UVMode
- _Matcap3Color
- _Matcap3
- _Matcap3Border
- _Matcap3Mask
- _Matcap3MaskChannel
- _Matcap3MaskPan
- _Matcap3MaskUV
- _Matcap3MaskInvert
- _Matcap3MaskGlobalMask
- _Matcap3MaskGlobalMaskBlendType
- _Matcap3EmissionStrength
- _Matcap3Intensity
- _Matcap3LightMask
- _Matcap3Replace
- _Matcap3Multiply
- _Matcap3Add
- _Matcap3Mixed
- _Matcap3AddToLight
- _Matcap3AlphaOverride
- _Matcap3Normal
- _Matcap2CustomNormal
- _Matcap2NormalMap
- _Matcap2NormalMapPan
- _Matcap2NormalMapUV
- _Matcap2NormalMapScale
- _Matcap3HueShiftEnabled
- _Matcap3HueShiftSpeed
- _Matcap3HueShift
- _Matcap3TPSDepthEnabled
- _Matcap3TPSMaskStrength
- m_end_Matcap3
- m_start_Matcap4
- _Matcap4Enable
- _Matcap4UVMode
- _Matcap4Color
- _Matcap4
- _Matcap4Border
- _Matcap4Mask
- _Matcap4MaskPan
- _Matcap4MaskUV
- _Matcap4MaskChannel
- _Matcap4MaskInvert
- _Matcap4MaskGlobalMask
- _Matcap4MaskGlobalMaskBlendType
- _Matcap4EmissionStrength
- _Matcap4Intensity
- _Matcap4LightMask
- _Matcap4Replace
- _Matcap4Multiply
- _Matcap4Add
- _Matcap4Mixed
- _Matcap4AddToLight
- _Matcap4AlphaOverride
- _Matcap4Normal
- _Matcap3CustomNormal
- _Matcap3NormalMap
- _Matcap3NormalMapPan
- _Matcap3NormalMapUV
- _Matcap3NormalMapScale
- _Matcap4HueShiftEnabled
- _Matcap4HueShiftSpeed
- _Matcap4HueShift
- _Matcap4TPSDepthEnabled
- _Matcap4TPSMaskStrength
- m_end_Matcap4
- m_start_CubeMap
- _CubeMapEnabled
- _CubeMapUVMode
- _CubeMapWorldNormalsStrength
- _CubeMapColor
- _CubeMap
- _CubeMapRotation
- _CubeMapRotationPan
- _CubeMapMask
- _CubeMapMaskPan
- _CubeMapMaskUV
- _CubeMapMaskChannel
- _CubeMapMaskInvert
- _CubeMapMaskGlobalMask
- _CubeMapMaskGlobalMaskBlendType
- _CubeMapEmissionStrength
- _CubeMapIntensity
- _CubeMapLightMask
- _CubeMapReplace
- _CubeMapMultiply
- _CubeMapAdd
- _CubeMapNormal
- _CubeMapHueShiftEnabled
- _CubeMapHueShiftSpeed
- _CubeMapHueShift
- m_end_CubeMap
- m_start_rimLightOptions
- m_start_rimLight1Options
- _EnableRimLighting
- _RimStyle
- _RimTex
- _RimTexPan
- _RimTexUV
- _RimMask
- _RimMaskPan
- _RimMaskUV
- _RimMaskChannel
- _RimGlobalMask
- _RimGlobalMaskBlendType
- _Is_NormalMapToRimLight
- _RimLightingInvert
- _RimLightColor
- _RimWidth
- _RimSharpness
- _RimPower
- _RimStrength
- _RimBaseColorMix
- _RimBlendMode
- _RimBrightness
- _RimBlendStrength
- _RimClamp
- _RimApplyGlobalMaskIndex
- _RimApplyGlobalMaskBlendType
- _Set_RimLightMask
- _Tweak_RimLightMaskLevel
- _Is_LightColor_RimLight
- _RimLight_Power
- _RimLight_InsideMask
- _RimLight_FeatherOff
- _LightDirection_MaskOn
- _Tweak_LightDirection_MaskLevel
- _Add_Antipodean_RimLight
- _Is_LightColor_Ap_RimLight
- _Ap_RimLightColor
- _Ap_RimLight_Power
- _Ap_RimLight_FeatherOff
- _RimColor
- _RimColorTex
- _RimColorTexPan
- _RimColorTexUV
- _RimMainStrength
- _RimNormalStrength
- _RimBorder
- _RimBlur
- _RimFresnelPower
- _RimEnableLighting
- _RimShadowMask
- _RimBackfaceMask
- _RimVRParallaxStrength
- _RimDirStrength
- _RimDirRange
- _RimIndirRange
- _RimIndirColor
- _RimIndirBorder
- _RimIndirBlur
- _RimShadowToggle
- _RimShadowMaskRampType
- _RimShadowMaskInvert
- _RimShadowMaskStrength
- _RimShadowAlpha
- _RimShadowWidth
- _RimHueShiftEnabled
- _RimHueShiftSpeed
- _RimHueShift
- m_start_RimAudioLink
- _AudioLinkRimWidthBand
- _AudioLinkRimWidthAdd
- _AudioLinkRimEmissionBand
- _AudioLinkRimEmissionAdd
- _AudioLinkRimBrightnessBand
- _AudioLinkRimBrightnessAdd
- m_end_RimAudioLink
- m_end_rim1LightOptions
- m_start_rim2LightOptions
- _EnableRim2Lighting
- _Rim2Style
- _Rim2Tex
- _Rim2TexPan
- _Rim2TexUV
- _Rim2Mask
- _Rim2MaskPan
- _Rim2MaskUV
- _Rim2MaskChannel
- _Rim2GlobalMask
- _Rim2GlobalMaskBlendType
- _Is_NormalMapToRim2Light
- _Rim2LightingInvert
- _Rim2LightColor
- _Rim2Width
- _Rim2Sharpness
- _Rim2Power
- _Rim2Strength
- _Rim2BaseColorMix
- _Rim2BlendMode
- _Rim2Brightness
- _Rim2BlendStrength
- _Rim2Clamp
- _Rim2ApplyGlobalMaskIndex
- _Rim2ApplyGlobalMaskBlendType
- _Set_Rim2LightMask
- _Tweak_Rim2LightMaskLevel
- _Is_LightColor_Rim2Light
- _Rim2Light_Power
- _Rim2Light_InsideMask
- _Rim2Light_FeatherOff
- _LightDirection_MaskOn2
- _Tweak_LightDirection_MaskLevel2
- _Add_Antipodean_Rim2Light
- _Is_LightColor_Ap_Rim2Light
- _Ap_Rim2LightColor
- _Ap_Rim2Light_Power
- _Ap_Rim2Light_FeatherOff
- _Rim2Color
- _Rim2ColorTex
- _Rim2ColorTexPan
- _Rim2ColorTexUV
- _Rim2MainStrength
- _Rim2NormalStrength
- _Rim2Border
- _Rim2Blur
- _Rim2FresnelPower
- _Rim2EnableLighting
- _Rim2ShadowMask
- _Rim2BackfaceMask
- _Rim2VRParallaxStrength
- _Rim2DirStrength
- _Rim2DirRange
- _Rim2IndirRange
- _Rim2IndirColor
- _Rim2IndirBorder
- _Rim2IndirBlur
- _Rim2ShadowToggle
- _Rim2ShadowMaskRampType
- _Rim2ShadowMaskInvert
- _Rim2ShadowMaskStrength
- _Rim2ShadowAlpha
- _Rim2ShadowWidth
- _Rim2HueShiftEnabled
- _Rim2HueShiftSpeed
- _Rim2HueShift
- m_start_Rim2AudioLink
- _AudioLinkRim2WidthBand
- _AudioLinkRim2WidthAdd
- _AudioLinkRim2EmissionBand
- _AudioLinkRim2EmissionAdd
- _AudioLinkRim2BrightnessBand
- _AudioLinkRim2BrightnessAdd
- m_end_Rim2AudioLink
- m_end_rim2LightOptions
- m_end_rimLightOptions
- m_start_depthRimLightOptions
- _DepthRimNormalToUse
- _DepthRimType
- _DepthRimWidth
- _DepthRimSharpness
- _DepthRimHideInShadow
- _DepthRimMixBaseColor
- _DepthRimMixLightColor
- _DepthRimColor
- _DepthRimBrightness
- _DepthRimEmission
- _DepthRimReplace
- _DepthRimAdd
- _DepthRimMultiply
- _DepthRimAdditiveLighting
- m_end_depthRimLightOptions
- m_start_subsurfaceScattering
- _SubsurfaceScattering
- _SSSColor
- _SSSThicknessMap
- _SSSThicknessMapPan
- _SSSThicknessMapUV
- _SSSThicknessMapChannel
- _SSSThicknessMod
- _SSSStrength
- _SSSSpread
- _SSSDistortion
- m_start_brdf
- _MochieBRDF
- _MochieReflectionStrength
- _MochieSpecularStrength
- _MochieMetallicMultiplier
- _MochieRoughnessMultiplier
- _MochieReflectionTint
- _MochieSpecularTint
- _MochieMetallicMaps
- _MochieMetallicMapsPan
- _MochieMetallicMapsUV
- _MochieMetallicMapsMetallicChannel
- _MochieMetallicMapsRoughnessChannel
- _MochieMetallicMapsReflectionMaskChannel
- _MochieMetallicMapsSpecularMaskChannel
- _MochieMetallicMapInvert
- _MochieRoughnessMapInvert
- _MochieReflectionMaskInvert
- _MochieSpecularMaskInvert
- _MochieMetallicMapsStochastic
- _PBRSplitMaskSample
- _PBRMaskScaleTiling
- _MochieMetallicMasksUV
- _PBRSplitMaskStochastic
- _MochieMetallicMasksPan
- _Specular2ndLayer
- _MochieSpecularStrength2
- _MochieRoughnessMultiplier2
- _MochieReflCube
- _MochieForceFallback
- _MochieLitFallback
- m_start_brdfadvanced
- _IgnoreCastedShadows
- _PBRNormalSelect
- _RefSpecFresnel
- _MochieGSAAEnabled
- _PoiGSAAVariance
- _PoiGSAAThreshold
- _BRDFTPSDepthEnabled
- _BRDFTPSReflectionMaskStrength
- _BRDFTPSSpecularMaskStrength
- m_start_brdfglobalmask
- _MochieReflectionStrengthGlobalMask
- _MochieReflectionStrengthGlobalMaskBlendType
- _MochieSpecularStrengthGlobalMask
- _MochieSpecularStrengthGlobalMaskBlendType
- m_start_clearCoat
- _ClearCoatBRDF
- _ClearCoatStrength
- _ClearCoatSmoothness
- _ClearCoatReflectionStrength
- _ClearCoatSpecularStrength
- _ClearCoatReflectionTint
- _ClearCoatSpecularTint
- _ClearCoatMaps
- _ClearCoatMapsPan
- _ClearCoatMapsUV
- _ClearCoatMaskInvert
- _ClearCoatSmoothnessMapInvert
- _ClearCoatReflectionMaskInvert
- _ClearCoatSpecularMaskInvert
- _ClearCoatMapsStochastic
- _ClearCoatFallback
- _ClearCoatForceFallback
- _ClearCoatLitFallback
- m_start_clearcoatadvanced
- _CCIgnoreCastedShadows
- _ClearCoatNormalSelect
- _ClearcoatFresnel
- _ClearCoatGSAAEnabled
- _ClearCoatGSAAVariance
- _ClearCoatGSAAThreshold
- _ClearCoatTPSDepthMaskEnabled
- _ClearCoatTPSMaskStrength
- m_start_clearcoatglobalmask
- _ClearCoatReflectionStrengthGlobalMask
- _ClearCoatReflectionStrengthGlobalMaskBlendType
- _ClearCoatSpecularStrengthGlobalMask
- _ClearCoatSpecularStrengthGlobalMaskBlendType
- m_start_reflectionRim
- _EnableEnvironmentalRim
- _RimEnviroMask
- _RimEnviroMaskPan
- _RimEnviroMaskUV
- _RimEnviroChannel
- _RimEnviroBlur
- _RimEnviroWidth
- _RimEnviroSharpness
- _RimEnviroMinBrightness
- _RimEnviroIntensity
- m_start_stylizedSpec
- _StylizedSpecular
- _HighColor_Tex
- _HighColor_TexPan
- _HighColor_TexUV
- _HighColor
- _Set_HighColorMask
- _Set_HighColorMaskPan
- _Set_HighColorMaskUV
- _Set_HighColorMaskChannel
- _Tweak_HighColorMaskLevel
- _Is_SpecularToHighColor
- _Is_BlendAddToHiColor
- _StylizedSpecularStrength
- _UseLightColor
- _SSIgnoreCastedShadows
- _HighColor_Power
- _StylizedSpecularFeather
- _Layer1Strength
- _Layer2Size
- _StylizedSpecular2Feather
- _Layer2Strength
- m_start_backlight
- _BacklightEnabled
- _BacklightColor
- _BacklightColorTex
- _BacklightColorTexPan
- _BacklightColorTexUV
- _BacklightMainStrength
- _BacklightNormalStrength
- _BacklightBorder
- _BacklightBlur
- _BacklightDirectivity
- _BacklightViewStrength
- _BacklightReceiveShadow
- _BacklightBackfaceMask
- m_end_backlight
- m_OutlineCategory
- _EnableOutlines
- _OutlineExpansionMode
- _OutlineSpace
- _LineWidth
- _OutlineMask
- _LineColor
- _OutlineTexture
- _OutlineTexturePan
- _OutlineTextureUV
- _OutlineMaskPan
- _OutlineMaskUV
- _OutlineMaskChannel
- _OutlineTintMix
- _PoiUTSStyleOutlineBlend
- _OutlineRimLightBlend
- _OutlinePersonaDirection
- _OutlineDropShadowOffset
- _OutlineEmission
- _OutlineLit
- _OutlineShadowStrength
- _OutlineFixedSize
- _OutlinesMaxDistance
- _OutlineHueShift
- _OutlineHueOffset
- _OutlineHueOffsetSpeed
- _OutlineAlphaDistanceFade
- _OutlineAlphaDistanceFadeType
- _OutlineAlphaDistanceFadeMinAlpha
- _OutlineAlphaDistanceFadeMaxAlpha
- _OutlineAlphaDistanceFadeMin
- _OutlineAlphaDistanceFadeMax
- m_start_outlineAdvanced
- _OutlineUseVertexColorNormals
- _OutlineVertexColorMask
- _OutlineVertexColorMaskStrength
- _OutlineClipAtZeroWidth
- _OutlineOverrideAlpha
- _Offset_Z
- _OutlineCull
- _OutlineZTest
- m_end_outlineAdvanced
- m_start_OutlineAudioLink
- _AudioLinkOutlineSizeBand
- _AudioLinkOutlineSize
- _AudioLinkOutlineEmissionBand
- _AudioLinkOutlineEmission
- m_end_OutlineAudioLink
- m_specialFXCategory
- m_start_udimdiscardOptions
- _EnableUDIMDiscardOptions
- _UDIMDiscardHelpbox
- _UDIMDiscardUV
- _UDIMDiscardMode
- _UDIMDiscardRow3_0
- _UDIMDiscardRow2_0
- _UDIMDiscardRow1_0
- _UDIMDiscardRow0_0
- m_end_udimdiscardOptions
- m_start_DepthBulge
- _EnableDepthBulge
- _DepthBulgeWarning
- _DepthBulgeMask
- _DepthBulgeMaskUV
- _DepthBulgeMaskChannel
- _DepthBulgeFadeLength
- _DepthBulgeHeight
- m_end_DepthBulge
- m_start_dissolve
- _EnableDissolve
- _DissolveType
- _DissolveEdgeWidth
- _DissolveEdgeHardness
- _DissolveEdgeColor
- _DissolveEdgeGradient
- _DissolveEdgeEmission
- _DissolveTextureColor
- _DissolveToTexture
- _DissolveToTexturePan
- _DissolveToTextureUV
- _DissolveToEmissionStrength
- _DissolveNoiseTexture
- _DissolveNoiseTexturePan
- _DissolveNoiseTextureUV
- _DissolveInvertNoise
- _DissolveDetailNoise
- _DissolveDetailNoisePan
- _DissolveDetailNoiseUV
- _DissolveInvertDetailNoise
- _DissolveDetailEdgeSmoothing
- _DissolveDetailStrength
- _DissolveAlpha
- _DissolveMask
- _DissolveMaskPan
- _DissolveMaskUV
- _DissolveMaskGlobalMask
- _DissolveMaskGlobalMaskBlendType
- _DissolveUseVertexColors
- _DissolveMaskInvert
- _ContinuousDissolve
- _EnableDissolveAudioLink
- _AudioLinkDissolveAlphaBand
- _AudioLinkDissolveAlpha
- _AudioLinkDissolveDetailBand
- _AudioLinkDissolveDetail
- m_start_SphericalDissolve
- _SphericalDissolveCenter
- _SphericalDissolveRadius
- _SphericalDissolveInvert
- _SphericalDissolveClamp
- m_end_SphericalDissolve
- m_start_pointToPoint
- _DissolveP2PWorldLocal
- _DissolveP2PEdgeLength
- _DissolveStartPoint
- _DissolveEndPoint
- _DissolveP2PClamp
- m_end_pointToPoint
- m_start_CenterOutDissolve
- _CenterOutDissolveMode
- _CenterOutDissolveDirection
- _CenterOutDissolveInvert
- _CenterOutDissolveNormals
- _CenterOutDissolvePower
- m_end_CenterOutDissolve
- m_start_dissolveHueShift
- _DissolveHueShiftEnabled
- _DissolveHueShiftSpeed
- _DissolveHueShift
- _DissolveEdgeHueShiftEnabled
- _DissolveEdgeHueShiftSpeed
- _DissolveEdgeHueShift
- m_end_dissolveHueShift
- m_start_UVTileDissolve
- _UVTileDissolveEnabled
- _UVTileDissolveUV
- _UVTileDissolveDiscardAtMax
- m_start_UVTileDissolveRow3
- _UVTileDissolveAlpha_Row3_0
- _UVTileDissolveAlpha_Row3_1
- _UVTileDissolveAlpha_Row3_2
- _UVTileDissolveAlpha_Row3_3
- m_end_UVTileDissolveRow3
- m_start_UVTileDissolveRow2
- _UVTileDissolveAlpha_Row2_0
- _UVTileDissolveAlpha_Row2_1
- _UVTileDissolveAlpha_Row2_2
- _UVTileDissolveAlpha_Row2_3
- m_end_UVTileDissolveRow2
- m_start_UVTileDissolveRow1
- _UVTileDissolveAlpha_Row1_0
- _UVTileDissolveAlpha_Row1_1
- _UVTileDissolveAlpha_Row1_2
- _UVTileDissolveAlpha_Row1_3
- m_end_UVTileDissolveRow1
- m_start_UVTileDissolveRow0
- _UVTileDissolveAlpha_Row0_0
- _UVTileDissolveAlpha_Row0_1
- _UVTileDissolveAlpha_Row0_2
- _UVTileDissolveAlpha_Row0_3
- m_end_UVTileDissolveRow0
- m_end_UVTileDissolve
- m_start_BonusSliders
- _DissolveAlpha0
- _DissolveAlpha1
- _DissolveAlpha2
- _DissolveAlpha3
- _DissolveAlpha4
- _DissolveAlpha5
- _DissolveAlpha6
- _DissolveAlpha7
- _DissolveAlpha8
- _DissolveAlpha9
- m_end_BonusSliders
- m_end_dissolve
- m_start_flipBook
- _EnableFlipbook
- _FlipbookAlphaControlsFinalAlpha
- _FlipbookIntensityControlsAlpha
- _FlipbookColorReplaces
- _FlipbookTexArray
- _FlipbookTexArrayPan
- _FlipbookTexArrayUV
- _FlipbookMask
- _FlipbookMaskPan
- _FlipbookMaskUV
- _FlipbookMaskChannel
- _FlipbookMaskGlobalMask
- _FlipbookMaskGlobalMaskBlendType
- _FlipbookColor
- _FlipbookFPS
- _FlipbookFrameOffset
- _FlipbookScaleOffset
- _FlipbookSideOffset
- _FlipbookTiled
- _FlipbookEmissionStrength
- _FlipbookRotation
- _FlipbookRotationSpeed
- _FlipbookReplace
- _FlipbookMultiply
- _FlipbookAdd
- _FlipbookManualFrameControl
- _FlipbookCurrentFrame
- _FlipbookStartAndEnd
- _FlipbookStartFrame
- _FlipbookEndFrame
- _FlipbookCrossfadeEnabled
- _FlipbookCrossfadeRange
- _FlipbookHueShiftEnabled
- _FlipbookHueShiftSpeed
- _FlipbookHueShift
- m_start_FlipbookAudioLink
- _AudioLinkFlipbookScaleBand
- _AudioLinkFlipbookScale
- _AudioLinkFlipbookAlphaBand
- _AudioLinkFlipbookAlpha
- _AudioLinkFlipbookEmissionBand
- _AudioLinkFlipbookEmission
- _AudioLinkFlipbookFrameBand
- _AudioLinkFlipbookFrame
- _FlipbookChronotensityEnabled
- _FlipbookChronotensityBand
- _FlipbookChronoType
- _FlipbookChronotensitySpeed
- m_end_FlipbookAudioLink
- m_end_flipBook
- m_start_emissionOptions
- _EnableEmission
- _EmissionReplace0
- _EmissionColor
- _EmissionMap
- _EmissionMapPan
- _EmissionMapUV
- _EmissionBaseColorAsMap
- _EmissionMask
- _EmissionMaskPan
- _EmissionMaskUV
- _EmissionMaskChannel
- _EmissionMaskInvert
- _EmissionMask0GlobalMask
- _EmissionMask0GlobalMaskBlendType
- _EmissionStrength
- _EmissionHueShiftEnabled
- _EmissionHueShift
- _EmissionHueShiftSpeed
- _EmissionCenterOutEnabled
- _EmissionCenterOutSpeed
- _EnableGITDEmission
- _GITDEWorldOrMesh
- _GITDEMinEmissionMultiplier
- _GITDEMaxEmissionMultiplier
- _GITDEMinLight
- _GITDEMaxLight
- _EmissionBlinkingEnabled
- _EmissiveBlink_Min
- _EmissiveBlink_Max
- _EmissiveBlink_Velocity
- _EmissionBlinkingOffset
- _ScrollingEmission
- _EmissionScrollingUseCurve
- _EmissionScrollingCurve
- _EmissionScrollingVertexColor
- _EmissiveScroll_Direction
- _EmissiveScroll_Width
- _EmissiveScroll_Velocity
- _EmissiveScroll_Interval
- _EmissionScrollingOffset
- _EmissionAL0Enabled
- _EmissionAL0MultipliersBand
- _EmissionAL0Multipliers
- _EmissionAL0StrengthBand
- _EmissionAL0StrengthMod
- _AudioLinkEmission0CenterOutBand
- _AudioLinkEmission0CenterOut
- _AudioLinkEmission0CenterOutSize
- _AudioLinkEmission0CenterOutDuration
- m_start_emission1Options
- _EnableEmission1
- _EmissionReplace1
- _EmissionColor1
- _EmissionMap1
- _EmissionMap1Pan
- _EmissionMap1UV
- _EmissionBaseColorAsMap1
- _EmissionMask1
- _EmissionMask1Pan
- _EmissionMask1UV
- _EmissionMask1Channel
- _EmissionMaskInvert1
- _EmissionMask1GlobalMask
- _EmissionMask1GlobalMaskBlendType
- _EmissionStrength1
- _EmissionHueShiftEnabled1
- _EmissionHueShift1
- _EmissionHueShiftSpeed1
- _EmissionCenterOutEnabled1
- _EmissionCenterOutSpeed1
- _EnableGITDEmission1
- _GITDEWorldOrMesh1
- _GITDEMinEmissionMultiplier1
- _GITDEMaxEmissionMultiplier1
- _GITDEMinLight1
- _GITDEMaxLight1
- _EmissionBlinkingEnabled1
- _EmissiveBlink_Min1
- _EmissiveBlink_Max1
- _EmissiveBlink_Velocity1
- _EmissionBlinkingOffset1
- _ScrollingEmission1
- _EmissionScrollingUseCurve1
- _EmissionScrollingCurve1
- _EmissionScrollingVertexColor1
- _EmissiveScroll_Direction1
- _EmissiveScroll_Width1
- _EmissiveScroll_Velocity1
- _EmissiveScroll_Interval1
- _EmissionScrollingOffset1
- _EmissionAL1Enabled
- _EmissionAL1MultipliersBand
- _EmissionAL1Multipliers
- _EmissionAL1StrengthBand
- _EmissionAL1StrengthMod
- _AudioLinkEmission1CenterOutBand
- _AudioLinkEmission1CenterOut
- _AudioLinkEmission1CenterOutSize
- _AudioLinkEmission1CenterOutDuration
- m_start_emission2Options
- _EnableEmission2
- _EmissionReplace2
- _EmissionColor2
- _EmissionMap2
- _EmissionMap2Pan
- _EmissionMap2UV
- _EmissionBaseColorAsMap2
- _EmissionMask2
- _EmissionMask2Pan
- _EmissionMask2UV
- _EmissionMask2Channel
- _EmissionMaskInvert2
- _EmissionMask2GlobalMask
- _EmissionMask2GlobalMaskBlendType
- _EmissionStrength2
- _EmissionHueShiftEnabled2
- _EmissionHueShift2
- _EmissionHueShiftSpeed2
- _EmissionCenterOutEnabled2
- _EmissionCenterOutSpeed2
- _EnableGITDEmission2
- _GITDEWorldOrMesh2
- _GITDEMinEmissionMultiplier2
- _GITDEMaxEmissionMultiplier2
- _GITDEMinLight2
- _GITDEMaxLight2
- _EmissionBlinkingEnabled2
- _EmissiveBlink_Min2
- _EmissiveBlink_Max2
- _EmissiveBlink_Velocity2
- _EmissionBlinkingOffset2
- _ScrollingEmission2
- _EmissionScrollingUseCurve2
- _EmissionScrollingCurve2
- _EmissionScrollingVertexColor2
- _EmissiveScroll_Direction2
- _EmissiveScroll_Width2
- _EmissiveScroll_Velocity2
- _EmissiveScroll_Interval2
- _EmissionScrollingOffset2
- _EmissionAL2Enabled
- _EmissionAL2MultipliersBand
- _EmissionAL2Multipliers
- _EmissionAL2StrengthBand
- _EmissionAL2StrengthMod
- _AudioLinkEmission2CenterOutBand
- _AudioLinkEmission2CenterOut
- _AudioLinkEmission2CenterOutSize
- _AudioLinkEmission2CenterOutDuration
- m_start_emission3Options
- _EnableEmission3
- _EmissionReplace3
- _EmissionColor3
- _EmissionMap3
- _EmissionMap3Pan
- _EmissionMap3UV
- _EmissionBaseColorAsMap3
- _EmissionMask3
- _EmissionMask3Pan
- _EmissionMask3UV
- _EmissionMask3Channel
- _EmissionMaskInvert3
- _EmissionMask3GlobalMask
- _EmissionMask3GlobalMaskBlendType
- _EmissionStrength3
- _EmissionHueShiftEnabled3
- _EmissionHueShift3
- _EmissionHueShiftSpeed3
- _EmissionCenterOutEnabled3
- _EmissionCenterOutSpeed3
- _EnableGITDEmission3
- _GITDEWorldOrMesh3
- _GITDEMinEmissionMultiplier3
- _GITDEMaxEmissionMultiplier3
- _GITDEMinLight3
- _GITDEMaxLight3
- _EmissionBlinkingEnabled3
- _EmissiveBlink_Min3
- _EmissiveBlink_Max3
- _EmissiveBlink_Velocity3
- _EmissionBlinkingOffset3
- _ScrollingEmission3
- _EmissionScrollingUseCurve3
- _EmissionScrollingCurve3
- _EmissionScrollingVertexColor3
- _EmissiveScroll_Direction3
- _EmissiveScroll_Width3
- _EmissiveScroll_Velocity3
- _EmissiveScroll_Interval3
- _EmissionScrollingOffset3
- _EmissionAL3Enabled
- _EmissionAL3MultipliersBand
- _EmissionAL3Multipliers
- _EmissionAL3StrengthBand
- _EmissionAL3StrengthMod
- _AudioLinkEmission3CenterOutBand
- _AudioLinkEmission3CenterOut
- _AudioLinkEmission3CenterOutSize
- _AudioLinkEmission3CenterOutDuration
- m_start_glitter
- _GlitterEnable
- _GlitterUV
- _GlitterMode
- _GlitterShape
- _GlitterBlendType
- _GlitterUseNormals
- _GlitterColor
- _GlitterUseSurfaceColor
- _GlitterColorMap
- _GlitterColorMapPan
- _GlitterColorMapUV
- _GlitterPan
- _GlitterMask
- _GlitterMaskPan
- _GlitterMaskUV
- _GlitterMaskChannel
- _GlitterMaskGlobalMask
- _GlitterMaskGlobalMaskBlendType
- _GlitterTexture
- _GlitterTexturePan
- _GlitterUVPanning
- _GlitterTextureRotation
- _GlitterFrequency
- _GlitterJitter
- _GlitterSpeed
- _GlitterSize
- _GlitterContrast
- _GlitterAngleRange
- _GlitterMinBrightness
- _GlitterBrightness
- _GlitterBias
- _GlitterHideInShadow
- _GlitterCenterSize
- _glitterFrequencyLinearEmissive
- _GlitterJaggyFix
- _GlitterHueShiftEnabled
- _GlitterHueShiftSpeed
- _GlitterHueShift
- m_start_GlitterRandomStuff
- _GlitterRandomColors
- _GlitterMinMaxSaturation
- _GlitterMinMaxBrightness
- _GlitterRandomSize
- _GlitterMinMaxSize
- _GlitterRandomRotation
- m_end_GlitterRandomStuff
- m_end_glitter
- m_start_pathing
- _EnablePathing
- _PathGradientType
- _PathingOverrideAlpha
- _PathingMap
- _PathingMapUV
- _PathingMapPan
- _PathingColorMap
- _PathingColorMapUV
- _PathingColorMapPan
- _PathTypeR
- _PathTypeG
- _PathTypeB
- _PathTypeA
- _PathColorR
- _PathColorG
- _PathColorB
- _PathColorA
- _PathEmissionStrength
- _PathSoftness
- _PathSpeed
- _PathWidth
- _PathTime
- _PathOffset
- _PathSegments
- m_start_PathAudioLink
- _PathALTimeOffset
- _AudioLinkPathTimeOffsetBandR
- _AudioLinkPathTimeOffsetR
- _AudioLinkPathTimeOffsetBandG
- _AudioLinkPathTimeOffsetG
- _AudioLinkPathTimeOffsetBandB
- _AudioLinkPathTimeOffsetB
- _AudioLinkPathTimeOffsetBandA
- _AudioLinkPathTimeOffsetA
- _PathALEmissionOffset
- _AudioLinkPathEmissionAddBandR
- _AudioLinkPathEmissionAddR
- _AudioLinkPathEmissionAddBandG
- _AudioLinkPathEmissionAddG
- _AudioLinkPathEmissionAddBandB
- _AudioLinkPathEmissionAddB
- _AudioLinkPathEmissionAddBandA
- _AudioLinkPathEmissionAddA
- _PathALWidthOffset
- _AudioLinkPathWidthOffsetBandR
- _AudioLinkPathWidthOffsetR
- _AudioLinkPathWidthOffsetBandG
- _AudioLinkPathWidthOffsetG
- _AudioLinkPathWidthOffsetBandB
- _AudioLinkPathWidthOffsetB
- _AudioLinkPathWidthOffsetBandA
- _AudioLinkPathWidthOffsetA
- _PathALHistory
- _PathALHistoryBandR
- _PathALHistoryR
- _PathALHistoryBandG
- _PathALHistoryG
- _PathALHistoryBandB
- _PathALHistoryB
- _PathALHistoryBandA
- _PathALHistoryA
- _PathALChrono
- _PathChronoBandR
- _PathChronoTypeR
- _PathChronoSpeedR
- _PathChronoBandG
- _PathChronoTypeG
- _PathChronoSpeedG
- _PathChronoBandB
- _PathChronoTypeB
- _PathChronoSpeedB
- _PathChronoBandA
- _PathChronoTypeA
- _PathChronoSpeedA
- _PathALAutoCorrelator
- _PathALAutoCorrelatorR
- _PathALAutoCorrelatorG
- _PathALAutoCorrelatorB
- _PathALAutoCorrelatorA
- _PathALCCR
- _PathALCCG
- _PathALCCB
- _PathALCCA
- m_start_mirrorOptions
- _EnableMirrorOptions
- _VisibilityMode
- _Mirror
- _VisibilityVRCRegular
- _VisibilityVRCMirrorVR
- _VisibilityVRCMirrorDesktop
- _VisibilityVRCCameraVR
- _VisibilityVRCCameraDesktop
- _VisibilityVRCCameraScreenshot
- _MirrorColor
- _MirrorTexture
- _MirrorTexturePan
- _MirrorTextureUV
- _MirrorTextureBlendType
- m_end_mirrorOptions
- m_start_depthFX
- _EnableTouchGlow
- _DepthMask
- _DepthMaskPan
- _DepthMaskUV
- _DepthMaskChannel
- _DepthMaskGlobalMask
- _DepthMaskGlobalMaskBlendType
- _DepthColorToggle
- _DepthColorBlendMode
- _DepthTexture
- _DepthTexturePan
- _DepthTextureUV
- _DepthColor
- _DepthEmissionStrength
- _DepthColorMinDepth
- _DepthColorMaxDepth
- _DepthColorMinValue
- _DepthColorMaxValue
- _DepthAlphaToggle
- _DepthAlphaMinDepth
- _DepthAlphaMaxDepth
- _DepthAlphaMinValue
- _DepthAlphaMaxValue
- m_end_depthFX
- m_start_Iridescence
- _EnableIridescence
- _IridescenceRamp
- _IridescenceRampPan
- _IridescenceMask
- _IridescenceMaskPan
- _IridescenceMaskUV
- _IridescenceMaskChannel
- _IridescenceMaskGlobalMask
- _IridescenceMaskGlobalMaskBlendType
- _IridescenceNormalToggle
- _IridescenceNormalMap
- _IridescenceNormalIntensity
- _IridescenceNormalMapPan
- _IridescenceNormalMapUV
- _IridescenceNormalSelection
- _IridescenceIntensity
- _IridescenceAddBlend
- _IridescenceReplaceBlend
- _IridescenceMultiplyBlend
- _IridescenceEmissionStrength
- _IridescenceHueShiftEnabled
- _IridescenceHueShiftSpeed
- _IridescenceHueShift
- m_start_IridescenceAudioLink
- _IridescenceAudioLinkEmissionAddBand
- _IridescenceAudioLinkEmissionAdd
- m_end_IridescenceAudioLink
- m_end_Iridescence
- m_start_Text
- _TextEnabled
- _TextGlyphs
- _TextPixelRange
- m_start_TextFPS
- _TextFPSEnabled
- _TextFPSUV
- _TextFPSColor
- _TextFPSEmissionStrength
- _TextFPSOffset
- _TextFPSRotation
- _TextFPSScale
- _TextFPSPadding
- m_end_TextFPS
- m_start_TextPosition
- _TextPositionEnabled
- _TextPositionUV
- _TextPositionColor
- _TextPositionEmissionStrength
- _TextPositionOffset
- _TextPositionRotation
- _TextPositionScale
- _TextPositionPadding
- m_end_TextPosition
- m_start_TextInstanceTime
- _TextTimeEnabled
- _TextTimeUV
- _TextTimeColor
- _TextTimeEmissionStrength
- _TextTimeOffset
- _TextTimeRotation
- _TextTimeScale
- _TextTimePadding
- m_end_TextInstanceTime
- m_start_TextNumeric
- _TextNumericEnabled
- _TextNumericUV
- _TextNumericColor
- _TextNumericValue
- _TextNumericWholeDigits
- _TextNumericDecimalDigits
- _TextNumericTrimZeroes
- _TextNumericEmissionStrength
- _TextNumericOffset
- _TextNumericRotation
- _TextNumericScale
- _TextNumericPadding
- m_end_TextNumeric
- m_end_Text
- m_start_FXProximityColor
- _FXProximityColor
- _FXProximityColorType
- _FXProximityColorMinColor
- _FXProximityColorMaxColor
- _FXProximityColorMinDistance
- _FXProximityColorMaxDistance
- _FXProximityColorBackFace
- m_start_internalparallax
- _PoiInternalParallax
- _ParallaxInternalHeightmapMode
- _ParallaxInternalHeightFromAlpha
- _ParallaxInternalMap
- _ParallaxInternalMapPan
- _ParallaxInternalMapMask
- _ParallaxInternalMapMaskPan
- _ParallaxInternalMapMaskUV
- _ParallaxInternalMapMaskChannel
- _ParallaxInternalIterations
- _ParallaxInternalMinDepth
- _ParallaxInternalMaxDepth
- _ParallaxInternalMinFade
- _ParallaxInternalMaxFade
- _ParallaxInternalMinColor
- _ParallaxInternalMaxColor
- _ParallaxInternalPanDepthSpeed
- _ParallaxInternalHueShiftEnabled
- _ParallaxInternalHueShift
- _ParallaxInternalHueShiftSpeed
- _ParallaxInternalHueShiftPerLevel
- m_end_internalparallax
- m_start_truchet
- _EnableTruchet
- _TruchetUV
- _TruchetShape
- _TruchetDensity
- _TruchetThiccness
- _TruchetColor
- _TruchetPan
- _TruchetTex
- _TruchetAlpha
- _TruchetEmissionStrength
- _TruchetTexPan
- m_start_videoEffects
- _VideoEffectsEnable
- _VideoType
- _VideoBacklight
- _VideoEmissionEnabled
- _VideoPixelTexture
- _VideoPixelTextureUV
- _VideoMaskTexture
- _VideoMaskTexturePan
- _VideoMaskTextureUV
- _VideoMaskTextureChannel
- m_start_VideoSettings
- _VideoResolution
- _VideoPixelateToResolution
- _VideoSaturation
- _VideoContrast
- m_end_VideoSettings
- m_start_CRT
- _VideoCRTRefreshRate
- _VideoCRTPixelEnergizedTime
- m_end_CRT
- m_start_Gameboy
- _VideoGameboyRamp
- m_end_Gameboy
- m_end_videoEffects
- m_AudioLinkCategory
- m_start_audioLink
- _EnableAudioLink
- _AudioLinkHelp
- _AudioLinkAnimToggle
- m_end_audioLink
- m_start_ALDecalSpectrum
- _EnableALDecal
- _ALDecalType
- _ALDecalUVMode
- _ALDecalUV
- _ALUVPosition
- _ALUVScale
- _ALUVRotation
- _ALUVRotationSpeed
- _ALDecalLineWidth
- _ALDecaldCircleDimensions
- _ALDecalVolumeStep
- _ALDecalVolumeClipMin
- _ALDecalVolumeClipMax
- _ALDecalBandStep
- _ALDecalBandClipMin
- _ALDecalBandClipMax
- _ALDecalShapeClip
- _ALDecalShapeClipVolumeWidth
- _ALDecalShapeClipBandWidth
- _ALDecalVolume
- _ALDecalBaseBoost
- _ALDecalTrebleBoost
- _ALDecalColorMask
- _ALDecalColorMaskPan
- _ALDecalColorMaskUV
- _ALDecalVolumeColorSource
- _ALDecalVolumeColorLow
- _ALDecalLowEmission
- _ALDecalVolumeColorMid
- _ALDecalMidEmission
- _ALDecalVolumeColorHigh
- _ALDecalHighEmission
- _ALDecalBlendType
- _ALDecalBlendAlpha
- _ALDecalControlsAlpha
- m_end_ALDecalSpectrum
- m_modifierCategory
- m_start_Stochastic
- _StochasticMode
- g_start_deliot
- _StochasticDeliotHeitzDensity
- g_end_deliot
- g_start_hextile
- _StochasticHexGridDensity
- _StochasticHexRotationStrength
- _StochasticHexFallOffContrast
- _StochasticHexFallOffPower
- g_end_hextile
- m_end_Stochastic
- m_start_uvDistortion
- _EnableDistortion
- _DistortionUvToDistort
- _DistortionMask
- _DistortionMaskPan
- _DistortionMaskUV
- _DistortionMaskChannel
- _DistortionFlowTexture
- _DistortionFlowTexturePan
- _DistortionFlowTextureUV
- _DistortionFlowTexture1
- _DistortionFlowTexture1Pan
- _DistortionFlowTexture1UV
- _DistortionStrength
- _DistortionStrength1
- m_start_DistortionAudioLink
- _EnableDistortionAudioLink
- _DistortionStrengthAudioLinkBand
- _DistortionStrengthAudioLink
- _DistortionStrength1AudioLinkBand
- _DistortionStrength1AudioLink
- m_end_DistortionAudioLink
- m_end_uvDistortion
- m_start_uvPanosphere
- _StereoEnabled
- _PanoUseBothEyes
- m_end_uvPanosphere
- m_start_uvPolar
- _PolarUV
- _PolarCenter
- _PolarRadialScale
- _PolarLengthScale
- _PolarSpiralPower
- m_end_uvPolar
- m_start_parallax
- _PoiParallax
- _ParallaxUV
- _HeightMap
- _HeightMapPan
- _HeightMapUV
- _Heightmask
- _HeightmaskPan
- _HeightmaskChannel
- _HeightmaskInvert
- _HeightmaskUV
- _HeightStrength
- _CurvatureU
- _CurvatureV
- _HeightStepsMin
- _HeightStepsMax
- _CurvFix
- m_end_parallax
- m_start_BlackLightMasking
- _BlackLightMaskingEnabled
- _BlackLightMasking0Key
- _BlackLightMasking0Range
- _BlackLightMasking0GlobalMaskIndex
- _BlackLightMasking0GlobalMaskBlendType
- _BlackLightMasking1Key
- _BlackLightMasking1Range
- _BlackLightMasking1GlobalMaskIndex
- _BlackLightMasking1GlobalMaskBlendType
- _BlackLightMasking2Key
- _BlackLightMasking2Range
- _BlackLightMasking2GlobalMaskIndex
- _BlackLightMasking2GlobalMaskBlendType
- _BlackLightMasking3Key
- _BlackLightMasking3Range
- _BlackLightMasking3GlobalMaskIndex
- _BlackLightMasking3GlobalMaskBlendType
- m_end_BlackLightMasking
- m_start_normalCorrect
- _NormalCorrect
- _NormalCorrectAmount
- _NormalCorrectOrigin
- m_postprocessing
- _PPHelp
- _PPLightingMultiplier
- _PPLightingAddition
- _PPEmissionMultiplier
- _PPFinalColorMultiplier
- m_start_postprocess
- _PostProcess
- _PPMask
- _PPMaskPan
- _PPMaskChannel
- _PPMaskInvert
- _PPMaskUV
- _PPHue
- _PPTint
- _PPRGB
- _PPContrast
- _PPSaturation
- _PPBrightness
- _PPLightness
- _PPHDR
- _PPPosterization
- _PPPosterizationAmount
- m_renderingCategory
- _Cull
- _ZTest
- _ZWrite
- _ColorMask
- _OffsetFactor
- _OffsetUnits
- _RenderingReduceClipDistance
- _IgnoreFog
- Instancing
- m_start_blending
- _BlendOp
- _SrcBlend
- _DstBlend
- _AddBlendOp
- _AddSrcBlend
- _AddDstBlend
- m_start_alphaBlending
- _BlendOpAlpha
- _SrcBlendAlpha
- _DstBlendAlpha
- _AddBlendOpAlpha
- _AddSrcBlendAlpha
- _AddDstBlendAlpha
- m_end_alphaBlending
- m_end_blending
- m_start_StencilPassOptions
- _StencilType
- _StencilRef
- _StencilReadMask
- _StencilWriteMask
- _StencilPassOp
- _StencilFailOp
- _StencilZFailOp
- _StencilCompareFunction
- m_start_StencilPassBackOptions
- _FFBFStencilHelp0
- _StencilBackPassOp
- _StencilBackFailOp
- _StencilBackZFailOp
- _StencilBackCompareFunction
- m_end_StencilPassBackOptions
- m_start_StencilPassFrontOptions
- _FFBFStencilHelp1
- _StencilFrontPassOp
- _StencilFrontFailOp
- _StencilFrontZFailOp
- _StencilFrontCompareFunction
- m_end_StencilPassFrontOptions
- m_end_StencilPassOptions
- m_start_OutlineStencil
- _OutlineStencilType
- _OutlineStencilRef
- _OutlineStencilReadMask
- _OutlineStencilWriteMask
- _OutlineStencilPassOp
- _OutlineStencilFailOp
- _OutlineStencilZFailOp
- _OutlineStencilCompareFunction
- m_start_OutlineStencilPassBackOptions
- _FFBFOutlineStencilHelp0
- _OutlineStencilBackPassOp
- _OutlineStencilBackFailOp
- _OutlineStencilBackZFailOp
- _OutlineStencilBackCompareFunction
- m_end_OutlineStencilPassBackOptions
- m_start_OutlineStencilPassFrontOptions
- _FFBFOutlineStencilHelp1
- _OutlineStencilFrontPassOp
- _OutlineStencilFrontFailOp
- _OutlineStencilFrontZFailOp
- _OutlineStencilFrontCompareFunction
- m_end_OutlineStencilPassFrontOptions
- m_end_OutlineStencil
- m_start_outlineBlending
- _OutlineBlendOp
- _OutlineSrcBlend
- _OutlineDstBlend
- _OutlineBlendOpAlpha
- _OutlineSrcBlendAlpha
- _OutlineDstBlendAlpha
- m_end_outlineBlending
- Opaque
- Cutout
- TransClipping
- Fade
- Transparent
- Additive
- Soft Additive
- Multiplicative
- 2x Multiplicative
- Off
- Theme Color 0
- Theme Color 1
- Theme Color 2
- Theme Color 3
- ColorChord 0
- ColorChord 1
- ColorChord 2
- ColorChord 3
- AL Theme 0
- AL Theme 1
- AL Theme 2
- AL Theme 3
- UV0
- UV1
- UV2
- UV3
- Panosphere
- World Pos XZ
- Polar UV
- Distorted UV
- R Hue Mask
- G Brightness Mask
- B Saturation Mask
- Motion increases as intensity of band increases
- Above but Smooth
- Motion moves back and forth as a function of intensity
- Above but Smoooth
- Fixed speed increase when the band is dark Stationary when light
- Above but Smooooth
- Fixed speed increase when the band is dark Fixed speed decrease when light
- Above but Smoooooth
- 1R
- 1G
- 1B
- 1A
- 2R
- 2G
- 2B
- 2A
- 3R
- 3G
- 3B
- 3A
- 4R
- 4G
- 4B
- 4A
- Replace
- Darken
- Multiply
- Color Burn
- Linear Burn
- Lighten
- Screen
- Color Dodge
- Linear Dodge(Add)
- Overlay
- Soft Lighten
- Hard Light
- Vivid Light
- Linear Light
- Pin Light
- Hard Mix
- Difference
- Exclusion
- Subtract
- Divide
- R Texture Mask
- G Normal Mask
- B Nothing
- A Nothing
- R Both
- G Right
- B Left
- A unused
- Show In Both
- Show Only In Mirror
- Dont Show In Mirror
- R Mask
- G Mask
- B Mask
- A Mask
- Decal 0 Mask
- Decal 1 Mask
- Decal 2 Mask
- Decal 3 Mask
- R
- G
- B
- A
- Direct Color
- Indirect Color
- Light Map
- Attenuation
- N Dot L
- Half Dir
- Direction
- Add Color
- Add Attenuation
- Add Shadow
- Add N Dot L
- Metallic Map
- Cloth Mask
- Reflectance
- Smoothness
- RGB Color
- A Offset
- Overall Specular
- Specular 0
- Specular 1
- UTS Style
- Top Pinch
- Double Sided
- Skybox
- Reflection
- World Normal Direction
- Local Normal Direction
- Add
- Mixed
- Two Samples
- Ten Samples
- R Metallic Map
- G Smoothness Map
- B Reflection Mask
- A Specular Mask
- ClearCoat Mask
- Smoothness Map
- Reflection Mask
- Specular Mask
- Toon
- Realistic
- R Path
- G Path
- B Path
- A Path
- Generic
- VRC
- Depth Gradient
- Straight
- Curved
- lil Spectrum
- Simple
- Front Face vs Back Face
- m_thirdpartyCategory
- m_experimentalCategory
- m_furCategory
- _FurLayerCount
- _FurLength
- _FurGravityStrength
- _FurColor
- _FurTexture
- _FurTexturePan
- _FurTextureUV
- _FurTextureApplyToSkin
- _FurMask
- _FurMaskPan
- _FurMaskUV
- _FurHeightMap
- _FurHeightMapPan
- _FurHeightMapUV
- _FurHeightMapMinMax
- _FurAO
- _FurAOMinMax
- _FurHueShiftEnabled
- _FurHueShiftSpeed
- _FurHueShift
- m_start_furAdvanced
- _FurUseVertexColorNormals
- _FurMinDistance
- _FurMaxDistance
- m_end_furAdvanced
- Texture
- Point 2 Point
- Sphere NOT DONE
- center out NOT DONE
- Out in NOT DONE
- m_geoDissolve
- _GeoDissolveAlpha
- _GeoDissolveGradientType
- _GeoDissolveVertexColor
- _GeoDissolveGradient
- _GeoDissolveGradientPan
- _GeoDissolveExpansionTime
- _GeoDissolveStartPoint
- _GeoDissolveEndPoint
- _GeoDissolveSpiral
- _GeoDissolveSpin
- _GeoDissolveTravelDistance
- _GeoDissolveScaleRange
- _GeoDissolveTexture
- _GeoDissolveTexturePan
- _GeoDissolveTextureUV
- _GeoDissolveColor
- _geoEmissionStrength
- _GeoDissolveColorRange
- _GeoDissolveEmissionRange
- m_grabPassCategory
- m_start_GrabPass
- _EnableGrabpass
- _GrabPassUseAlpha
- _GrabPassBlendMap
- _GrabPassBlendMapPan
- _GrabPassBlendMapUV
- _GrabPassBlendMapChannel
- _GrabPassBlendFactor
- _GrabPassBlendGlobalMask
- _GrabPassBlendGlobalMaskBlendType
- _GrabSrcBlend
- _GrabDstBlend
- m_start_Refraction
- _RefractionEnabled
- _RefractionIndex
- _RefractionFalloff
- _RefractionChromaticAberattion
- m_end_Refraction
- m_start_Blur
- _EnableBlur
- _GrabBlurDistance
- _GrabBlurQuality
- _GrabBlurDirections
- m_end_Blur
- m_end_GrabPass
- m_shatterWaveCategory
- _WaveMask
- _WaveMaskPan
- _WaveMaskUV
- _WaveMaskChannel
- _WaveVertexMask
- _WaveColor
- _WaveTexture
- _WaveTexturePan
- _WaveTextureUV
- _WaveEmission
- _WaveGlobalMaskIndex
- _WaveGlobalMaskBlendType
- _ShowUnderWave
- _UnderWaveColor
- _UnderWaveTexture
- _UnderWaveTexturePan
- _UnderWaveTextureUV
- _UnderWaveEmission
- _UnderWaveGlobalMaskIndex
- _UnderWaveGlobalMaskBlendType
- _WaveSpeed
- _WaveSlope
- _WaveDensity
- _WaveHeightThreshold
- _WaveHeight
- m_start_shatterWaveAudioLink
- _ShatterWaveAudioLinkEnabled
- _WaveEmissionALMultiplierBand
- _WaveEmissionALMultiplier
- _WaveEmissionALAddBand
- _WaveEmissionALAdd
- _WaveHeightALMultiplierBand
- _WaveHeightALMultiplier
- _WaveHeightALAddBand
- _WaveHeightALAdd
- _WaveHeightThresholdALMultiplierBand
- _WaveHeightThresholdALMultiplier
- _WaveHeightThresholdALAddBand
- _WaveHeightThresholdALAdd
- _WaveChronoBand
- _WaveChronoType
- _WaveChronoSpeed
- _WaveChronoIntensity
- m_end_shatterWaveAudioLink
- Uniform
- Edge Length
- Distance
- m_tessellationCategory
- _TessellationAMDMoment
- _TessellationType
- _TessellationUniform
- _TessellationDistance
- _TessellationEdgeLength
- _TessellationPhong
- m_start_bakedLighting
- _GIEmissionMultiplier
- DSGI
- LightmapFlags
- m_end_bakedLighting
- _ShaderUIWarning0
- _ShaderUIWarning1
- m_start_GlobalMaskModifiersDistance
- _GlobalMaskModifiersDistanceEnable
- m_start_GlobalMaskDistanceM_0
- _GlobalMaskDistanceType_0
- _GlobalMaskDistanceMin_0
- _GlobalMaskDistanceMax_0
- _GlobalMaskDistanceMinAlpha_0
- _GlobalMaskDistanceMaxAlpha_0
- _GlobalMaskDistanceBlendType_0
- m_start_GlobalMaskDistanceM_1
- _GlobalMaskDistanceType_1
- _GlobalMaskDistanceMin_1
- _GlobalMaskDistanceMax_1
- _GlobalMaskDistanceMinAlpha_1
- _GlobalMaskDistanceMaxAlpha_1
- _GlobalMaskDistanceBlendType_1
- m_start_GlobalMaskDistanceM_2
- _GlobalMaskDistanceType_2
- _GlobalMaskDistanceMin_2
- _GlobalMaskDistanceMax_2
- _GlobalMaskDistanceMinAlpha_2
- _GlobalMaskDistanceMaxAlpha_2
- _GlobalMaskDistanceBlendType_2
- m_start_GlobalMaskDistanceM_3
- _GlobalMaskDistanceType_3
- _GlobalMaskDistanceMin_3
- _GlobalMaskDistanceMax_3
- _GlobalMaskDistanceMinAlpha_3
- _GlobalMaskDistanceMaxAlpha_3
- _GlobalMaskDistanceBlendType_3
- m_start_GlobalMaskDistanceM_4
- _GlobalMaskDistanceType_4
- _GlobalMaskDistanceMin_4
- _GlobalMaskDistanceMax_4
- _GlobalMaskDistanceMinAlpha_4
- _GlobalMaskDistanceMaxAlpha_4
- _GlobalMaskDistanceBlendType_4
- m_start_GlobalMaskDistanceM_5
- _GlobalMaskDistanceType_5
- _GlobalMaskDistanceMin_5
- _GlobalMaskDistanceMax_5
- _GlobalMaskDistanceMinAlpha_5
- _GlobalMaskDistanceMaxAlpha_5
- _GlobalMaskDistanceBlendType_5
- m_start_GlobalMaskDistanceM_6
- _GlobalMaskDistanceType_6
- _GlobalMaskDistanceMin_6
- _GlobalMaskDistanceMax_6
- _GlobalMaskDistanceMinAlpha_6
- _GlobalMaskDistanceMaxAlpha_6
- _GlobalMaskDistanceBlendType_6
- m_start_GlobalMaskDistanceM_7
- _GlobalMaskDistanceType_7
- _GlobalMaskDistanceMin_7
- _GlobalMaskDistanceMax_7
- _GlobalMaskDistanceMinAlpha_7
- _GlobalMaskDistanceMaxAlpha_7
- _GlobalMaskDistanceBlendType_7
- m_start_GlobalMaskDistanceM_8
- _GlobalMaskDistanceType_8
- _GlobalMaskDistanceMin_8
- _GlobalMaskDistanceMax_8
- _GlobalMaskDistanceMinAlpha_8
- _GlobalMaskDistanceMaxAlpha_8
- _GlobalMaskDistanceBlendType_8
- m_start_GlobalMaskDistanceM_9
- _GlobalMaskDistanceType_9
- _GlobalMaskDistanceMin_9
- _GlobalMaskDistanceMax_9
- _GlobalMaskDistanceMinAlpha_9
- _GlobalMaskDistanceMaxAlpha_9
- _GlobalMaskDistanceBlendType_9
- m_start_GlobalMaskDistanceM_10
- _GlobalMaskDistanceType_10
- _GlobalMaskDistanceMin_10
- _GlobalMaskDistanceMax_10
- _GlobalMaskDistanceMinAlpha_10
- _GlobalMaskDistanceMaxAlpha_10
- _GlobalMaskDistanceBlendType_10
- m_start_GlobalMaskDistanceM_11
- _GlobalMaskDistanceType_11
- _GlobalMaskDistanceMin_11
- _GlobalMaskDistanceMax_11
- _GlobalMaskDistanceMinAlpha_11
- _GlobalMaskDistanceMaxAlpha_11
- _GlobalMaskDistanceBlendType_11
- m_start_GlobalMaskDistanceM_12
- _GlobalMaskDistanceType_12
- _GlobalMaskDistanceMin_12
- _GlobalMaskDistanceMax_12
- _GlobalMaskDistanceMinAlpha_12
- _GlobalMaskDistanceMaxAlpha_12
- _GlobalMaskDistanceBlendType_12
- m_start_GlobalMaskDistanceM_13
- _GlobalMaskDistanceType_13
- _GlobalMaskDistanceMin_13
- _GlobalMaskDistanceMax_13
- _GlobalMaskDistanceMinAlpha_13
- _GlobalMaskDistanceMaxAlpha_13
- _GlobalMaskDistanceBlendType_13
- m_start_GlobalMaskDistanceM_14
- _GlobalMaskDistanceType_14
- _GlobalMaskDistanceMin_14
- _GlobalMaskDistanceMax_14
- _GlobalMaskDistanceMinAlpha_14
- _GlobalMaskDistanceMaxAlpha_14
- _GlobalMaskDistanceBlendType_14
- m_start_GlobalMaskDistanceM_15
- _GlobalMaskDistanceType_15
- _GlobalMaskDistanceMin_15
- _GlobalMaskDistanceMax_15
- _GlobalMaskDistanceMinAlpha_15
- _GlobalMaskDistanceMaxAlpha_15
- _GlobalMaskDistanceBlendType_15
_values:
- ;;YOU_FORGOT_TO_LOCK_THIS_MATERIAL;
- ";;\u30DE\u30C6\u30EA\u30A2\u30EB\u306E\u30ED\u30C3\u30AF\u3092\u304A\u5FD8\u308C\u3067\u3059;"
- "Animationen funktionieren standardm\xE4\xDFig nicht"
- ' wenn sie gesperrt sind. Klicken Sie mit der rechten Maustaste auf eine Eigenschaft'
- GEOMETRIE-SHADER AKTIVIERT
- "\u30B8\u30AA\u30E1\u30C8\u30EA \u30B7\u30A7\u30FC\u30C0\u304C\u6709\u52B9"
- TESSELLIERUNG AKTIVIERT
- "\u30C6\u30C3\u30BB\u30EC\u30FC\u30B7\u30E7\u30F3\u6709\u52B9"
- Rendering-Voreinstellung
- "\u30EC\u30F3\u30C0\u30EA\u30F3\u30B0 \u30D7\u30EA\u30BB\u30C3\u30C8"
- Farbe & Normalen
- "\u8272\u3068\u30CE\u30FC\u30DE\u30EB (\u6CD5\u7DDA)"
- Farbe & Alpha
- "\u30AB\u30E9\u30FC\uFF06\u30A2\u30EB\u30D5\u30A1"
- Textur
- "\u30C6\u30AF\u30B9\u30C1\u30E3"
- UV
- UV
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- Pixelmodus
- "\u30D4\u30AF\u30BB\u30EB \u30E2\u30FC\u30C9"
- Stochastisches Sampling
- "\u78BA\u7387\u7684\u30B5\u30F3\u30D7\u30EA\u30F3\u30B0"
- Normale Karte
- "\u30CE\u30FC\u30DE\u30EB\u30DE\u30C3\u30D7 (\u6CD5\u7DDA\u30DE\u30C3\u30D7)"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- "Intensit\xE4t"
- "\u8F1D\u5EA6\u8ABF\u6574"
- Stochastisches Sampling
- "\u78BA\u7387\u7684\u30B5\u30F3\u30D7\u30EA\u30F3\u30B0"
- Alpha-Karte
- "\u30A2\u30EB\u30D5\u30A1\u30DE\u30C3\u30D7"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Umkehren
- "\u53CD\u8EE2"
- Alpha-Cutoff
- "\u30A2\u30EB\u30D5\u30A1 \u30AB\u30C3\u30C8\u30AA\u30D5"
- Farbanpassung
- "\u307C\u304B\u3057\u8ABF\u6574"
- Farben anpassen
- "\u8272\u3092\u8ABF\u6574\u3059\u308B"
- Maske (Erweitern)
- "\u30DE\u30B9\u30AF\uFF08\u62E1\u5927\uFF09"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- "S\xE4ttigung"
- "\u5F69\u5EA6"
- Helligkeit
- "\u660E\u308B\u3055"
- <size=13><b>Farbtonverschiebung</b></size>
- "<size=13><b>\u307C\u304B\u3057\u30B7\u30D5\u30C8</b></size>"
- Farbton ersetzen?
- "\u307C\u304B\u3057\u7F6E\u63DB"
- Farbtonverschiebung
- "\u307C\u304B\u3057\u30B7\u30D5\u30C8"
- Farbtonverschiebungsgeschwindigkeit
- "\u307C\u304B\u3057\u30B7\u30D5\u30C8\u901F\u5EA6"
- <size=13><b>Hue Shift Audio Link</b></size>
- "<size=13><b> \u307C\u304B\u3057\u30B7\u30D5\u30C8AudioLink</b></size>"
- Band
- "\u30D0\u30F3\u30C9"
- Bewegungstyp
- "\u30E2\u30FC\u30B7\u30E7\u30F3\u30BF\u30A4\u30D7"
- Bewegungsgeschwindigkeit
- "\u30E2\u30FC\u30B7\u30E7\u30F3\u30B9\u30D4\u30FC\u30C9"
- Globale Maske
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF"
- Farbton
- "\u307C\u304B\u3057"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- "S\xE4ttigung"
- "\u8272\u8ABF"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- Helligkeit
- "\u660E\u308B\u3055"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- Globale Maske
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF"
- Farbtonverschiebung
- "\u307C\u304B\u3057\u30B7\u30D5\u30C8"
- Alpha-Optionen
- "\u30A2\u30EB\u30D5\u30A1 \u30AA\u30D7\u30B7\u30E7\u30F3"
- Undurchsichtig erzwingen
- "\u4E0D\u900F\u660E\u3092\u5F37\u5236"
- Alpha-Mod
- "\u900F\u660E\u5EA6"
- Alpha-Vormultiplikation
- "\u30A2\u30EB\u30D5\u30A1\u4E8B\u524D\u4E57\u7B97"
- "Erh\xF6hen Sie die Transparenz in ForwardAdd"
- "ForwardAdd \u3067\u900F\u660E\u6027\u3092\u9AD8\u3081\u308B"
- <size=13><b> Alpha bis Abdeckung</b></size>
- "<size=13><b>\u30A2\u30EB\u30D5\u30A1\u3092\u7BC4\u56F2\u306B\u4F7F\u7528\u3059\u308B</b></size>"
- "A2C gesch\xE4rft"
- "\u9BAE\u660E\u306AA2C"
- Mip-Level-Alpha-Skala
- "\u30DF\u30C3\u30D7 \u30EC\u30D9\u30EB \u30A2\u30EB\u30D5\u30A1 \u30B9\u30B1\u30FC\u30EB"
- <size=13><b>Dithering</b></size>
- "<size=13><b>\u30C7\u30A3\u30B6\u30EA\u30F3\u30B0</b></size>"
- Dither-Gradient
- "\u30C7\u30A3\u30B6\u30B0\u30E9\u30C7\u30FC\u30B7\u30E7\u30F3"
- <size=13><b> Abstand Alpha</b></size>
- "<size=13><b>\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1</b></size>"
- Zu verwendende Position
- "\u4F7F\u7528\u3059\u308B\u4F4D\u7F6E"
- Mindestabstand Alpha
- "\u6700\u5C0F\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1"
- Maximale Entfernung Alpha
- "\u6700\u5927\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1"
- Mindestabstand
- "\u6700\u5C0F\u8DDD\u96E2"
- Maximale Entfernung
- "\u6700\u5927\u8DDD\u96E2"
- <size=13><b>Fresnel-Alpha</b></size>
- "<size=13><b> \u30D5\u30EC\u30CD\u30EB \u30A2\u30EB\u30D5\u30A1</b></size>"
- "Intensit\xE4t"
- "\u5F37\u3055"
- "Sch\xE4rfe"
- "\u9BAE\u660E\u3055"
- Breite
- "\u5E45"
- Umkehren
- "\u53CD\u8EE2"
- <size=13><b>Angular Alpha</b></size>
- "<size=13><b>\u89D2\u5EA6\u306E\u3042\u308B\u30A2\u30EB\u30D5\u30A1</b></size>"
- Winkeltyp
- "\u30A2\u30F3\u30B0\u30EB\u30BF\u30A4\u30D7"
- Modell oder vertikale Position
- "\u30E2\u30C7\u30EB\u307E\u305F\u306F\u9802\u70B9\u4F4D\u7F6E"
- "Vorw\xE4rtsrichtung"
- "\u9806\u65B9\u5411"
- Kamerawinkel min
- "\u30AB\u30E1\u30E9\u30A2\u30F3\u30B0\u30EB\u6700\u5C0F"
- Kamerawinkel max
- "\u30AB\u30E1\u30E9\u30A2\u30F3\u30B0\u30EB\u6700\u5927"
- Modell Winkel min
- "\u30E2\u30C7\u30EB\u89D2\u5EA6\u6700\u5C0F"
- Modell Winkel max
- "\u30E2\u30C7\u30EB\u89D2\u5EA6\u6700\u5927"
- Min-Alpha
- "\u6700\u5C0F\u30A2\u30EB\u30D5\u30A1"
- <size=13><b> Alpha-Audio-Link</b></size>
- "<size=13><b>\u30A2\u30EB\u30D5\u30A1AudioLink</b></size>"
- "Band hinzuf\xFCgen"
- "\u30D0\u30F3\u30C9\u3092\u8FFD\u52A0"
- "Bereich hinzuf\xFCgen"
- "\u7BC4\u56F2\u3092\u8FFD\u52A0"
- Globale Maske
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF"
- Alpha
- "\u30A2\u30EB\u30D5\u30A1"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- Globale Maske
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF"
- Alpha-Optionen
- "\u30A2\u30EB\u30D5\u30A1 \u30AA\u30D7\u30B7\u30E7\u30F3"
- Einzelheiten
- "\u30C7\u30A3\u30C6\u30FC\u30EB"
- Aktivieren
- "\u6709\u52B9"
- Detailmaske (Erweitern)
- "\u30C7\u30A3\u30C6\u30FC\u30EB\u30DE\u30B9\u30AF (\u62E1\u5F35)"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- "Detail-Textur-T\xF6nung"
- "\u30C7\u30A3\u30C6\u30FC\u30EB\u30C6\u30AF\u30B9\u30C1\u30E3\u306E\u8272"
- Stochastisches Sampling
- "\u78BA\u7387\u7684\u30B5\u30F3\u30D7\u30EA\u30F3\u30B0"
- Detail-Textur
- "\u30C7\u30A3\u30C6\u30FC\u30EB\u30C6\u30AF\u30B9\u30C1\u30E3"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Stochastisches Sampling
- "\u78BA\u7387\u7684\u30B5\u30F3\u30D7\u30EA\u30F3\u30B0"
- "Detail Tex-Intensit\xE4t"
- "\u30C7\u30A3\u30C6\u30FC\u30EB\u30C6\u30AF\u30B9\u30C1\u30E3\u306E\u900F\u660E\u5EA6\u306E\u8ABF\u6574"
- 'Detailhelligkeit:'
- "\u30C7\u30A3\u30C6\u30FC\u30EB\u8F1D\u5EA6:"
- Details Normal
- "\u30C7\u30A3\u30C6\u30A3\u30FC\u30EB\u30CE\u30FC\u30DE\u30EB"
- "Detail Normale Intensit\xE4t"
- "\u30C7\u30A3\u30C6\u30FC\u30EB\u30CE\u30FC\u30DE\u30EB(\u6CD5\u7DDA)\u306E\u5927\u304D\u3055"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Stochastisches Sampling
- "\u78BA\u7387\u7684\u30B5\u30F3\u30D7\u30EA\u30F3\u30B0"
- Einzelheiten
- "\u30C7\u30A3\u30C6\u30FC\u30EB"
- Vertex-Optionen
- "\u9802\u70B9\u30AA\u30D7\u30B7\u30E7\u30F3"
- "Erm\xF6glicht"
- "\u6709\u52B9"
- "Lokale \xDCbersetzung"
- "\u30ED\u30FC\u30AB\u30EB\u30C8\u30E9\u30F3\u30B9\u30EC\u30FC\u30B7\u30E7\u30F3"
- Lokale Rotation
- "\u30ED\u30FC\u30AB\u30EB\u30ED\u30FC\u30C6\u30FC\u30B7\u30E7\u30F3"
- Lokale Rotationsgeschwindigkeit
- "\u30ED\u30FC\u30AB\u30EB\u56DE\u8EE2\u901F\u5EA6"
- Lokale Skala
- "\u30ED\u30FC\u30AB\u30EB \u30B9\u30B1\u30FC\u30EB"
- "Welt\xFCbersetzung"
- "\u30EF\u30FC\u30EB\u30C9\u57FA\u6E96\u3067\u30E1\u30C3\u30B7\u30E5\u3092\u79FB\u52D5"
- "Scheitelh\xF6he"
- "\u9802\u70B9\u306E\u9AD8\u3055"
- "H\xF6henkarte"
- "\u30CF\u30A4\u30C8\u30DE\u30C3\u30D7"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Kanal
- "\u30C1\u30E3\u30F3\u30CD\u30EB"
- Maskenverzerrung
- "\u30DE\u30B9\u30AF\u306E\u50BE\u304D"
- Rundung aktiviert
- "\u4E38\u3081\u308B"
- Rundungsraum
- "\u4E38\u3081\u308B\u30B9\u30DA\u30FC\u30B9"
- Rundungsintervall
- "\u4E38\u3081\u308B\u9593\u9694"
- <size=13><b>Fassmodus</b></size>
- "<size=13><b>\u30D0\u30EC\u30EB\u30E2\u30FC\u30C9</b></size>"
- Fassbreite
- "\u30D0\u30EC\u30EB\u5E45"
- Barrel Alpha
- "\u30D0\u30EC\u30EB\u30A2\u30EB\u30D5\u30A1"
- "Laufh\xF6he"
- "\u30D0\u30EC\u30EB\u306E\u9AD8\u3055"
- <size=13><b>Audiolink</b></size>
- <size=13><b>AudioLink</b></size>
- "Lokale \xDCbersetzungsband"
- "\u30ED\u30FC\u30AB\u30EB\u5909\u63DB\u30D0\u30F3\u30C9"
- "Lokale \xDCbersetzung Min"
- "\u30ED\u30FC\u30AB\u30EB\u7FFB\u8A33\u5206"
- "Lokale \xDCbersetzung max"
- "\u30ED\u30FC\u30AB\u30EB\u5909\u63DB\u6700\u5927"
- Rotationsband X
- "\u56DE\u8EE2\u30D0\u30F3\u30C9 X"
- Rotationsband Y
- "\u56DE\u8EE2\u30D0\u30F3\u30C9 Y"
- Rotationsband Z
- "\u56DE\u8EE2\u30D0\u30F3\u30C9 Z"
- Drehung
- "\u56DE\u8EE2"
- Band X
- "\u30D0\u30F3\u30C9 X"
- Bewegungstyp X
- "\u30E2\u30FC\u30B7\u30E7\u30F3\u30BF\u30A4\u30D7X"
- Band Y
- "\u30D0\u30F3\u30C9 Y"
- Bewegungstyp Y
- "\u30E2\u30FC\u30B7\u30E7\u30F3\u30BF\u30A4\u30D7Y"
- Band z
- "\u30D0\u30F3\u30C9 Z"
- Bewegungstyp Z
- "\u30E2\u30FC\u30B7\u30E7\u30F3\u30BF\u30A4\u30D7Z"
- Drehgeschwindigkeit
- "\u56DE\u8EE2\u901F\u5EA6"
- Skalenband
- "\u30B9\u30B1\u30FC\u30EB\u30D0\u30F3\u30C9"
- "Ma\xDFstab min"
- "\u6700\u5C0F\u30B9\u30B1\u30FC\u30EB"
- "Ma\xDFstab max"
- "\u6700\u5927\u30B9\u30B1\u30FC\u30EB"
- "Welt\xFCbersetzungsband"
- "\u4E16\u754C\u7FFB\u8A33\u30D0\u30F3\u30C9"
- "Welt\xFCbersetzung Mind"
- "\u30EF\u30FC\u30EB\u30C9\u7FFB\u8A33\u5206"
- "Welt\xFCbersetzung max"
- "\u6700\u5927\u30EF\u30FC\u30EB\u30C9\u30C8\u30E9\u30F3\u30B9\u30EC\u30FC\u30B7\u30E7\u30F3"
- "Scheitelh\xF6henband"
- "\u9802\u70B9\u9AD8\u3055\u30D0\u30F3\u30C9"
- "Scheitelh\xF6he"
- "\u9802\u70B9\u306E\u9AD8\u3055"
- Rundungsband
- "\u4E38\u3081\u308B\u30D0\u30F3\u30C9"
- Rundungsbereich
- "\u4E38\u3081\u7BC4\u56F2"
- Vertex-Offset
- "\u9802\u70B9Offset"
- Vertex-Glitch
- "\u9802\u70B9\u30B0\u30EA\u30C3\u30C1"
- "Erm\xF6glicht"
- "\u6709\u52B9"
- <size=13><b>Textur verwenden</b></size>
- "<size=13><b>\u30C6\u30AF\u30B9\u30C1\u30E3\u3092\u4F7F\u7528</b></size>"
- Glitch-Karte ]
- "\u30B0\u30EA\u30C3\u30C1\u30DE\u30C3\u30D7 (\u5C55\u958B)"
- Glitch-Dichte
- "\u30B0\u30EA\u30C3\u30C1\u5BC6\u5EA6"
- Glitch Map Pan-Geschwindigkeit
- "\u30B0\u30EA\u30C3\u30C1 \u30DE\u30C3\u30D7\u306E\u30D1\u30F3\u901F\u5EA6"
- Glitch-Intervall
- "\u30B0\u30EA\u30C3\u30C1\u9593\u9694"
- Glitch-Schwellenwert
- "\u30B0\u30EA\u30C3\u30C1\u3057\u304D\u3044\u5024"
- "Glitch-St\xE4rke"
- "\u30B0\u30EA\u30C3\u30C1\u306E\u5F37\u3055"
- <size=13><b>Spiegel</b></size>
- "<size=13><b>\u93E1</b></size>"
- Im Spiegel zeigen
- "\u30DF\u30E9\u30FC\u306B\u6620\u3059"
- <size=13><b>Audiolink</b></size>
- <size=13><b>AudioLink</b></size>
- Glitch-Band
- "\u30B0\u30EA\u30C3\u30C1\u30D0\u30F3\u30C9"
- "\xDCberschreiben Sie die Glitch-Intensit\xE4t mit Audiolink"
- "Audiolink \u3067\u30B0\u30EA\u30C3\u30C1\u306E\u5F37\u3055\u3092\u7121\u8996\u3059\u308B"
- Vertex-Glitch
- "\u9802\u70B9\u30B0\u30EA\u30C3\u30C1"
- Scheitelpunktfarben
- "\u9802\u70B9\u306E\u8272"
- Aktivieren
- "\u6709\u52B9"
- Lineare Farben
- "\u30EA\u30CB\u30A2\u8272\u7A7A\u9593"
- Vertexfarbe verwenden
- "\u9802\u70B9\u30AB\u30E9\u30FC\u3092\u4F7F\u7528"
- Vertex Color Alpha verwenden
- "\u9802\u70B9\u30AB\u30E9\u30FC \u30A2\u30EB\u30D5\u30A1\u3092\u4F7F\u7528"
- Scheitelpunktfarben
- "\u9802\u70B9\u306E\u8272"
- "R\xFCckfl\xE4che"
- "\u30D0\u30C3\u30AF\u30D5\u30A7\u30A4\u30B9"
- "R\xFCckseite aktiviert"
- "\u80CC\u9762\u6709\u52B9"
- Farbe
- "\u8272"
- "Emissionsst\xE4rke"
- "\u88CF\u9762\u306E\u767A\u5149\u306E\u5F37\u3055"
- Textur
- "\u30C6\u30AF\u30B9\u30C1\u30E3"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV#
- UV#
- Maske
- "\u30DE\u30B9\u30AF"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV#
- UV#
- Kanal
- "\u30C1\u30E3\u30F3\u30CD\u30EB"
- "Detailintensit\xE4t"
- "\u30C7\u30A3\u30C6\u30FC\u30EB\u306E\u660E\u308B\u3055"
- Alpha ersetzen
- "\u30A2\u30EB\u30D5\u30A1\u3092\u7F6E\u63DB"
- Emissionsbegrenzer
- "\u767A\u5149\u306E\u5236\u9650"
- <size=13><b>Farbtonverschiebung</b></size>
- "<size=13><b>\u307C\u304B\u3057\u30B7\u30D5\u30C8</b></size>"
- Farbtonverschiebung
- "\u307C\u304B\u3057\u30B7\u30D5\u30C8"
- Farbtonverschiebungsgeschwindigkeit
- "\u307C\u304B\u3057\u30B7\u30D5\u30C8\u901F\u5EA6"
- "R\xFCckfl\xE4che"
- "\u30D0\u30C3\u30AF\u30D5\u30A7\u30A4\u30B9"
- RGBA-Farbmaskierung
- "RGBA \u30AB\u30E9\u30FC\u30DE\u30B9\u30AD\u30F3\u30B0"
- RGB-Maske aktiviert
- "RGB \u30DE\u30B9\u30AF\u6709\u52B9"
- Verwenden Sie Scheitelpunktfarben
- "\u9802\u70B9\u30AB\u30E9\u30FC\u3092\u4F7F\u7528"
- Multiplikativ
- "\u4E57\u7B97\u5408\u6210"
- Maske
- "\u30DE\u30B9\u30AF"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Farben
- "\u8272"
- R-Farbe
- "R \u30AB\u30E9\u30FC"
- R-Textur
- "R \u30C6\u30AF\u30B9\u30C1\u30E3"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Stochastisches Sampling
- "\u78BA\u7387\u7684\u30B5\u30F3\u30D7\u30EA\u30F3\u30B0"
- R Alpha-Add
- "R\u30A2\u30EB\u30D5\u30A1\u8FFD\u52A0"
- G-Farbe
- "G \u30AB\u30E9\u30FC"
- G-Textur
- "G \u30C6\u30AF\u30B9\u30C1\u30E3"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Stochastisches Sampling
- "\u78BA\u7387\u7684\u30B5\u30F3\u30D7\u30EA\u30F3\u30B0"
- G-Alpha-Add
- "G \u30A2\u30EB\u30D5\u30A1\u8FFD\u52A0"
- B-Farbe
- "B \u30AB\u30E9\u30FC"
- B-Textur
- "B \u30C6\u30AF\u30B9\u30C1\u30E3\u30FC"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Stochastisches Sampling
- "\u78BA\u7387\u7684\u30B5\u30F3\u30D7\u30EA\u30F3\u30B0"
- B Alpha-Add
- "B\u30A2\u30EB\u30D5\u30A1\u52A0\u7B97"
- Eine Farbe
- "A \u30AB\u30E9\u30FC"
- Eine Textur
- "\u30C6\u30AF\u30B9\u30C1\u30E3"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Stochastisches Sampling
- "\u78BA\u7387\u7684\u30B5\u30F3\u30D7\u30EA\u30F3\u30B0"
- Ein Alpha-Add
- "\u30A2\u30EB\u30D5\u30A1\u8FFD\u52A0"
- Farben
- "\u8272"
- Normale
- "\u30CE\u30FC\u30DE\u30EB(\u6CD5\u7DDA)"
- Normale aktivieren
- "\u30CE\u30FC\u30DE\u30EB(\u6CD5\u7DDA)\u3092\u6709\u52B9\u306B\u3059\u308B"
- Mit Base verblenden
- "\u30D9\u30FC\u30B9\u3068\u30D6\u30EC\u30F3\u30C9"
- R Normal
- "R\u30CE\u30FC\u30DE\u30EB"
- Pfanne
- "\u30D1\u30F3"
- UV
- UV
- Stochastisches Sampling
- "\u78BA\u7387\u7684\u30B5\u30F3\u30D7\u30EA\u30F3\u30B0"
- "Intensit\xE4t"
- "\u5F37\u3055"
- G Normal
- "G\u30CE\u30FC\u30DE\u30EB"
- Pfanne
- "\u30D1\u30F3"
- UV
- UV
- Stochastisches Sampling
- "\u78BA\u7387\u7684\u30B5\u30F3\u30D7\u30EA\u30F3\u30B0"
- "Intensit\xE4t"
- "\u5F37\u3055"
- B Normal
- "B\u30CE\u30FC\u30DE\u30EB"
- Pfanne
- "\u30D1\u30F3"
- UV
- UV
- Stochastisches Sampling
- "\u78BA\u7387\u7684\u30B5\u30F3\u30D7\u30EA\u30F3\u30B0"
- "Intensit\xE4t"
- "\u5F37\u3055"
- Ein normaler
- "A\u30CE\u30FC\u30DE\u30EB"
- Pfanne
- "\u30D1\u30F3"
- UV
- UV
- Stochastisches Sampling
- "\u78BA\u7387\u7684\u30B5\u30F3\u30D7\u30EA\u30F3\u30B0"
- "Intensit\xE4t"
- "\u5F37\u3055"
- RGBA-Normalen
- "RGBA\u30CE\u30FC\u30DE\u30EB(\u6CD5\u7DDA)"
- RGB-Farbmaskierung
- "RGB \u30AB\u30E9\u30FC\u30DE\u30B9\u30AD\u30F3\u30B0"
- Abziehbilder
- "\u30C7\u30AB\u30FC\u30EB"
- Aufkleber RGBA-Maske
- "\u30C7\u30AB\u30FC\u30EB RGBA \u30DE\u30B9\u30AF"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- <size=13><b> TPS-Tiefe aktiviert</b></size>
- "<size=13><b>TPS \u6DF1\u5EA6\u6709\u52B9</b></size>"
- "Maske r St\xE4rke"
- "\u30DE\u30B9\u30AF R \u5F37\u3055"
- "Maske g St\xE4rke"
- "\u30DE\u30B9\u30AF G \u5F37\u3055"
- "Maske b St\xE4rke"
- "\u30DE\u30B9\u30AF B \u5F37\u3055"
- "Maskiere eine St\xE4rke"
- "\u30DE\u30B9\u30AF A \u5F37\u3055"
- Aufkleber 0
- "\u30C7\u30AB\u30FC\u30EB 0"
- Aktivieren
- "\u6709\u52B9"
- Maskenkanal
- "\u30DE\u30B9\u30AF\u30C1\u30E3\u30F3\u30CD\u30EB"
- Globale Maske
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- Farbe
- "\u8272"
- "Emissionsst\xE4rke"
- "\u767A\u5149\u306E\u5F37\u3055"
- Abziehbild
- "\u30C7\u30AB\u30FC\u30EB"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Gefliest
- "\u30BF\u30A4\u30EB\u8868\u793A"
- Tiefe
- "\u6DF1\u3055"
- Skala
- "\u898F\u6A21"
- Seitenversatz
- "\u30B5\u30A4\u30C9\u30AA\u30D5\u30BB\u30C3\u30C8"
- Position
- "\u4F4D\u7F6E"
- Drehung
- "\u56DE\u8EE2"
- Drehgeschwindigkeit
- "\u56DE\u8EE2\u901F\u5EA6"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- Alpha
- "\u30A2\u30EB\u30D5\u30A1"
- "Alpha \xFCberschreiben"
- "\u30A2\u30EB\u30D5\u30A1\u3092\u7121\u8996\u3059\u308B"
- Bewerben Sie sich bei Global Mask
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u306B\u9069\u7528"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- <size=13><b>Farbtonverschiebung</b></size>
- "<size=13><b>\u307C\u304B\u3057\u30B7\u30D5\u30C8</b></size>"
- Schaltgeschwindigkeit
- "\u30B7\u30D5\u30C8\u30B9\u30D4\u30FC\u30C9"
- Farbtonverschiebung
- "\u307C\u304B\u3057\u30B7\u30D5\u30C8"
- Farbwinkelleistung
- "\u89D2\u306E\u307C\u304B\u3057\u306E\u5F37\u3055"
- <size=13><b>Kanaltrennung</b></size>
- "<size=13><b>\u30C1\u30E3\u30F3\u30CD\u30EB\u5206\u96E2</b></size>"
- "Intensit\xE4t"
- "\u5F37\u3055"
- "Intensit\xE4t des Oberfl\xE4chenwinkels"
- "\u8868\u9762\u89D2\u5EA6\u306E\u5F37\u3055"
- Farbton
- "\u307C\u304B\u3057"
- Richtung
- "\u65B9\u5411"
- Alpha vormultiplizieren
- "\u4E8B\u524D\u4E57\u7B97\u30A2\u30EB\u30D5\u30A1"
- "Audiolink \u266B"
- "\u30AA\u30FC\u30C7\u30A3\u30AA\u30EA\u30F3\u30AF\u266B"
- Skalenband
- "\u30B9\u30B1\u30FC\u30EB\u30D0\u30F3\u30C9"
- Skalen-Mod
- "\u30B9\u30B1\u30FC\u30EB\u30E2\u30C3\u30C9"
- Seitenband
- "\u30B5\u30A4\u30C9\u30D0\u30F3\u30C9"
- Seite zu min
- "\u6A2A\u304B\u3089\u6700\u5C0F"
- Seitenmod max
- "\u30B5\u30A4\u30C9 \u30E2\u30C3\u30C9 \u6700\u5927"
- Rotationsband
- "\u56DE\u8EE2\u30D0\u30F3\u30C9"
- Rotationsmod
- "\u30ED\u30FC\u30C6\u30FC\u30B7\u30E7\u30F3\u30FB\u30E2\u30C3\u30C9"
- Alphaband
- "\u30A2\u30EB\u30D5\u30A1\u30D0\u30F3\u30C9"
- Alpha-Mod
- "\u30A2\u30EB\u30D5\u30A1\u30E2\u30C3\u30C9"
- Emissionsband
- "\u767A\u5149\u30D0\u30F3\u30C9"
- Emissionsmod
- "\u767A\u5149\u30E2\u30C3\u30C9"
- CC-Streifen
- "CC\u30B9\u30C8\u30EA\u30C3\u30D7"
- Chronorotationsband
- "\u30AF\u30ED\u30CE\u30ED\u30FC\u30C6\u30FC\u30B7\u30E7\u30F3\u30D0\u30F3\u30C9"
- Chrono-Bewegungstyp
- "\u30AF\u30ED\u30CE\u30E2\u30FC\u30B7\u30E7\u30F3\u30BF\u30A4\u30D7"
- Chrono Rotationsgeschwindigkeit
- "\u30AF\u30ED\u30CE\u56DE\u8EE2\u901F\u5EA6"
- Kanaltrennungsband
- "\u30D0\u30F3\u30C9\u30C1\u30E3\u30F3\u30CD\u30EB\u5206\u96E2\u5E2F\u57DF"
- Kanaltrennung
- "\u30C1\u30E3\u30F3\u30CD\u30EB\u5206\u96E2"
- Audiolink
- AudioLink
- Aufkleber 0
- "\u30C7\u30AB\u30FC\u30EB 0"
- Aufkleber 1
- "\u30C7\u30AB\u30FC\u30EB1"
- Aktivieren
- "\u6709\u52B9"
- Maskenkanal
- "\u30DE\u30B9\u30AF\u30C1\u30E3\u30F3\u30CD\u30EB"
- Globale Maske
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- Farbe
- "\u8272"
- "Emissionsst\xE4rke"
- "\u767A\u5149\u306E\u5F37\u3055"
- Abziehbild
- "\u30C7\u30AB\u30FC\u30EB"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Gefliest
- "\u30BF\u30A4\u30EB\u8868\u793A"
- Tiefe
- "\u6DF1\u3055"
- Skala
- "\u898F\u6A21"
- Seitenversatz
- "\u30B5\u30A4\u30C9\u30AA\u30D5\u30BB\u30C3\u30C8"
- Position
- "\u4F4D\u7F6E"
- Drehung
- "\u56DE\u8EE2"
- Drehgeschwindigkeit
- "\u56DE\u8EE2\u901F\u5EA6"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- Alpha
- "\u30A2\u30EB\u30D5\u30A1"
- "Alpha \xFCberschreiben"
- "\u30A2\u30EB\u30D5\u30A1\u3092\u7121\u8996\u3059\u308B"
- Bewerben Sie sich bei Global Mask
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u306B\u9069\u7528"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- <size=13><b>Farbtonverschiebung</b></size>
- "<size=13><b>\u307C\u304B\u3057\u30B7\u30D5\u30C8</b></size>"
- Schaltgeschwindigkeit
- "\u30B7\u30D5\u30C8\u30B9\u30D4\u30FC\u30C9"
- Farbtonverschiebung
- "\u307C\u304B\u3057\u30B7\u30D5\u30C8"
- Farbwinkelleistung
- "\u89D2\u306E\u307C\u304B\u3057\u306E\u5F37\u3055"
- <size=13><b>Kanaltrennung</b></size>
- "<size=13><b>\u30C1\u30E3\u30F3\u30CD\u30EB\u5206\u96E2</b></size>"
- "Intensit\xE4t"
- "\u5F37\u3055"
- "Intensit\xE4t des Oberfl\xE4chenwinkels"
- "\u8868\u9762\u89D2\u5EA6\u306E\u5F37\u3055"
- Farbton
- "\u307C\u304B\u3057"
- Richtung
- "\u65B9\u5411"
- Alpha vormultiplizieren
- "\u4E8B\u524D\u4E57\u7B97\u30A2\u30EB\u30D5\u30A1"
- "Audiolink \u266B"
- "\u30AA\u30FC\u30C7\u30A3\u30AA\u30EA\u30F3\u30AF\u266B"
- Skalenband
- "\u30B9\u30B1\u30FC\u30EB\u30D0\u30F3\u30C9"
- Skalen-Mod
- "\u30B9\u30B1\u30FC\u30EB\u30E2\u30C3\u30C9"
- Seitenband
- "\u30B5\u30A4\u30C9\u30D0\u30F3\u30C9"
- Seite zu min
- "\u6A2A\u304B\u3089\u6700\u5C0F"
- Seitenmod max
- "\u30B5\u30A4\u30C9 \u30E2\u30C3\u30C9 \u6700\u5927"
- Rotationsband
- "\u56DE\u8EE2\u30D0\u30F3\u30C9"
- Rotationsmod
- "\u30ED\u30FC\u30C6\u30FC\u30B7\u30E7\u30F3\u30FB\u30E2\u30C3\u30C9"
- Alphaband
- "\u30A2\u30EB\u30D5\u30A1\u30D0\u30F3\u30C9"
- Alpha-Mod
- "\u30A2\u30EB\u30D5\u30A1\u30E2\u30C3\u30C9"
- Emissionsband
- "\u767A\u5149\u30D0\u30F3\u30C9"
- Emissionsmod
- "\u767A\u5149\u30E2\u30C3\u30C9"
- CC-Streifen
- "CC\u30B9\u30C8\u30EA\u30C3\u30D7"
- Chronorotationsband
- "\u30AF\u30ED\u30CE\u30ED\u30FC\u30C6\u30FC\u30B7\u30E7\u30F3\u30D0\u30F3\u30C9"
- Chrono-Bewegungstyp
- "\u30AF\u30ED\u30CE\u30E2\u30FC\u30B7\u30E7\u30F3\u30BF\u30A4\u30D7"
- Chrono Rotationsgeschwindigkeit
- "\u30AF\u30ED\u30CE\u56DE\u8EE2\u901F\u5EA6"
- Kanaltrennungsband
- "\u30D0\u30F3\u30C9\u30C1\u30E3\u30F3\u30CD\u30EB\u5206\u96E2\u5E2F\u57DF"
- Kanaltrennung
- "\u30C1\u30E3\u30F3\u30CD\u30EB\u5206\u96E2"
- Audiolink
- AudioLink
- Aufkleber 0
- "\u30C7\u30AB\u30FC\u30EB 0"
- Aufkleber 2
- "\u30C7\u30AB\u30FC\u30EB2"
- Aktivieren
- "\u6709\u52B9"
- Maskenkanal
- "\u30DE\u30B9\u30AF\u30C1\u30E3\u30F3\u30CD\u30EB"
- Globale Maske
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- Farbe
- "\u8272"
- "Emissionsst\xE4rke"
- "\u767A\u5149\u306E\u5F37\u3055"
- Abziehbild
- "\u30C7\u30AB\u30FC\u30EB"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Gefliest
- "\u30BF\u30A4\u30EB\u8868\u793A"
- Tiefe
- "\u6DF1\u3055"
- Skala
- "\u898F\u6A21"
- Seitenversatz
- "\u30B5\u30A4\u30C9\u30AA\u30D5\u30BB\u30C3\u30C8"
- Position
- "\u4F4D\u7F6E"
- Drehung
- "\u56DE\u8EE2"
- Drehgeschwindigkeit
- "\u56DE\u8EE2\u901F\u5EA6"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- Alpha
- "\u30A2\u30EB\u30D5\u30A1"
- "Alpha \xFCberschreiben"
- "\u30A2\u30EB\u30D5\u30A1\u3092\u7121\u8996\u3059\u308B"
- Bewerben Sie sich bei Global Mask
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u306B\u9069\u7528"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- <size=13><b>Farbtonverschiebung</b></size>
- "<size=13><b>\u307C\u304B\u3057\u30B7\u30D5\u30C8</b></size>"
- Schaltgeschwindigkeit
- "\u30B7\u30D5\u30C8\u30B9\u30D4\u30FC\u30C9"
- Farbtonverschiebung
- "\u307C\u304B\u3057\u30B7\u30D5\u30C8"
- Farbwinkelleistung
- "\u89D2\u306E\u307C\u304B\u3057\u306E\u5F37\u3055"
- <size=13><b>Kanaltrennung</b></size>
- "<size=13><b>\u30C1\u30E3\u30F3\u30CD\u30EB\u5206\u96E2</b></size>"
- "Intensit\xE4t"
- "\u5F37\u3055"
- "Intensit\xE4t des Oberfl\xE4chenwinkels"
- "\u8868\u9762\u89D2\u5EA6\u306E\u5F37\u3055"
- Farbton
- "\u307C\u304B\u3057"
- Richtung
- "\u65B9\u5411"
- Alpha vormultiplizieren
- "\u4E8B\u524D\u4E57\u7B97\u30A2\u30EB\u30D5\u30A1"
- "Audiolink \u266B"
- "\u30AA\u30FC\u30C7\u30A3\u30AA\u30EA\u30F3\u30AF\u266B"
- Skalenband
- "\u30B9\u30B1\u30FC\u30EB\u30D0\u30F3\u30C9"
- Skalen-Mod
- "\u30B9\u30B1\u30FC\u30EB\u30E2\u30C3\u30C9"
- Seitenband
- "\u30B5\u30A4\u30C9\u30D0\u30F3\u30C9"
- Seite zu min
- "\u6A2A\u304B\u3089\u6700\u5C0F"
- Seitenmod max
- "\u30B5\u30A4\u30C9 \u30E2\u30C3\u30C9 \u6700\u5927"
- Rotationsband
- "\u56DE\u8EE2\u30D0\u30F3\u30C9"
- Rotationsmod
- "\u30ED\u30FC\u30C6\u30FC\u30B7\u30E7\u30F3\u30FB\u30E2\u30C3\u30C9"
- Alphaband
- "\u30A2\u30EB\u30D5\u30A1\u30D0\u30F3\u30C9"
- Alpha-Mod
- "\u30A2\u30EB\u30D5\u30A1\u30E2\u30C3\u30C9"
- Emissionsband
- "\u767A\u5149\u30D0\u30F3\u30C9"
- Emissionsmod
- "\u767A\u5149\u30E2\u30C3\u30C9"
- CC-Streifen
- "CC\u30B9\u30C8\u30EA\u30C3\u30D7"
- Chronorotationsband
- "\u30AF\u30ED\u30CE\u30ED\u30FC\u30C6\u30FC\u30B7\u30E7\u30F3\u30D0\u30F3\u30C9"
- Chrono-Bewegungstyp
- "\u30AF\u30ED\u30CE\u30E2\u30FC\u30B7\u30E7\u30F3\u30BF\u30A4\u30D7"
- Chrono Rotationsgeschwindigkeit
- "\u30AF\u30ED\u30CE\u56DE\u8EE2\u901F\u5EA6"
- Kanaltrennungsband
- "\u30C1\u30E3\u30F3\u30CD\u30EB\u5206\u96E2\u5E2F\u57DF"
- Kanaltrennung
- "\u30C1\u30E3\u30F3\u30CD\u30EB\u5206\u96E2"
- Audiolink
- AudioLink
- Aufkleber 0
- "\u30C7\u30AB\u30FC\u30EB 0"
- Aufkleber 3
- "\u30C7\u30AB\u30FC\u30EB3"
- Aktivieren
- "\u6709\u52B9"
- Maskenkanal
- "\u30DE\u30B9\u30AF\u30C1\u30E3\u30F3\u30CD\u30EB"
- Globale Maske
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- Farbe
- "\u8272"
- "Emissionsst\xE4rke"
- "\u767A\u5149\u306E\u5F37\u3055"
- Abziehbild
- "\u30C7\u30AB\u30FC\u30EB"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Gefliest
- "\u30BF\u30A4\u30EB\u8868\u793A"
- Tiefe
- "\u6DF1\u3055"
- Skala
- "\u898F\u6A21"
- Seitenversatz
- "\u30B5\u30A4\u30C9\u30AA\u30D5\u30BB\u30C3\u30C8"
- Position
- "\u4F4D\u7F6E"
- Drehung
- "\u56DE\u8EE2"
- Drehgeschwindigkeit
- "\u56DE\u8EE2\u901F\u5EA6"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- Alpha
- "\u30A2\u30EB\u30D5\u30A1"
- "Alpha \xFCberschreiben"
- "\u30A2\u30EB\u30D5\u30A1\u3092\u7121\u8996\u3059\u308B"
- Bewerben Sie sich bei Global Mask
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u306B\u9069\u7528"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- <size=13><b>Farbtonverschiebung</b></size>
- "<size=13><b>\u307C\u304B\u3057\u30B7\u30D5\u30C8</b></size>"
- Schaltgeschwindigkeit
- "\u30B7\u30D5\u30C8\u30B9\u30D4\u30FC\u30C9"
- Farbtonverschiebung
- "\u307C\u304B\u3057\u30B7\u30D5\u30C8"
- Farbwinkelleistung
- "\u89D2\u306E\u307C\u304B\u3057\u306E\u5F37\u3055"
- <size=13><b>Kanaltrennung</b></size>
- "<size=13><b>\u30C1\u30E3\u30F3\u30CD\u30EB\u5206\u96E2</b></size>"
- Richtungsmodus
- "\u65B9\u5411\u30E2\u30FC\u30C9"
- "Intensit\xE4t"
- "\u5F37\u3055"
- "Intensit\xE4t des Oberfl\xE4chenwinkels"
- "\u8868\u9762\u89D2\u5EA6\u306E\u5F37\u3055"
- Farbton
- "\u307C\u304B\u3057"
- Richtung
- "\u65B9\u5411"
- Alpha vormultiplizieren
- "\u4E8B\u524D\u4E57\u7B97\u30A2\u30EB\u30D5\u30A1"
- "Audiolink \u266B"
- "\u30AA\u30FC\u30C7\u30A3\u30AA\u30EA\u30F3\u30AF\u266B"
- Skalenband
- "\u30B9\u30B1\u30FC\u30EB\u30D0\u30F3\u30C9"
- Skalen-Mod
- "\u30B9\u30B1\u30FC\u30EB\u30E2\u30C3\u30C9"
- Seitenband
- "\u30B5\u30A4\u30C9\u30D0\u30F3\u30C9"
- Seite zu min
- "\u6A2A\u304B\u3089\u6700\u5C0F"
- Seitenmod max
- "\u30B5\u30A4\u30C9 \u30E2\u30C3\u30C9 \u6700\u5927"
- Rotationsband
- "\u56DE\u8EE2\u30D0\u30F3\u30C9"
- Rotationsmod
- "\u30ED\u30FC\u30C6\u30FC\u30B7\u30E7\u30F3\u30FB\u30E2\u30C3\u30C9"
- Alphaband
- "\u30A2\u30EB\u30D5\u30A1\u30D0\u30F3\u30C9"
- Alpha-Mod
- "\u30A2\u30EB\u30D5\u30A1\u30E2\u30C3\u30C9"
- Emissionsband
- "\u767A\u5149\u30D0\u30F3\u30C9"
- Emissionsmod
- "\u767A\u5149\u30E2\u30C3\u30C9"
- CC-Streifen
- "CC\u30B9\u30C8\u30EA\u30C3\u30D7"
- Chronorotationsband
- "\u30AF\u30ED\u30CE\u30ED\u30FC\u30C6\u30FC\u30B7\u30E7\u30F3\u30D0\u30F3\u30C9"
- Chrono-Bewegungstyp
- "\u30AF\u30ED\u30CE\u30E2\u30FC\u30B7\u30E7\u30F3\u30BF\u30A4\u30D7"
- Chrono Rotationsgeschwindigkeit
- "\u30AF\u30ED\u30CE\u56DE\u8EE2\u901F\u5EA6"
- Kanaltrennungsband
- "\u30C1\u30E3\u30F3\u30CD\u30EB\u5206\u96E2\u5E2F\u57DF"
- Kanaltrennung
- "\u30C1\u30E3\u30F3\u30CD\u30EB\u5206\u96E2"
- Audiolink
- AudioLink
- Aufkleber 0
- "\u30C7\u30AB\u30FC\u30EB 0"
- Abziehbild
- "\u30C7\u30AB\u30FC\u30EB"
- Eindringling
- "\u30DA\u30CD\u30C8\u30EC\u30FC\u30BF\u30FC"
- Konfiguriert durch Werkzeug
- "\u30C4\u30FC\u30EB\u3067\u69CB\u6210"
- "L\xE4nge des Penetrator-Modells"
- "\u30DA\u30CD\u30C8\u30EC\u30FC\u30BF\u30FC\u30E2\u30C7\u30EB\u306E\u9577\u3055"
- "Ma\xDFstab des Penetrator-Modells"
- "\u30DA\u30CD\u30C8\u30EC\u30FC\u30BF\u30FC\u30E2\u30C7\u30EB\u306E\u30B9\u30B1\u30FC\u30EB"
- Rechter Vektor
- "\u53F3\u30D9\u30AF\u30C8\u30EB"
- Vektor nach oben
- "\u30A2\u30C3\u30D7 \u30D9\u30AF\u30C8\u30EB"
- "Vorw\xE4rts-Vektor"
- "\u524D\u65B9\u30D9\u30AF\u30C8\u30EB"
- Gebackene Scheitelfarben
- "\u30D9\u30A4\u30AF\u3055\u308C\u305F\u9802\u70B9\u30AB\u30E9\u30FC"
- Gebackenes Netz / Maske
- "\u30D9\u30A4\u30AF\u30C9 \u30E1\u30C3\u30B7\u30E5 / \u30DE\u30B9\u30AF"
- TPS
- TPS
- "Penetrator erm\xF6glicht es Ihrem Netz"
- " sich in Richtung einer \xD6ffnung zu biegen. Es ist voll kompatibel mit DPS.
Erfordert die anschlie\xDFende Ausf\xFChrung des TPS-Setup-Wizards. Klicken Sie
hier"
- "Erm\xF6glicht"
- "\u6709\u52B9"
- Animierbarer Schalter
- "\u30A2\u30CB\u30E1\u30FC\u30C8\u53EF\u80FD\u306A\u30C8\u30B0\u30EB"
- Bezier
- "\u30D9\u30B8\u30A8 (\u66F2\u304C\u308A\u5177\u5408)"
- Bezier-Start
- "\u30D9\u30B8\u30A7\u958B\u59CB"
- "Bezier-Gl\xE4tte"
- "\u30D9\u30B8\u30A8\u306E\u6ED1\u3089\u304B\u3055"
- Reibungsloser Start
- "\u30B9\u30E0\u30FC\u30BA\u30B9\u30BF\u30FC\u30C8 (\u8A8D\u8B58\u8DDD\u96E2)"
- Quetschen
- "\u30B9\u30AF\u30A4\u30FC\u30BA"
- "Squeeze-St\xE4rke"
- "\u7D5E\u308A\u306E\u5F37\u3055"
- Squeeze-Abstand
- "\u30B9\u30AF\u30A4\u30FC\u30BA\u8DDD\u96E2"
- Bauchung
- "\u30D0\u30EB\u30B8"
- Bauchung
- "\u30D0\u30EB\u30B8"
- "W\xF6lbungsabstand"
- "\u30D0\u30EB\u30B8\u8DDD\u96E2"
- Bulge-Abfall
- "\u30D0\u30EB\u30B8\u5265\u96E2\u8DDD\u96E2"
- Pulsierend
- "\u30D7\u30EB\u30B7\u30F3\u30B0"
- Pumpkraft
- "\u30DD\u30F3\u30D7\u6A5F\u80FD\u306E\u5F37\u3055"
- Pumpgeschwindigkeit
- "\u30DD\u30F3\u30D7\u6A5F\u80FD\u306E\u901F\u5EA6"
- Pumpbreite
- "\u30DD\u30F3\u30D7\u6A5F\u80FD\u306E\u5E45"
- Leerlauf
- "\u30A2\u30A4\u30C9\u30EB"
- "Tipp: Verwenden Sie f\xFCr Schwerkraft und Bewegung im Leerlauf Physbones Schwerkraft
und andere Funktionen"
- "\u30D2\u30F3\u30C8: \u30A2\u30A4\u30C9\u30EB\u72B6\u614B\u306E\u91CD\u529B\u3068\u79FB\u52D5\u306B\u306F\u3001PhysBones
\u306E\u91CD\u529B\u3068\u305D\u306E\u4ED6\u306E\u95A2\u6570\u3092\u4F7F\u7528\u3057\u307E\u3059"
- Schrumpfbreite im Leerlauf
- "\u30A2\u30A4\u30C9\u30EB\u30B7\u30E5\u30EA\u30F3\u30AF\u5E45"
- "Schrumpfl\xE4nge im Leerlauf"
- "\u30A2\u30A4\u30C9\u30EB\u30B7\u30E5\u30EA\u30F3\u30AF\u9577"
- TPS-Tiefe zur globalen Maske
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF\u3078\u306E TPS \u6DF1\u5EA6"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- _TPS2_BufferedDepth NL
- "TPS2 \u6DF1\u5EA6\u30D0\u30C3\u30D5\u30A1"
- _TPS2_BufferedStrength NL
- _TPS2_BufferedStrength NL
- Globale Themen
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30C6\u30FC\u30DE"
- Themenfarbe 0
- "\u30C6\u30FC\u30DE\u30AB\u30E9\u30FC 0"
- Themenfarbe 0
- "\u30C6\u30FC\u30DE\u30AB\u30E9\u30FC 0"
- Farbton anpassen
- "\u307C\u304B\u3057\u8ABF\u6574"
- Geschwindigkeit der Farbtonanpassung
- "\u307C\u304B\u3057\u8ABF\u6574\u901F\u5EA6"
- "S\xE4ttigung anpassen"
- "\u5F69\u5EA6\u8ABF\u6574"
- Wert anpassen
- "\u6570\u5024\u8ABF\u6574"
- Themenfarbe 0
- "\u30C6\u30FC\u30DE\u30AB\u30E9\u30FC 0"
- Themenfarbe 1
- "\u30C6\u30FC\u30DE\u30AB\u30E9\u30FC 1"
- Themenfarbe 1
- "\u30C6\u30FC\u30DE\u30AB\u30E9\u30FC 1"
- Farbton anpassen
- "\u307C\u304B\u3057\u8ABF\u6574"
- Geschwindigkeit der Farbtonanpassung
- "\u307C\u304B\u3057\u8ABF\u6574\u901F\u5EA6"
- "S\xE4ttigung anpassen"
- "\u5F69\u5EA6\u8ABF\u6574"
- Wert anpassen
- "\u6570\u5024\u8ABF\u6574"
- Themenfarbe 1
- "\u30C6\u30FC\u30DE\u30AB\u30E9\u30FC 1"
- Themenfarbe 2
- "\u30C6\u30FC\u30DE\u30AB\u30E9\u30FC 2"
- Themenfarbe 2
- "\u30C6\u30FC\u30DE\u30AB\u30E9\u30FC 2"
- Farbton anpassen
- "\u307C\u304B\u3057\u8ABF\u6574"
- Geschwindigkeit der Farbtonanpassung
- "\u307C\u304B\u3057\u8ABF\u6574\u901F\u5EA6"
- "S\xE4ttigung anpassen"
- "\u5F69\u5EA6\u8ABF\u6574"
- Wert anpassen
- "\u6570\u5024\u8ABF\u6574"
- Themenfarbe 2
- "\u30C6\u30FC\u30DE\u30AB\u30E9\u30FC 2"
- Themenfarbe 3
- "\u30C6\u30FC\u30DE\u30AB\u30E9\u30FC 3"
- Themenfarbe 3
- "\u30C6\u30FC\u30DE\u30AB\u30E9\u30FC 3"
- Farbton anpassen
- "\u307C\u304B\u3057\u8ABF\u6574"
- Geschwindigkeit der Farbtonanpassung
- "\u307C\u304B\u3057\u8ABF\u6574\u901F\u5EA6"
- "S\xE4ttigung anpassen"
- "\u5F69\u5EA6\u8ABF\u6574"
- Wert anpassen
- "\u6570\u5024\u8ABF\u6574"
- Themenfarbe 3
- "\u30C6\u30FC\u30DE\u30AB\u30E9\u30FC 3"
- Globale Themen
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30C6\u30FC\u30DE"
- Globale Maske
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF"
- Texturen
- "\u30C6\u30AF\u30B9\u30C1\u30E3"
- Globale Maskentexturen aktivieren
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF \u30C6\u30AF\u30B9\u30C1\u30E3\u306E\u6709\u52B9\u5316"
- Globale Maskentextur 1
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF \u30C6\u30AF\u30B9\u30C1\u30E3
1"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- Kacheln/Offset
- Tiling/Offset
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- Kacheln/Offset
- Tiling/Offset
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- Kacheln/Offset
- Tiling/Offset
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- Split-Sampling
- "\u5206\u5272\u30B5\u30F3\u30D7\u30EA\u30F3\u30B0"
- UV
- UV
- Globale Maskentextur 2
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF \u30C6\u30AF\u30B9\u30C1\u30E3
2"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- Kacheln/Offset
- Tiling/Offset
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- Kacheln/Offset
- Tiling/Offset
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- Kacheln/Offset
- Tiling/Offset
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- Split-Sampling
- "\u5206\u5272\u30B5\u30F3\u30D7\u30EA\u30F3\u30B0"
- UV
- UV
- Globale Maskentextur 3
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF \u30C6\u30AF\u30B9\u30C1\u30E3
3"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- Kacheln/Offset
- Tiling/Offset
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- Kacheln/Offset
- Tiling/Offset
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- Kacheln/Offset
- Tiling/Offset
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- Split-Sampling
- "\u5206\u5272\u30B5\u30F3\u30D7\u30EA\u30F3\u30B0"
- UV
- UV
- Globale Maskentextur 4
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF \u30C6\u30AF\u30B9\u30C1\u30E3
4"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- Kacheln/Offset
- Tiling/Offset
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- Kacheln/Offset
- Tiling/Offset
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- Kacheln/Offset
- Tiling/Offset
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- Split-Sampling
- "\u5206\u5272\u30B5\u30F3\u30D7\u30EA\u30F3\u30B0"
- UV
- UV
- Globale Maskentexturen
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF \u30C6\u30AF\u30B9\u30C1\u30E3"
- Modifikatoren
- "\u30E2\u30FC\u30C7\u30A3\u30D5\u30A1\u30A4\u30A2\u30FC"
- "R\xFCckseitenmaskierung"
- "\u88CF\u9762\u30DE\u30B9\u30AD\u30F3\u30B0"
- "Globale Maskenr\xFCckseite aktivieren"
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF \u30D0\u30C3\u30AF\u30D5\u30A7\u30A4\u30B9\u306E\u6709\u52B9\u5316"
- 1R
- 1R
- 1G
- 1G
- 1B
- 1B
- 1A
- 1A
- 2R
- 2R
- 2G
- 2G
- 2b
- 2b
- 2a
- 2a
- 3R
- 3R
- 3G
- 3G
- 3B
- 3B
- 3Abg
- 3Abg
- 4R
- 4R
- 4G
- 4G
- 4B
- 4B
- 4A
- 4A
- Spiegelmaskierung
- "\u30DF\u30E9\u30FC\u30DE\u30B9\u30AD\u30F3\u30B0"
- Globale Maskenspiegelung aktivieren
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF \u30DF\u30E9\u30FC\u306E\u6709\u52B9\u5316"
- Spiegelerkennungsmodus
- "\u30DF\u30E9\u30FC\u691C\u51FA\u30E2\u30FC\u30C9"
- 1R
- 1R
- 1G
- 1G
- 1B
- 1B
- 1A
- 1A
- 2R
- 2R
- 2G
- 2G
- 2b
- 2b
- 2a
- 2a
- 3R
- 3R
- 3G
- 3G
- 3B
- 3B
- 3Abg
- 3Abg
- 4R
- 4R
- 4G
- 4G
- 4B
- 4B
- 4A
- 4A
- Kameramaskierung
- "\u30AB\u30E1\u30E9\u30DE\u30B9\u30AD\u30F3\u30B0"
- Globale Maskenkamera aktivieren
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF \u30AB\u30E1\u30E9\u306E\u6709\u52B9\u5316"
- Die Kameramaskierung funktioniert nur in VRChat.
- "\u30AB\u30E1\u30E9 \u30DE\u30B9\u30AD\u30F3\u30B0\u306F VRChat \u3067\u306E\u307F\u6A5F\u80FD\u3057\u307E\u3059\u3002"
- 1R
- 1R
- 1G
- 1G
- 1B
- 1B
- 1A
- 1A
- 2R
- 2R
- 2G
- 2G
- 2b
- 2b
- 2a
- 2a
- 3R
- 3R
- 3G
- 3G
- 3B
- 3B
- 3Abg
- 3Abg
- 4R
- 4R
- 4G
- 4G
- 4B
- 4B
- 4A
- 4A
- Optionen
- "\u30AA\u30D7\u30B7\u30E7\u30F3"
- Globale Maskenoptionen aktivieren
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF \u30AA\u30D7\u30B7\u30E7\u30F3\u3092\u6709\u52B9\u306B\u3059\u308B"
- Typ
- "\u30BF\u30A4\u30D7"
- 1R
- 1R
- 1G
- 1G
- 1B
- 1B
- 1A
- 1A
- 2R
- 2R
- 2G
- 2G
- 2b
- 2b
- 2a
- 2a
- 3R
- 3R
- 3G
- 3G
- 3B
- 3B
- 3Abg
- 3Abg
- 4R
- 4R
- 4G
- 4G
- 4B
- 4B
- 4A
- 4A
- 1R
- 1R
- 1G
- 1G
- 1B
- 1B
- 1A
- 1A
- 2R
- 2R
- 2G
- 2G
- 2b
- 2b
- 2a
- 2a
- 3R
- 3R
- 3G
- 3G
- 3B
- 3B
- 3Abg
- 3Abg
- 4R
- 4R
- 4G
- 4G
- 4B
- 4B
- 4A
- 4A
- 1R
- 1R
- 1G
- 1G
- 1B
- 1B
- 1A
- 1A
- 2R
- 2R
- 2G
- 2G
- 2b
- 2b
- 2a
- 2a
- 3R
- 3R
- 3G
- 3G
- 3B
- 3B
- 3Abg
- 3Abg
- 4R
- 4R
- 4G
- 4G
- 4B
- 4B
- 4A
- 4A
- 1R
- 1R
- 1G
- 1G
- 1B
- 1B
- 1A
- 1A
- 2R
- 2R
- 2G
- 2G
- 2b
- 2b
- 2a
- 2a
- 3R
- 3R
- 3G
- 3G
- 3B
- 3B
- 3Abg
- 3Abg
- 4R
- 4R
- 4G
- 4G
- 4B
- 4B
- 4A
- 4A
- Globale Maskenoptionen
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF \u30AA\u30D7\u30B7\u30E7\u30F3"
- Globale Maske
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF"
- Schattierungen
- "\u30E9\u30A4\u30C6\u30A3\u30F3\u30B0\u30FB\u5F71\u8A2D\u5B9A"
- PP-Animationen
- "\u30E9\u30A4\u30C6\u30A3\u30F3\u30B0\u8A2D\u5B9A"
- AO-Karten (erweitern)
- "AO \u30DE\u30C3\u30D7 (\u5C55\u958B)"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- "R-St\xE4rke"
- "R \u5F37\u3055"
- "G-St\xE4rke"
- "G \u5F37\u3055"
- "B-St\xE4rke"
- "B \u5F37\u3055"
- "Eine St\xE4rke"
- "A \u5F37\u3055"
- Detailschatten (erweitern)
- "\u30C7\u30A3\u30C6\u30FC\u30EB\u5F71\u30DE\u30C3\u30D7 (\u5C55\u958B)"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- "R-St\xE4rke"
- "R \u5F37\u3055"
- "G-St\xE4rke"
- "G \u5F37\u3055"
- "B-St\xE4rke"
- "B \u5F37\u3055"
- "Eine St\xE4rke"
- "A \u5F37\u3055"
- "Additiv R-St\xE4rke"
- "\u4ED8\u52A0\u7684R \u5F37\u3055"
- "Zus\xE4tzliche G-St\xE4rke"
- "\u4ED8\u52A0\u7684G \u5F37\u3055"
- "Additiv B St\xE4rke"
- "\u4ED8\u52A0\u7684B \u5F37\u3055"
- "Additiv A St\xE4rke"
- "\u4ED8\u52A0\u7684A \u5F37\u3055"
- Schattenmasken (erweitern)
- "\u5F71 \u30DE\u30B9\u30AF (\u5C55\u958B)"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- "R-St\xE4rke"
- "R \u5F37\u3055"
- "G-St\xE4rke"
- "G \u5F37\u3055"
- "B-St\xE4rke"
- "B \u5F37\u3055"
- "Eine St\xE4rke"
- "A \u5F37\u3055"
- Heller Farbmodus
- "\u30E9\u30A4\u30C8\u30AB\u30E9\u30FC\u30E2\u30FC\u30C9"
- Light-Map-Modus
- "\u30E9\u30A4\u30C8 \u30DE\u30C3\u30D7 \u30E2\u30FC\u30C9"
- Lichtrichtungsmodus
- "\u5149\u65B9\u5411\u30E2\u30FC\u30C9"
- Erzwungene Richtung
- "\u5F37\u5236\u65B9\u5411"
- Lichtfarbe erzwingen
- "\u30E9\u30A4\u30C8\u306E\u8272\u3092\u5F37\u5236\u3059\u308B"
- Erzwungene Farbe
- "\u5F37\u5236\u8272"
- Unlit_Intensity
- "Unlit \u660E\u308B\u3055"
- Helligkeit begrenzen
- "\u660E\u308B\u3055\u3092\u5236\u9650\u3059\u308B"
- Maximale Helligkeit
- "\u660E\u308B\u3055\u306E\u4E0A\u9650"
- Minimale Helligkeit
- "\u660E\u308B\u3055\u306E\u4E0B\u9650"
- Indirekt verwendet Normalen
- "\u30CE\u30FC\u30DE\u30EB(\u6CD5\u7DDA)\u3092\u9593\u63A5\u7684\u306B\u4F7F\u7528"
- Erhalten Sie Casted Shadows
- "\u6295\u5F71\u3055\u308C\u305F\u5F71\u3092\u53D7\u3051\u53D6\u308B"
- Graustufenbeleuchtung
- "\u5F71\u8272\u3078\u306E\u74B0\u5883\u5149\u5F71\u97FF\u5EA6"
- Scheitelpunktlichter (Unwichtig)
- "\u9802\u70B9\u30E9\u30A4\u30C8 (\u91CD\u8981\u3067\u306F\u306A\u3044)"
- Pixellichter (Wichtig)
- "\u30D4\u30AF\u30BB\u30EB \u30E9\u30A4\u30C8 (\u91CD\u8981)"
- Richtung ignorieren
- "\u6307\u5411\u6027\u30E9\u30A4\u30C8\u3092\u7121\u8996"
- Helligkeit begrenzen
- "\u660E\u308B\u3055\u3092\u5236\u9650\u3059\u308B"
- Maximale Helligkeit
- "\u660E\u308B\u3055\u306E\u4E0A\u9650"
- Graustufenbeleuchtung
- "\u5F71\u8272\u3078\u306E\u74B0\u5883\u5149\u5F71\u97FF\u5EA6"
- Point Light Passthrough
- "\u30DD\u30A4\u30F3\u30C8 \u30E9\u30A4\u30C8 \u30D1\u30B9\u30B9\u30EB\u30FC"
- Debuggen
- "\u30C7\u30D0\u30C3\u30B0"
- Visualisieren
- "\u8996\u899A\u5316\u3059\u308B"
- PP-Animationen
- "\u30E9\u30A4\u30C6\u30A3\u30F3\u30B0\u8A2D\u5B9A"
- Schattierungen
- "\u5F71\u8A2D\u5B9A"
- Schattierung aktivieren
- "\u5F71\u8A2D\u5B9A\u3092\u6709\u52B9\u306B\u3059\u308B"
- Beleuchtungstyp
- "\u5149\u6E90\u306E\u7A2E\u985E"
- "Schattent\xF6nung"
- "\u5F71\u306E\u8272\u8ABF\u6574"
- Beleuchtungsrampe
- "\u30E9\u30A4\u30C6\u30A3\u30F3\u30B0\u30E9\u30F3\u30D7"
- Rampen-Offset
- "\u30E9\u30F3\u30D7 \u30AA\u30D5\u30BB\u30C3\u30C8"
- Wickeln
- "\u5305\u3080"
- Normalisierung
- "\u6B63\u898F\u5316"
- Nicht lineare Kante
- "\u975E\u30EA\u30CB\u30A2\u30A8\u30C3\u30B8"
- Schattenfarbe
- "\u5F71\u306E\u8272"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Schattenfarbe
- "\u5F71\u306E\u8272"
- Karte verwischen
- "\u307C\u304B\u3057\u30DE\u30C3\u30D7"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Grenze
- "1 \u756A\u76EE\u306E\u5883\u754C"
- Verwischen
- "\u307C\u304B\u3057"
- 2. Farbe
- "2\u8272\u76EE"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- 2. Farbe
- "2\u8272\u76EE"
- 2. Grenze
- "2 \u756A\u76EE\u306E\u5883\u754C"
- "2. Unsch\xE4rfe"
- "2 \u756A\u76EE\u306E\u307C\u304B\u3057"
- 3. Farbe
- "3\u8272\u76EE"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- 3. Farbe
- "3\u8272\u76EE"
- 3. Grenze
- "3 \u756A\u76EE\u306E\u5883\u754C"
- "3. Unsch\xE4rfe"
- "3 \u756A\u76EE\u306E\u307C\u304B\u3057"
- Randfarbe
- "\u5883\u754C\u306E\u8272"
- Grenzbereich
- "\u5883\u754C\u7BC4\u56F2"
- Kontrast
- "\u5BFE\u6BD4"
- Gradientenstart
- "\u30B0\u30E9\u30C7\u30FC\u30B7\u30E7\u30F3\u306E\u958B\u59CB\u5730\u70B9"
- Gradient Ende
- "\u30B0\u30E9\u30C7\u30FC\u30B7\u30E7\u30F3\u306E\u7D42\u4E86\u5730\u70B9"
- 1. Schattenfarbe
- "1\u756A\u76EE\u306E\u5F71\u8272"
- 1. Schattenkarte
- "1 \u756A\u76EE\u306E\u5F71\u30DE\u30C3\u30D7"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- 1. ShadeMap.a als ShadowMask
- "1 \u756A\u76EE\u306E \u5F71\u30DE\u30C3\u30D7.a \u3092 \u5F71\u30DE\u30B9\u30AF
\u3068\u3057\u3066\u5229\u7528"
- 1. ShadeMapMask Invers
- "1 \u756A\u76EE\u306E \u5F71\u30DE\u30C3\u30D7\u30DE\u30B9\u30AF\u3092\u53CD\u8EE2"
- Verwenden Sie BaseMap als 1. ShadeMap
- "\u30D9\u30FC\u30B9\u30DE\u30C3\u30D7\u30921 \u756A\u76EE\u306E\u5F71\u30DE\u30C3\u30D7\u3068\u3057\u3066\u4F7F\u7528"
- 2. Farbton
- "2\u756A\u76EE\u306E\u30B7\u30A7\u30FC\u5F71\u30C9\u30AB\u30E9\u30FC"
- 2. Schattenkarte
- "2 \u756A\u76EE\u306E\u5F71\u30DE\u30C3\u30D7"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- 2. ShadeMap.a Als ShadowMask
- "2 \u756A\u76EE\u306E\u5F71\u30DE\u30C3\u30D7.a \u3092\u5F71\u30DE\u30B9\u30AF\u3068\u3057\u3066\u5229\u7528"
- 2. ShadeMapMask Invers
- "2 \u756A\u76EE\u306E\u5F71\u30DE\u30C3\u30D7\u30DE\u30B9\u30AF\u3092\u53CD\u8EE2"
- Verwenden Sie die 1. ShadeMap als 2nd_ShadeMapen
- "1 \u756A\u76EE\u306E\u5F71\u30DE\u30C3\u30D7\u3092 2\u756A\u76EE\u306E\u5F71\u30C9\u30DE\u30C3\u30D7\u3068\u3057\u3066\u4F7F\u7528"
- BaseColor_Step
- "\u30D9\u30FC\u30B9\u30AB\u30E9\u30FC\u30FB\u30B9\u30C6\u30C3\u30D7"
- Basis/Schatten_Feder
- "\u30D9\u30FC\u30B9/\u5F71\u30D5\u30A7\u30B6\u30FC"
- ShadeColor_Step
- "\u5F71\u8272\u30FB\u30B9\u30C6\u30C3\u30D7"
- 1./2._Farbton_Feder
- "1/2\u756A\u76EE\u306E\u5F71\u30D5\u30A7\u30B6\u30FC"
- Mischmodus
- "\u30D6\u30EC\u30F3\u30C9\u30E2\u30FC\u30C9"
- LUT
- LUT
- Skala
- "\u898F\u6A21"
- Dickenkarte
- "\u539A\u3055\u30DE\u30C3\u30D7"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Umkehren
- "\u53CD\u8EE2"
- Dickenleistung
- "\u539A\u307F\u30D1\u30EF\u30FC"
- "Sto\xDFunsch\xE4rfe"
- "\u30D0\u30F3\u30D7 \u30D6\u30E9\u30FC"
- Absorption
- "\u5438\u53CE"
- AO Farbverlauf
- "AO \u30AB\u30E9\u30FC\u30D6\u30EA\u30FC\u30C9"
- MultiScatter Tuch DFG
- "\u30DE\u30EB\u30C1\u30B9\u30AD\u30E3\u30C3\u30BF\u30FC \u30AF\u30ED\u30B9 DFG"
- Karten (Erweitern)
- "\u30DE\u30C3\u30D7 (\u62E1\u5927)"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- "Gl\xE4tte umkehren"
- "\u6ED1\u3089\u304B\u3055\u3092\u53CD\u8EE2"
- UV
- UV
- Stoffmaske Lerp
- "\u5E03\u4EEE\u9762\u306E\u30E9\u30FC\u30D7"
- Reflexion
- "\u53CD\u5C04\u7387"
- "Gl\xE4tte"
- "\u6ED1\u3089\u304B\u3055"
- SDF
- SDF
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Verwischen
- "\u307C\u304B\u3057"
- "Vorw\xE4rtsrichtung"
- "\u9806\u65B9\u5411"
- Linke Richtung
- "\u5DE6\u65B9\u5411"
- "Schattenst\xE4rke"
- "\u5F71\u306E\u5F37\u3055"
- Ignorieren Sie die indirekte Schattenfarbe
- "\u9593\u63A5\u7684\u306A\u5F71\u306E\u8272\u3092\u7121\u8996"
- Beleuchtungstyp
- "\u5149\u6E90\u306E\u7A2E\u985E"
- Gradientenstart
- "\u30B0\u30E9\u30C7\u30FC\u30B7\u30E7\u30F3\u306E\u958B\u59CB\u5730\u70B9"
- Gradient Ende
- "\u30B0\u30E9\u30C7\u30FC\u30B7\u30E7\u30F3\u306E\u7D42\u4E86\u5730\u70B9"
- Schattierungen
- "\u5F71\u8A2D\u5B9A"
- Anisotrope
- "\u7570\u65B9\u6027\u5149"
- Aktivieren Sie Aniso
- "\u30A2\u30CB\u30BD\u3092\u6709\u52B9\u306B\u3059\u308B"
- Farbe & Versatz
- "\u30AB\u30E9\u30FC\uFF06\u30AA\u30D5\u30BB\u30C3\u30C8"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Lichtfarbe mischen
- "\u5149\u6E90\u3092\u6DF7\u305C\u308B"
- Grundfarbe mischen
- "\u30D9\u30FC\u30B9\u30AB\u30E9\u30FC\u3092\u6DF7\u305C\u308B"
- Mischen ersetzen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0\u3092\u7F6E\u304D\u63DB\u3048\u308B"
- "Mischen hinzuf\xFCgen"
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0\u3092\u8FFD\u52A0"
- Im Schatten verstecken
- "\u5F71\u3067\u96A0\u308C\u308B"
- Leistung
- "\u529B"
- "St\xE4rke"
- "\u5F37\u3055"
- Versatz
- Offset
- "Map-Offset-St\xE4rke"
- "\u30DE\u30C3\u30D7 \u30AA\u30D5\u30BB\u30C3\u30C8\u306E\u5F37\u3055"
- Farbton
- "\u8272\u5408\u3044"
- Richtung wechseln
- "\u65B9\u5411\u3092\u5207\u308A\u66FF\u3048\u308B"
- Mode zeigennl
- "Toon\u30E2\u30FC\u30C9"
- Kante
- "\u89D2"
- Verwischen
- "\u307C\u304B\u3057"
- Leistung
- "\u529B"
- "St\xE4rke"
- "\u5F37\u3055"
- Versatz
- Offset
- "Map-Offset-St\xE4rke"
- "\u30DE\u30C3\u30D7 \u30AA\u30D5\u30BB\u30C3\u30C8\u306E\u5F37\u3055"
- Farbton
- "\u8272\u5408\u3044"
- Richtung wechseln
- "\u65B9\u5411\u3092\u5207\u308A\u66FF\u3048\u308B"
- Mode zeigennl
- "Toon\u30E2\u30FC\u30C9"
- Kante
- "\u89D2"
- Verwischen
- "\u307C\u304B\u3057"
- Debuggen
- "\u30C7\u30D0\u30C3\u30B0"
- Visualisieren
- "\u8996\u899A\u5316\u3059\u308B"
- Anisotrope
- "\u7570\u65B9\u6027\u5149"
- Matcap 0
- "\u30DE\u30C3\u30C8\u30AD\u30E3\u30C3\u30D7 0"
- Matcap aktivieren
- "\u30DE\u30C3\u30C8\u30AD\u30E3\u30C3\u30D7\u3092\u6709\u52B9\u306B\u3059\u308B"
- UV-Modus
- "UV\u30E2\u30FC\u30C9"
- Farbe
- "\u8272"
- Matcap
- "\u30DE\u30C3\u30C8\u30AD\u30E3\u30C3\u30D7"
- Grenze
- "\u5883\u754C"
- Maske
- "\u30DE\u30B9\u30AF"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Kanal
- "\u30C1\u30E3\u30F3\u30CD\u30EB"
- Umkehren
- "\u53CD\u8EE2"
- Globale Maske
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- "Emissionsst\xE4rke"
- "\u767A\u5149\u306E\u5F37\u3055"
- "Intensit\xE4t"
- "\u660E\u308B\u3055"
- Im Schatten verstecken
- "\u5F71\u3067\u96A0\u308C\u308B"
- Mischung ersetzen
- "\u30D6\u30EC\u30F3\u30C9\u3092\u7F6E\u63DB"
- Mischung multiplizieren
- "\u4E57\u7B97\u30D6\u30EC\u30F3\u30C9"
- "Mischung hinzuf\xFCgen"
- "\u30D6\u30EC\u30F3\u30C9\u3092\u8FFD\u52A0"
- Gemischte Mischung
- "\u6DF7\u5408\u30D6\u30EC\u30F3\u30C9"
- "Zum Licht hinzuf\xFCgen"
- "\u30E9\u30A4\u30C8\u306B\u8FFD\u52A0"
- "Alpha \xFCberschreiben"
- "\u30A2\u30EB\u30D5\u30A1\u3092\u7121\u8996\u3059\u308B"
- Normal zu verwenden
- "\u4F7F\u7528\u3059\u308B\u30CE\u30FC\u30DE\u30EB"
- <size=13><b> Benutzerdefiniert Normal</b></size>
- "<size=13><b>\u30AB\u30B9\u30BF\u30E0\u30CE\u30FC\u30DE\u30EB(\u6CD5\u7DDA)</b></size>"
- Normale Karte
- "\u30CE\u30FC\u30DE\u30EB\u30DE\u30C3\u30D7 (\u6CD5\u7DDA\u30DE\u30C3\u30D7)"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- "Intensit\xE4t"
- "\u660E\u308B\u3055"
- <size=13><b>Farbtonverschiebung</b></size>
- "<size=13><b>\u307C\u304B\u3057\u30B7\u30D5\u30C8</b></size>"
- Schaltgeschwindigkeit
- "\u30B7\u30D5\u30C8\u30B9\u30D4\u30FC\u30C9"
- Farbtonverschiebung
- "\u307C\u304B\u3057\u30B7\u30D5\u30C8"
- <size=13><b>TPS-Tiefenmaske aktiviert</b></size>
- "<size=13><b>TPS \u6DF1\u5EA6\u30DE\u30B9\u30AF\u6709\u52B9</b></size>"
- "St\xE4rke der TPS-Maske"
- "TPS \u30DE\u30B9\u30AF\u306E\u5F37\u3055"
- Matcap
- "\u30DE\u30C3\u30C8\u30AD\u30E3\u30C3\u30D7"
- Matcap 1
- "\u30DE\u30C3\u30C8\u30AD\u30E3\u30C3\u30D7 1"
- Aktivieren Sie Matcap 2
- "Matcap 2 \u3092\u6709\u52B9\u306B\u3059\u308B"
- UV-Modus
- "UV\u30E2\u30FC\u30C9"
- Farbe
- "\u8272"
- Matcap
- "\u30DE\u30C3\u30C8\u30AD\u30E3\u30C3\u30D7"
- Grenze
- "\u5883\u754C"
- Maske
- "\u30DE\u30B9\u30AF"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Kanal
- "\u30C1\u30E3\u30F3\u30CD\u30EB"
- Umkehren
- "\u53CD\u8EE2"
- Globale Maske
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- "Emissionsst\xE4rke"
- "\u767A\u5149\u306E\u5F37\u3055"
- "Intensit\xE4t"
- "\u660E\u308B\u3055"
- Im Schatten verstecken
- "\u5F71\u3067\u96A0\u308C\u308B"
- Mischung ersetzen
- "\u30D6\u30EC\u30F3\u30C9\u3092\u7F6E\u63DB"
- Mischung multiplizieren
- "\u4E57\u7B97\u30D6\u30EC\u30F3\u30C9"
- "Mischung hinzuf\xFCgen"
- "\u30D6\u30EC\u30F3\u30C9\u3092\u8FFD\u52A0"
- Gemischte Mischung
- "\u6DF7\u5408\u30D6\u30EC\u30F3\u30C9"
- "Zum Licht hinzuf\xFCgen"
- "\u30E9\u30A4\u30C8\u306B\u8FFD\u52A0"
- "Alpha \xFCberschreiben"
- "\u30A2\u30EB\u30D5\u30A1\u3092\u7121\u8996\u3059\u308B"
- Normal zu verwenden
- "\u4F7F\u7528\u3059\u308B\u30CE\u30FC\u30DE\u30EB"
- Benutzerdefiniert Normal
- "\u30AB\u30B9\u30BF\u30E0\u30CE\u30FC\u30DE\u30EB(\u6CD5\u7DDA)"
- Normale Karte
- "\u30CE\u30FC\u30DE\u30EB\u30DE\u30C3\u30D7 (\u6CD5\u7DDA\u30DE\u30C3\u30D7)"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- "Intensit\xE4t"
- "\u660E\u308B\u3055"
- <size=13><b>Farbtonverschiebung</b></size>
- "<size=13><b>\u307C\u304B\u3057\u30B7\u30D5\u30C8</b></size>"
- Schaltgeschwindigkeit
- "\u30B7\u30D5\u30C8\u30B9\u30D4\u30FC\u30C9"
- Farbtonverschiebung
- "\u307C\u304B\u3057\u30B7\u30D5\u30C8"
- <size=13><b>TPS-Tiefenmaske aktiviert</b></size>
- "<size=13><b>TPS \u6DF1\u5EA6\u30DE\u30B9\u30AF\u6709\u52B9</b></size>"
- "St\xE4rke der TPS-Maske"
- "TPS \u30DE\u30B9\u30AF\u306E\u5F37\u3055"
- Matcap 1
- "\u30DE\u30C3\u30C8\u30AD\u30E3\u30C3\u30D7 1"
- Mattkappe 2
- "\u30DE\u30C3\u30C8\u30AD\u30E3\u30C3\u30D7 2"
- Aktivieren Sie Matcap 2
- "Matcap 2 \u3092\u6709\u52B9\u306B\u3059\u308B"
- UV-Modus
- "UV\u30E2\u30FC\u30C9"
- Farbe
- "\u8272"
- Matcap
- "\u30DE\u30C3\u30C8\u30AD\u30E3\u30C3\u30D7"
- Grenze
- "\u5883\u754C"
- Maske
- "\u30DE\u30B9\u30AF"
- Kanal
- "\u30C1\u30E3\u30F3\u30CD\u30EB"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Umkehren
- "\u53CD\u8EE2"
- Globale Maske
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- "Emissionsst\xE4rke"
- "\u767A\u5149\u306E\u5F37\u3055"
- "Intensit\xE4t"
- "\u660E\u308B\u3055"
- Im Schatten verstecken
- "\u5F71\u3067\u96A0\u308C\u308B"
- Mischung ersetzen
- "\u30D6\u30EC\u30F3\u30C9\u3092\u7F6E\u63DB"
- Mischung multiplizieren
- "\u4E57\u7B97\u30D6\u30EC\u30F3\u30C9"
- "Mischung hinzuf\xFCgen"
- "\u30D6\u30EC\u30F3\u30C9\u3092\u8FFD\u52A0"
- Gemischte Mischung
- "\u6DF7\u5408\u30D6\u30EC\u30F3\u30C9"
- "Zum Licht hinzuf\xFCgen"
- "\u30E9\u30A4\u30C8\u306B\u8FFD\u52A0"
- "Alpha \xFCberschreiben"
- "\u30A2\u30EB\u30D5\u30A1\u3092\u7121\u8996\u3059\u308B"
- Normal zu verwenden
- "\u4F7F\u7528\u3059\u308B\u30CE\u30FC\u30DE\u30EB"
- Benutzerdefiniert Normal
- "\u30AB\u30B9\u30BF\u30E0\u30CE\u30FC\u30DE\u30EB(\u6CD5\u7DDA)"
- Normale Karte
- "\u30CE\u30FC\u30DE\u30EB\u30DE\u30C3\u30D7 (\u6CD5\u7DDA\u30DE\u30C3\u30D7)"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- "Intensit\xE4t"
- "\u660E\u308B\u3055"
- <size=13><b>Farbtonverschiebung</b></size>
- "<size=13><b>\u307C\u304B\u3057\u30B7\u30D5\u30C8</b></size>"
- Schaltgeschwindigkeit
- "\u30B7\u30D5\u30C8\u30B9\u30D4\u30FC\u30C9"
- Farbtonverschiebung
- "\u307C\u304B\u3057\u30B7\u30D5\u30C8"
- <size=13><b>TPS-Tiefenmaske aktiviert</b></size>
- "<size=13><b>TPS \u6DF1\u5EA6\u30DE\u30B9\u30AF\u6709\u52B9</b></size>"
- "St\xE4rke der TPS-Maske"
- "TPS \u30DE\u30B9\u30AF\u306E\u5F37\u3055"
- Mattkappe 2
- "\u30DE\u30C3\u30C8\u30AD\u30E3\u30C3\u30D7 2"
- Matcap 3
- "\u30DE\u30C3\u30C8\u30AD\u30E3\u30C3\u30D7 3"
- Aktivieren Sie Matcap 3
- "Matcap 3 \u3092\u6709\u52B9\u306B\u3059\u308B"
- UV-Modus
- "UV\u30E2\u30FC\u30C9"
- Farbe
- "\u8272"
- Matcap
- "\u30DE\u30C3\u30C8\u30AD\u30E3\u30C3\u30D7"
- Grenze
- "\u5883\u754C"
- Maske
- "\u30DE\u30B9\u30AF"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Kanal
- "\u30C1\u30E3\u30F3\u30CD\u30EB"
- Umkehren
- "\u53CD\u8EE2"
- Globale Maske
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- "Emissionsst\xE4rke"
- "\u767A\u5149\u306E\u5F37\u3055"
- "Intensit\xE4t"
- "\u660E\u308B\u3055"
- Im Schatten verstecken
- "\u5F71\u3067\u96A0\u308C\u308B"
- Mischung ersetzen
- "\u30D6\u30EC\u30F3\u30C9\u3092\u7F6E\u63DB"
- Mischung multiplizieren
- "\u4E57\u7B97\u30D6\u30EC\u30F3\u30C9"
- "Mischung hinzuf\xFCgen"
- "\u30D6\u30EC\u30F3\u30C9\u3092\u8FFD\u52A0"
- Gemischte Mischung
- "\u6DF7\u5408\u30D6\u30EC\u30F3\u30C9"
- "Zum Licht hinzuf\xFCgen"
- "\u30E9\u30A4\u30C8\u306B\u8FFD\u52A0"
- "Alpha \xFCberschreiben"
- "\u30A2\u30EB\u30D5\u30A1\u3092\u7121\u8996\u3059\u308B"
- Normal zu verwenden
- "\u4F7F\u7528\u3059\u308B\u30CE\u30FC\u30DE\u30EB"
- Benutzerdefiniert Normal
- "\u30AB\u30B9\u30BF\u30E0\u30CE\u30FC\u30DE\u30EB(\u6CD5\u7DDA)"
- Normale Karte
- "\u30CE\u30FC\u30DE\u30EB\u30DE\u30C3\u30D7 (\u6CD5\u7DDA\u30DE\u30C3\u30D7)"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- "Intensit\xE4t"
- "\u5F37\u3055"
- <size=13><b>Farbtonverschiebung</b></size>
- "<size=13><b>\u307C\u304B\u3057\u30B7\u30D5\u30C8</b></size>"
- Schaltgeschwindigkeit
- "\u30B7\u30D5\u30C8\u30B9\u30D4\u30FC\u30C9"
- Farbtonverschiebung
- "\u307C\u304B\u3057\u30B7\u30D5\u30C8"
- <size=13><b>TPS-Tiefenmaske aktiviert</b></size>
- "<size=13><b>TPS \u6DF1\u5EA6\u30DE\u30B9\u30AF\u6709\u52B9</b></size>"
- "St\xE4rke der TPS-Maske"
- "TPS \u30DE\u30B9\u30AF\u5F37\u5EA6"
- Matcap 3
- "\u30DE\u30C3\u30C8\u30AD\u30E3\u30C3\u30D7 3"
- "W\xFCrfelkarte"
- "\u30AD\u30E5\u30FC\u30D6\u30DE\u30C3\u30D7"
- CubeMap aktivieren
- "\u30AD\u30E5\u30FC\u30D6\u30DE\u30C3\u30D7\u3092\u6709\u52B9\u306B\u3059\u308B"
- UV-Modus
- "UV\u30E2\u30FC\u30C9"
- "Normale St\xE4rke"
- "\u30CE\u30FC\u30DE\u30EB(\u6CD5\u7DDA)\u306E\u5F37\u3055"
- Farbe
- "\u8272"
- "W\xFCrfelkarte"
- "\u30AD\u30E5\u30FC\u30D6\u30DE\u30C3\u30D7"
- Drehung in Grad
- "\u5EA6\u5358\u4F4D\u306E\u56DE\u8EE2"
- Schwenken in Grad
- "\u5EA6\u5358\u4F4D\u3067\u306E\u30D1\u30F3"
- Maske
- "\u30DE\u30B9\u30AF"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Kanal
- "\u30C1\u30E3\u30F3\u30CD\u30EB"
- Umkehren
- "\u53CD\u8EE2"
- Globale Maske
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- "Emissionsst\xE4rke"
- "\u767A\u5149\u306E\u5F37\u3055"
- "Farbst\xE4rke"
- "\u8272\u306E\u6FC3\u3055"
- Im Schatten verstecken
- "\u5F71\u3067\u96A0\u308C\u308B"
- Durch CubeMap ersetzen
- "\u30AD\u30E5\u30FC\u30D6\u30DE\u30C3\u30D7\u3067\u7F6E\u63DB"
- CubeMap multiplizieren
- "\u30AD\u30E5\u30FC\u30D6\u30DE\u30C3\u30D7\u306E\u4E57\u7B97"
- "CubeMap hinzuf\xFCgen"
- "\u30AD\u30E5\u30FC\u30D6\u30DE\u30C3\u30D7\u3092\u8FFD\u52A0"
- Normal zu verwenden
- "\u4F7F\u7528\u3059\u308B\u30CE\u30FC\u30DE\u30EB"
- "Erm\xF6glicht"
- "\u6709\u52B9"
- Schaltgeschwindigkeit
- "\u30B7\u30D5\u30C8\u30B9\u30D4\u30FC\u30C9"
- Farbtonverschiebung
- "\u307C\u304B\u3057\u30B7\u30D5\u30C8"
- "W\xFCrfelkarte"
- "\u30AD\u30E5\u30FC\u30D6\u30DE\u30C3\u30D7"
- Felgenbeleuchtung
- "\u30EA\u30E0\u30E9\u30A4\u30C8\u8A2D\u5B9A"
- Felgenbeleuchtung 1
- "\u30EA\u30E0\u30E9\u30A4\u30C6\u30A3\u30F3\u30B0 1"
- Randbeleuchtung aktivieren
- "\u30EA\u30E0\u30E9\u30A4\u30C6\u30A3\u30F3\u30B0\u3092\u6709\u52B9\u306B\u3059\u308B"
- Stil
- "\u30B9\u30BF\u30A4\u30EB"
- Felgenstruktur
- "\u30EA\u30E0\u306E\u8CEA\u611F"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Randmaske
- "\u30EA\u30E0\u30DE\u30B9\u30AF"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Kanal
- "\u30C1\u30E3\u30F3\u30CD\u30EB"
- Globale Maske
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- "Normale St\xE4rke"
- "\u30CE\u30FC\u30DE\u30EB\u30DE\u30C3\u30D7(\u6CD5\u7DDA\u30DE\u30C3\u30D7)\u306E\u5F37\u3055"
- Randbeleuchtung umkehren
- "\u30EA\u30E0\u30E9\u30A4\u30C6\u30A3\u30F3\u30B0\u3092\u53CD\u8EE2"
- Felgenfarbe
- "\u30EA\u30E0\u306E\u8272"
- Felgenbreite
- "\u30EA\u30E0\u306E\u5E45"
- "Felgensch\xE4rfe"
- "\u30EA\u30E0\u306E\u307C\u304B\u3057"
- Felgenkraft
- "\u30EA\u30E0\u306E\u5F37\u3055"
- Rim-Emission
- "\u30EA\u30E0\u306E\u660E\u308B\u3055"
- Grundfarbe mischen
- "\u30D9\u30FC\u30B9\u30AB\u30E9\u30FC\u3092\u6DF7\u5408\u3059\u308B"
- Mischmodus
- "\u30D6\u30EC\u30F3\u30C9\u30E2\u30FC\u30C9"
- Helligkeit
- "\u660E\u308B\u3055"
- "Mischungsst\xE4rke"
- "\u30D6\u30EC\u30F3\u30C9\u306E\u5F37\u3055"
- "Klammerintensit\xE4t"
- "\u30AF\u30E9\u30F3\u30D7\u306E\u5F37\u3055"
- Bewerben Sie sich bei Global Mask
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u306B\u9069\u7528"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- Set_RimLightMask
- "\u30EA\u30E0\u30E9\u30A4\u30C8\u30DE\u30B9\u30AF\u3092\u8A2D\u5B9A"
- Tweak_RimLightMaskLevel
- "\u30EA\u30E0\u30E9\u30A4\u30C8\u30DE\u30B9\u30AF\u306E\u5FAE\u8ABF\u6574"
- Lichtfarbe mischen
- "\u5149\u6E90\u3092\u6DF7\u305C\u308B"
- Felgenkraft
- "\u30EA\u30E0\u30D1\u30EF\u30FC"
- Innere Maske
- "\u30A4\u30F3\u30B5\u30A4\u30C9\u30DE\u30B9\u30AF"
- Feder ab
- "\u30D5\u30A7\u30B6\u30FC\u30AA\u30D5"
- <size=13><b>Lichtrichtungsmaske</b></size>
- "<size=13><b>\u5149\u306E\u65B9\u5411\u30DE\u30B9\u30AF</b></size>"
- Light Dir-Maskenstufe
- "\u30E9\u30A4\u30C8\u65B9\u5411\u30DE\u30B9\u30AF \u30EC\u30D9\u30EB"
- <size=13><b> Antipodean (Ap) Rim</b></size>
- "<size=13><b>\u5BFE\u8E60(Ap)\u30EA\u30E0</b></size>"
- Ap Light Color Mix
- "AP\u30E9\u30A4\u30C8\u30AB\u30E9\u30FC\u3092\u6DF7\u5408\u3059\u308B"
- Ap-Farbe
- "AP \u30AB\u30E9\u30FC"
- Ap-Leistung
- "AP\u30D1\u30EF\u30FC"
- Ap-Feder aus
- "AP \u30D5\u30A7\u30B6\u30FC \u30AA\u30D5"
- Felgenfarbe
- "\u30EA\u30E0\u306E\u8272"
- Textur
- "\u30C6\u30AF\u30B9\u30C1\u30E3"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Hauptfarbmischung
- "\u30E1\u30A4\u30F3\u30AB\u30E9\u30FC\u30D6\u30EC\u30F3\u30C9"
- "Normale St\xE4rke"
- "\u30CE\u30FC\u30DE\u30EB\u30DE\u30C3\u30D7(\u6CD5\u7DDA\u30DE\u30C3\u30D7)\u306E\u5F37\u5EA6"
- Grenze
- "\u5883\u754C"
- Verwischen
- "\u307C\u304B\u3057"
- Fresnel-Power
- "\u30D5\u30EC\u30CD\u30EB\u30D1\u30EF\u30FC"
- Beleuchtung aktivieren
- "\u5149\u6E90\u3092\u6709\u52B9\u306B\u3059\u308B"
- Schattenmaske
- "\u5F71\u30DE\u30B9\u30AF"
- Backface-Maske
- "\u80CC\u9762\u30DE\u30B9\u30AF"
- "VR-Parallaxenst\xE4rke"
- "VR\u8996\u5DEE\u306E\u5F37\u3055"
- "Lichtrichtungsst\xE4rke"
- "\u5149\u306E\u65B9\u5411\u306E\u5F37\u3055"
- Breite des Richtungslichts
- "\u65B9\u5411\u30E9\u30A4\u30C8\u5E45"
- Indirekte Lichtbreite
- "\u9593\u63A5\u5149\u6E90\u306E\u5E45"
- Indirekte Farbe
- "\u9593\u63A5\u8272"
- Umleitungsgrenze
- "\u9593\u63A5\u5883\u754C"
- "Indirektionsunsch\xE4rfe"
- "\u9593\u63A5\u307C\u304B\u3057"
- <size=13><b>Lichtrichtungsmaske</b></size>
- "<size=13><b>\u5149\u306E\u65B9\u5411\u30DE\u30B9\u30AF</b></size>"
- Light-Falloff-Typ
- "\u30E9\u30A4\u30C8 \u6E1B\u8870 \u30BF\u30A4\u30D7"
- Schattenmaske umkehren
- "\u5F71 \u30DE\u30B9\u30AF\u3092\u53CD\u8EE2"
- "St\xE4rke der Schattenmaske"
- "\u5F71\u30DE\u30B9\u30AF\u306E\u5F37\u3055"
- Im Schatten verstecken
- "\u5F71\u3067\u96A0\u308C\u308B"
- Im Schatten schrumpfen
- "\u5F71\u3067\u7E2E\u5C0F"
- <size=13><b>Farbtonverschiebung</b></size>
- "<size=13><b>\u307C\u304B\u3057\u30B7\u30D5\u30C8</b></size>"
- Schaltgeschwindigkeit
- "\u30B7\u30D5\u30C8\u30B9\u30D4\u30FC\u30C9"
- Farbtonverschiebung
- "\u307C\u304B\u3057\u30B7\u30D5\u30C8"
- "Audiolink \u266B"
- "\u30AA\u30FC\u30C7\u30A3\u30AA\u30EA\u30F3\u30AF\u266B"
- "Breite Band hinzuf\xFCgen"
- "\u5E45\u8FFD\u52A0\u30D0\u30F3\u30C9"
- "Breite hinzuf\xFCgen"
- "\u5E45\u8FFD\u52A0"
- "Emissionsband hinzuf\xFCgen"
- "\u767A\u5149\u8FFD\u52A0\u30D0\u30F3\u30C9"
- Emission Add
- "\u767A\u5149\u91CF\u8FFD\u52A0"
- Helligkeitsband
- "\u660E\u308B\u3055\u30D0\u30F3\u30C9"
- "Helligkeit hinzuf\xFCgen"
- "\u660E\u308B\u3055\u306E\u8FFD\u52A0"
- Audiolink
- AudioLink
- Felgenbeleuchtung
- "\u30EA\u30E0\u30E9\u30A4\u30C6\u30A3\u30F3\u30B0"
- Felgenbeleuchtung 2
- "\u30EA\u30E0\u30E9\u30A4\u30C6\u30A3\u30F3\u30B0 2"
- Rim2-Beleuchtung aktivieren
- "\u30EA\u30E0\u30E9\u30A4\u30C6\u30A3\u30F3\u30B02\u3092\u6709\u52B9\u306B\u3059\u308B"
- Stil
- "\u30B9\u30BF\u30A4\u30EB"
- Felgenstruktur
- "\u30EA\u30E0\u306E\u8CEA\u611F"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Randmaske
- "\u30EA\u30E0\u30DE\u30B9\u30AF"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Kanal
- "\u30C1\u30E3\u30F3\u30CD\u30EB"
- Globale Maske
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- "Normale St\xE4rke"
- "\u30CE\u30FC\u30DE\u30EB\u30DE\u30C3\u30D7(\u6CD5\u7DDA\u30DE\u30C3\u30D7)\u306E\u5F37\u3055"
- Randbeleuchtung umkehren
- "\u30EA\u30E0\u30E9\u30A4\u30C6\u30A3\u30F3\u30B0\u3092\u53CD\u8EE2"
- Felgenfarbe
- "\u30EA\u30E0\u306E\u8272"
- Felgenbreite
- "\u30EA\u30E0\u306E\u5E45"
- "Felgensch\xE4rfe"
- "\u30EA\u30E0\u306E\u307C\u304B\u3057"
- Felgenkraft
- "\u30EA\u30E0\u30D1\u30EF\u30FC"
- Rim-Emission
- "\u30EA\u30E0\u306E\u660E\u308B\u3055"
- Grundfarbe mischen
- "\u30D9\u30FC\u30B9\u30AB\u30E9\u30FC\u3092\u6DF7\u5408\u3059\u308B"
- Mischmodus
- "\u30D6\u30EC\u30F3\u30C9\u30E2\u30FC\u30C9"
- Helligkeit
- "\u660E\u308B\u3055"
- "Mischungsst\xE4rke"
- "\u30D6\u30EC\u30F3\u30C9\u306E\u5F37\u3055"
- "Klammerintensit\xE4t"
- "\u30AF\u30E9\u30F3\u30D7\u306E\u5F37\u3055"
- Bewerben Sie sich bei Global Mask
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u306B\u9069\u7528"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- Set_RimLightMask
- "\u30EA\u30E0\u30E9\u30A4\u30C8\u30DE\u30B9\u30AF\u3092\u8A2D\u5B9A"
- Tweak_RimLightMaskLevel
- "\u30EA\u30E0\u30E9\u30A4\u30C8\u30DE\u30B9\u30AF\u306E\u5FAE\u8ABF\u6574"
- Lichtfarbe mischen
- "\u5149\u6E90\u3092\u6DF7\u305C\u308B"
- Felgenkraft
- "\u30EA\u30E0\u30D1\u30EF\u30FC"
- Innere Maske
- "\u30A4\u30F3\u30B5\u30A4\u30C9\u30DE\u30B9\u30AF"
- Feder ab
- "\u30D5\u30A7\u30B6\u30FC\u30AA\u30D5"
- <size=13><b>Lichtrichtungsmaske</b></size>
- "<size=13><b>\u5149\u306E\u65B9\u5411\u30DE\u30B9\u30AF</b></size>"
- Light Dir-Maskenstufe
- "\u30E9\u30A4\u30C8\u65B9\u5411\u30DE\u30B9\u30AF \u30EC\u30D9\u30EB"
- <size=13><b> Antipodean (Ap) Rim</b></size>
- "<size=13><b>\u5BFE\u8E60(Ap)\u30EA\u30E0</b></size>"
- Ap Light Color Mix
- "AP\u30E9\u30A4\u30C8\u30AB\u30E9\u30FC\u3092\u6DF7\u5408\u3059\u308B"
- Ap-Farbe
- "AP \u30AB\u30E9\u30FC"
- Ap-Leistung
- "AP\u30D1\u30EF\u30FC"
- Ap-Feder aus
- "AP \u30D5\u30A7\u30B6\u30FC \u30AA\u30D5"
- Felgenfarbe
- "\u30EA\u30E0\u306E\u8272"
- Textur
- "\u30C6\u30AF\u30B9\u30C1\u30E3"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Hauptfarbmischung
- "\u30E1\u30A4\u30F3\u30AB\u30E9\u30FC\u30D6\u30EC\u30F3\u30C9"
- "Normale St\xE4rke"
- "\u30CE\u30FC\u30DE\u30EB\u30DE\u30C3\u30D7(\u6CD5\u7DDA\u30DE\u30C3\u30D7)\u306E\u5F37\u3055"
- Grenze
- "\u5883\u754C"
- Verwischen
- "\u307C\u304B\u3057"
- Fresnel-Power
- "\u30D5\u30EC\u30CD\u30EB\u30D1\u30EF\u30FC"
- Beleuchtung aktivieren
- "\u5149\u6E90\u3092\u6709\u52B9\u306B\u3059\u308B"
- Schattenmaske
- "\u5F71\u30DE\u30B9\u30AF"
- Backface-Maske
- "\u80CC\u9762\u30DE\u30B9\u30AF"
- "VR-Parallaxenst\xE4rke"
- "VR\u8996\u5DEE\u306E\u5F37\u3055"
- "Lichtrichtungsst\xE4rke"
- "\u5149\u306E\u65B9\u5411\u306E\u5F37\u3055"
- Breite des Richtungslichts
- "\u65B9\u5411\u30E9\u30A4\u30C8\u5E45"
- Indirekte Lichtbreite
- "\u9593\u63A5\u5149\u6E90\u306E\u5E45"
- Indirekte Farbe
- "\u9593\u63A5\u8272"
- Umleitungsgrenze
- "\u9593\u63A5\u5883\u754C"
- "Indirektionsunsch\xE4rfe"
- "\u9593\u63A5\u307C\u304B\u3057"
- <size=13><b>Lichtrichtungsmaske</b></size>
- "<size=13><b>\u5149\u306E\u65B9\u5411\u30DE\u30B9\u30AF</b></size>"
- Light-Falloff-Typ
- "\u30E9\u30A4\u30C8 \u6E1B\u8870 \u30BF\u30A4\u30D7"
- Schattenmaske umkehren
- "\u5F71 \u30DE\u30B9\u30AF\u3092\u53CD\u8EE2"
- "St\xE4rke der Schattenmaske"
- "\u5F71\u30DE\u30B9\u30AF\u306E\u5F37\u3055"
- Im Schatten verstecken
- "\u5F71\u3067\u96A0\u308C\u308B"
- Im Schatten schrumpfen
- "\u5F71\u3067\u7E2E\u5C0F"
- <size=13><b>Farbtonverschiebung</b></size>
- "<size=13><b>\u307C\u304B\u3057\u30B7\u30D5\u30C8</b></size>"
- Schaltgeschwindigkeit
- "\u30B7\u30D5\u30C8\u30B9\u30D4\u30FC\u30C9"
- Farbtonverschiebung
- "\u307C\u304B\u3057\u30B7\u30D5\u30C8"
- "Audiolink \u266B"
- "\u30AA\u30FC\u30C7\u30A3\u30AA\u30EA\u30F3\u30AF\u266B"
- "Breite Band hinzuf\xFCgen"
- "\u5E45\u8FFD\u52A0\u30D0\u30F3\u30C9"
- "Breite hinzuf\xFCgen"
- "\u5E45\u8FFD\u52A0"
- "Emissionsband hinzuf\xFCgen"
- "\u767A\u5149\u8FFD\u52A0\u30D0\u30F3\u30C9"
- Emission Add
- "\u767A\u5149\u91CF\u8FFD\u52A0"
- Helligkeitsband
- "\u660E\u308B\u3055\u30D0\u30F3\u30C9"
- "Helligkeit hinzuf\xFCgen"
- "\u660E\u308B\u3055\u306E\u8FFD\u52A0"
- Audiolink
- AudioLink
- Rim2-Beleuchtung
- "\u30EA\u30E0\u30E9\u30A4\u30C6\u30A3\u30F3\u30B02"
- Felgenbeleuchtung
- "\u30EA\u30E0\u30E9\u30A4\u30C8\u8A2D\u5B9A"
- Tiefenrandbeleuchtung
- "\u6DF1\u5EA6 \u30EA\u30E0 \u30E9\u30A4\u30C6\u30A3\u30F3\u30B0"
- Normal zu verwenden
- "\u30CE\u30FC\u30DE\u30EB\u30DE\u30C3\u30D7(\u6CD5\u7DDA\u30DE\u30C3\u30D7)\u306E\u4F7F\u7528"
- Felgentyp
- "\u30EA\u30E0\u306E\u7A2E\u985E"
- Breite
- "\u5E45"
- Tiefe
- "\u6DF1\u3055"
- Im Schatten verstecken
- "\u5F71\u3067\u96A0\u308C\u308B"
- Verwenden Sie die Grundfarbe
- "\u30D9\u30FC\u30B9\u30AB\u30E9\u30FC\u3092\u4F7F\u7528"
- Helle Farbmischung
- "\u5149\u6E90\u306E\u8272\u3092\u6DF7\u5408\u3059\u308B"
- Felgenfarbe
- "\u30EA\u30E0\u306E\u8272"
- Farbhelligkeit
- "\u8272\u306E\u660E\u308B\u3055"
- Emission
- "\u767A\u5149\u91CF"
- Ersetzen
- "\u7F6E\u63DB"
- Addieren
- "\u8FFD\u52A0"
- Multiplizieren
- "\u4E57\u7B97"
- "Zum Licht hinzuf\xFCgen"
- "\u30E9\u30A4\u30C8\u306B\u8FFD\u52A0"
- Felgenbeleuchtung
- "\u30EA\u30E0\u30E9\u30A4\u30C6\u30A3\u30F3\u30B0"
- Untergrundstreuung
- "\u30B5\u30D6\u30B5\u30FC\u30D5\u30A7\u30B9 \u30B9\u30AD\u30E3\u30BF\u30EA\u30F3\u30B0"
- Aktivieren
- "\u6709\u52B9"
- Untergrundfarbe
- "\u30B5\u30D6\u30B5\u30FC\u30D5\u30A7\u30B9 \u30AB\u30E9\u30FC"
- Dickenkarte
- "\u539A\u3055\u30DE\u30C3\u30D7"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Kanal
- "\u30C1\u30E3\u30F3\u30CD\u30EB"
- Dicke mod
- "\u539A\u3055\u5909\u66F4"
- "Lichtst\xE4rke"
- "\u5149\u306E\u5F37\u3055"
- Lichtausbreitung
- "\u5149\u306E\u5E83\u304C\u308A"
- Leichte Verzerrung
- "\u6B6A\u307F"
- Reflexionen & Specular
- "\u53CD\u5C04\u3068\u93E1\u9762\u53CD\u5C04"
- Aktivieren
- "\u6709\u52B9"
- "Reflexionsst\xE4rke"
- "\u53CD\u5C04\u306E\u5F37\u3055"
- "Spiegelst\xE4rke"
- "\u93E1\u9762\u306E\u5F37\u3055"
- Metallisch
- "\u30E1\u30BF\u30EA\u30C3\u30AF"
- "Gl\xE4tte"
- "\u6ED1\u3089\u304B\u3055"
- "Reflexionst\xF6nung"
- "\u53CD\u5C04\u306E\u8272\u5408\u3044"
- "Spiegelnde T\xF6nung"
- "\u53CD\u5C04\u5149\u306E\u8272\u8ABF\u6574"
- Karten ]
- "\u30DE\u30C3\u30D7 (\u5C55\u958B)"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Metallischer Kanal
- "\u30E1\u30BF\u30EA\u30C3\u30AF\u30C1\u30E3\u30F3\u30CD\u30EB"
- Glattheitskanal
- "\u6ED1\u3089\u304B\u3055\u30C1\u30E3\u30F3\u30CD\u30EB"
- Reflexionsmaskenkanal
- "\u53CD\u5C04\u30DE\u30B9\u30AF\u30C1\u30E3\u30F3\u30CD\u30EB"
- Glanzmaskenkanal
- "\u93E1\u9762\u53CD\u5C04\u30DE\u30B9\u30AF\u30C1\u30E3\u30F3\u30CD\u30EB"
- Metallic umkehren
- "\u30E1\u30BF\u30EA\u30C3\u30AF\u3092\u53CD\u8EE2"
- "Gl\xE4tte umkehren"
- "\u6ED1\u3089\u304B\u3055\u3092\u53CD\u8EE2"
- Reflexionsmaske umkehren
- "\u53CD\u5C04\u30DE\u30B9\u30AF\u3092\u53CD\u8EE2"
- Glanzmaske umkehren
- "\u93E1\u9762\u53CD\u5C04\u30DE\u30B9\u30AF\u3092\u53CD\u8EE2"
- Stochastisches Sampling
- "\u78BA\u7387\u7684\u30B5\u30F3\u30D7\u30EA\u30F3\u30B0"
- <size=13><b>Teilungsmasken-Sampling</b></size>
- "<size=13><b>\u5206\u5272\u30DE\u30B9\u30AF \u30B5\u30F3\u30D7\u30EA\u30F3\u30B0</b></size>"
- Kacheln/Offset
- Tiling/Offset
- UV
- UV
- Stochastisches Sampling
- "\u78BA\u7387\u7684\u30B5\u30F3\u30D7\u30EA\u30F3\u30B0"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- <size=13><b> 2. Spiegel</b></size>
- "<size=13><b> 2 \u756A\u76EE\u306E\u53CD\u5C04\u5149</b></size>"
- "St\xE4rke"
- "\u5F37\u3055"
- "Gl\xE4tte"
- "\u6ED1\u3089\u304B\u3055"
- Fallback-Cubemap
- "\u30D5\u30A9\u30FC\u30EB\u30D0\u30C3\u30AF \u30AD\u30E5\u30FC\u30D6\u30DE\u30C3\u30D7"
- "R\xFCckfall erzwingen"
- "\u5F37\u5236\u30D5\u30A9\u30FC\u30EB\u30D0\u30C3\u30AF"
- Fallback beleuchtet
- "\u70B9\u706F\u30D5\u30A9\u30FC\u30EB\u30D0\u30C3\u30AF"
- Fortschrittlich
- "\u9AD8\u5EA6\u306A\u8A2D\u5B9A"
- Ignoriere Schlagschatten
- "\u6295\u5F71\u3055\u308C\u305F\u5F71\u3092\u7121\u8996\u3059\u308B"
- Pixel-Normalmischung
- "\u30D4\u30AF\u30BB\u30EB\u30CE\u30FC\u30DE\u30EB\u3092\u6DF7\u5408\u3059\u308B"
- Fresnel-Reflexion
- "\u30D5\u30EC\u30CD\u30EB\u53CD\u5C04"
- <size=13><b>GSAA</b></size>
- <size=13><b>GSAA</b></size>
- GSAA-Varianz
- "GSAA \u5DEE\u7570"
- GSAA-Schwellenwert
- "GSAA \u3057\u304D\u3044\u5024"
- <size=13><b> TPS-Tiefe aktiviert</b></size>
- "<size=13><b>TPS \u6DF1\u5EA6\u6709\u52B9</b></size>"
- "St\xE4rke der Reflexionsmaske"
- "\u53CD\u5C04\u30DE\u30B9\u30AF\u306E\u5F37\u3055"
- "Glanzmaskenst\xE4rke"
- "\u53CD\u5C04\u5149\u30DE\u30B9\u30AF\u306E\u5F37\u3055"
- Globale Maske
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF"
- "Reflexionsst\xE4rke"
- "\u53CD\u5C04\u306E\u5F37\u3055"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- "Spiegelst\xE4rke"
- "\u93E1\u9762\u306E\u5F37\u3055"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- Klarlack
- "\u30AF\u30EA\u30A2\u30B3\u30FC\u30C8"
- Aktivieren
- "\u6709\u52B9"
- "ClearCoat-St\xE4rke"
- "\u30AF\u30EA\u30A2\u30B3\u30FC\u30C8\u306E\u5F37\u3055"
- "Gl\xE4tte"
- "\u6ED1\u3089\u304B\u3055"
- "Reflexionsst\xE4rke"
- "\u53CD\u5C04\u306E\u5F37\u3055"
- "Spiegelst\xE4rke"
- "\u93E1\u9762\u306E\u5F37\u3055"
- "Reflexionst\xF6nung"
- "\u53CD\u5C04\u306E\u8272\u5408\u3044"
- "Spiegelnde T\xF6nung"
- "\u53CD\u5C04\u5149\u306E\u8272\u8ABF\u6574"
- Karten ]
- "\u30DE\u30C3\u30D7 (\u5C55\u958B)"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- ClearCoat-Maske umkehren
- "\u30AF\u30EA\u30A2\u30B3\u30FC\u30C8\u30DE\u30B9\u30AF\u3092\u53CD\u8EE2"
- "Gl\xE4tte umkehren"
- "\u6ED1\u3089\u304B\u3055\u3092\u53CD\u8EE2"
- Reflexionsmaske umkehren
- "\u53CD\u5C04\u30DE\u30B9\u30AF\u3092\u53CD\u8EE2"
- Glanzmaske umkehren
- "\u93E1\u9762\u53CD\u5C04\u30DE\u30B9\u30AF\u3092\u53CD\u8EE2"
- Stochastisches Sampling
- "\u78BA\u7387\u7684\u30B5\u30F3\u30D7\u30EA\u30F3\u30B0"
- Fallback-Cubemap
- "\u30D5\u30A9\u30FC\u30EB\u30D0\u30C3\u30AF \u30AD\u30E5\u30FC\u30D6\u30DE\u30C3\u30D7"
- "R\xFCckfall erzwingen"
- "\u5F37\u5236\u30D5\u30A9\u30FC\u30EB\u30D0\u30C3\u30AF"
- Fallback beleuchtet
- "\u70B9\u706F\u30D5\u30A9\u30FC\u30EB\u30D0\u30C3\u30AF"
- Fortschrittlich
- "\u9AD8\u5EA6\u306A\u8A2D\u5B9A"
- Ignoriere Schlagschatten
- "\u6295\u5F71\u3055\u308C\u305F\u5F71\u3092\u7121\u8996\u3059\u308B"
- Pixel-Normalmischung
- "\u30D4\u30AF\u30BB\u30EB\u30CE\u30FC\u30DE\u30EB\u3092\u6DF7\u5408\u3059\u308B"
- Fresnel-Reflexion
- "\u30D5\u30EC\u30CD\u30EB\u53CD\u5C04"
- <size=13><b>GSAA</b></size>
- <size=13><b>GSAA</b></size>
- GSAA-Varianz
- "GSAA \u5DEE\u7570"
- GSAA-Schwellenwert
- "GSAA \u3057\u304D\u3044\u5024"
- <size=13><b> TPS-Tiefe aktiviert</b></size>
- "<size=13><b>TPS \u6DF1\u5EA6\u6709\u52B9</b></size>"
- "Maskenst\xE4rke"
- "\u30DE\u30B9\u30AF\u306E\u5F37\u3055"
- Globale Maske
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF"
- "Reflexionsst\xE4rke"
- "\u53CD\u5C04\u306E\u5F37\u3055"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- "Spiegelst\xE4rke"
- "\u93E1\u9762\u306E\u5F37\u3055"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- Umgebungsrand
- "\u74B0\u5883\u30EA\u30E0"
- Aktivieren
- "\u6709\u52B9"
- Maske
- "\u30DE\u30B9\u30AF"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Kanal
- "\u30C1\u30E3\u30F3\u30CD\u30EB"
- Verwischen
- "\u307C\u304B\u3057"
- Felgenbreite
- "\u30EA\u30E0\u306E\u5E45"
- "Felgensch\xE4rfe"
- "\u30EA\u30E0\u306E\u307C\u304B\u3057"
- Min. Helligkeitsschwelle
- "\u660E\u308B\u3055\u306E\u4E0B\u9650\u3057\u304D\u3044\u5024"
- "Intensit\xE4t"
- "\u660E\u308B\u3055"
- Stilisierte Spiegelung
- "\u5B9A\u578B\u5316\u3055\u308C\u305F\u93E1\u9762\u53CD\u5C04\u5149"
- Aktivieren
- "\u6709\u52B9"
- Spiegelnde Karte
- "\u53CD\u5C04\u5149 \u30DE\u30C3\u30D7"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Farbton
- "\u8272\u5408\u3044"
- Maske
- "\u30DE\u30B9\u30AF"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Kanal
- "\u30C1\u30E3\u30F3\u30CD\u30EB"
- Maskenebene
- "\u30DE\u30B9\u30AF\u30EC\u30D9\u30EB"
- Specular-Modus
- "\u93E1\u9762\u30E2\u30FC\u30C9"
- Farbmischmodus
- "\u30AB\u30E9\u30FC\u30D6\u30EC\u30F3\u30C9\u30E2\u30FC\u30C9"
- "St\xE4rke"
- "\u5F37\u3055"
- Verwenden Sie helle Farbe
- "\u5149\u6E90\u3092\u4F7F\u7528"
- Ignoriere Schlagschatten
- "\u6295\u5F71\u3055\u308C\u305F\u5F71\u3092\u7121\u8996\u3059\u308B"
- "Gr\xF6\xDFe"
- "\u30B5\u30A4\u30BA"
- Feder
- "\u30D5\u30A7\u30B6\u30FC"
- "St\xE4rke"
- "\u5F37\u3055"
- "Gr\xF6\xDFe"
- "\u30B5\u30A4\u30BA"
- Feder
- "\u30D5\u30A7\u30B6\u30FC"
- "St\xE4rke"
- "\u5F37\u3055"
- Hintergrundbeleuchtung
- "\u30D0\u30C3\u30AF\u30E9\u30A4\u30C8"
- Hintergrundbeleuchtung aktiviert
- "\u30D0\u30C3\u30AF\u30E9\u30A4\u30C8\u6709\u52B9"
- Farbe
- "\u8272"
- Textur
- "\u30C6\u30AF\u30B9\u30C1\u30E3"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Hauptfarbmischung
- "\u30E1\u30A4\u30F3\u30AB\u30E9\u30FC\u30D6\u30EC\u30F3\u30C9"
- "Normale St\xE4rke"
- "\u30CE\u30FC\u30DE\u30EB\u30DE\u30C3\u30D7(\u6CD5\u7DDA\u30DE\u30C3\u30D7)\u306E\u5F37\u3055"
- Grenze
- "\u5883\u754C"
- Verwischen
- "\u307C\u304B\u3057"
- Richtwirkung
- "\u6307\u5411\u6027"
- "Richtungsst\xE4rke anzeigen"
- "\u6307\u5411\u6027\u306E\u5F37\u3055"
- Erhalte Schatten
- "\u6295\u5F71\u3092\u9069\u7528\u3059\u308B"
- Backface-Maske
- "\u80CC\u9762\u30DE\u30B9\u30AF"
- Hintergrundbeleuchtung
- "\u30D0\u30C3\u30AF\u30E9\u30A4\u30C8"
- Umrisse
- "\u8F2A\u90ED\u7DDA (\u30A2\u30A6\u30C8\u30E9\u30A4\u30F3)"
- Konturen aktivieren
- "\u8F2A\u90ED\u7DDA\u3092\u6709\u52B9\u306B\u3059\u308B"
- Modus
- "\u30E2\u30FC\u30C9"
- Raum
- "\u30B9\u30DA\u30FC\u30B9"
- "Umrissgr\xF6\xDFe"
- "\u8F2A\u90ED\u7DDA\u30B5\u30A4\u30BA"
- "Umrissgr\xF6\xDFenmaske"
- "\u8F2A\u90ED\u7DDA \u30B5\u30A4\u30BA \u30DE\u30B9\u30AF"
- Farbe
- "\u8272"
- Umriss-Textur
- "\u8F2A\u90ED\u7DDA \u30C6\u30AF\u30B9\u30C1\u30E3"
- Umriss-Textur-Pfanne
- "\u8F2A\u90ED\u7DDA \u30C6\u30AF\u30B9\u30C1\u30E3 \u30D1\u30F3"
- UV
- UV
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Kanal
- "\u30C1\u30E3\u30F3\u30CD\u30EB"
- MainTex Mixin
- "MainTex \u30DF\u30C3\u30AF\u30B9"
- UTS2-Stilmix
- "UTS2 \u30B9\u30BF\u30A4\u30EB\u3067\u6DF7\u5408\u3059\u308B"
- Randhelle Mischung
- "\u30EA\u30E0\u30E9\u30A4\u30C8\u30D6\u30EC\u30F3\u30C9"
- Richtungsoffset
- "\u65B9\u5411\u30AA\u30D5\u30BB\u30C3\u30C8"
- Drop-Richtung
- "\u30C9\u30ED\u30C3\u30D7\u65B9\u5411"
- Umriss-Emission
- "\u8F2A\u90ED\u7DDA \u767A\u5149\u91CF"
- <size=13><b>Beleuchtung aktivieren</b></size>
- "<size=13><b>\u5149\u6E90\u3092\u6709\u52B9\u306B\u3059\u308B</b></size>"
- "Schattenst\xE4rke"
- "\u5F71\u306E\u5F37\u3055"
- "<size=13><b>Feste Gr\xF6\xDFe</b></size>"
- "<size=13><b>\u56FA\u5B9A\u30B5\u30A4\u30BA</b></size>"
- "Maximale Entfernung mit fester Gr\xF6\xDFe"
- "\u56FA\u5B9A\u30B5\u30A4\u30BA\u306E\u6700\u5927\u8DDD\u96E2"
- <size=13><b>Farbtonverschiebung</b></size>
- "<size=13><b>\u307C\u304B\u3057\u30B7\u30D5\u30C8</b></size>"
- Schicht
- "\u30B7\u30D5\u30C8"
- Schaltgeschwindigkeit
- "\u30B7\u30D5\u30C8\u30B9\u30D4\u30FC\u30C9"
- <size=13><b> Abstand Alpha</b></size>
- "<size=13><b>\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1</b></size>"
- Zu verwendende Position
- "\u4F7F\u7528\u3059\u308B\u4F4D\u7F6E"
- Mindestabstand Alpha
- "\u6700\u5C0F\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1"
- Maximale Entfernung Alpha
- "\u6700\u5927\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1"
- Mindestabstand
- "\u6700\u5C0F\u8DDD\u96E2"
- Maximale Entfernung
- "\u6700\u5927\u8DDD\u96E2"
- Fortschrittlich
- "\u9AD8\u5EA6\u306A\u8A2D\u5B9A"
- Scheitelpunkt-Farbnormalen
- "\u9802\u70B9\u30AB\u30E9\u30FC\u30CE\u30FC\u30DE\u30EB(\u6CD5\u7DDA)"
- Vertex-Farbmaske
- "\u9802\u70B9\u30AB\u30E9\u30FC \u30DE\u30B9\u30AF"
- "St\xE4rke der VC-Maske"
- "VC \u30DE\u30B9\u30AF\u306E\u5F37\u3055"
- Clip 0 Breite
- "\u30AF\u30EA\u30C3\u30D7 0 \u5E45"
- "Basis-Alpha \xFCberschreiben"
- "\u30D9\u30FC\u30B9\u30A2\u30EB\u30D5\u30A1\u3092\u7121\u8996\u3059\u308B"
- Nocken Z-Offset
- "\u30AB\u30E0 Z \u30AA\u30D5\u30BB\u30C3\u30C8"
- "Pfl\xFCcken"
- "Cull (\u63CF\u753B\u9762)"
- ZTest
- Z Test
- Fortschrittlich
- "\u9AD8\u5EA6\u306A\u8A2D\u5B9A"
- "Audiolink \u266B"
- "\u30AA\u30FC\u30C7\u30A3\u30AA\u30EA\u30F3\u30AF\u266B"
- "Gr\xF6\xDFenband"
- "\u30B5\u30A4\u30BA\u30D0\u30F3\u30C9"
- "Gr\xF6\xDFenmod"
- "\u30B5\u30A4\u30BA\u5909\u66F4"
- Emissionsband
- "\u767A\u5149\u30D0\u30F3\u30C9"
- Emissionsmod
- "\u767A\u5149\u30E2\u30C3\u30C9"
- Audiolink
- AudioLink
- Spezialeffekte
- "\u7279\u6B8AFX"
- UV-Kacheln verwerfen
- "UV\u306E\u7834\u68C4"
- Aktivieren Sie die UDIM-Verwerfungsoptionen
- "UDIM \u7834\u68C4\u30AA\u30D7\u30B7\u30E7\u30F3\u3092\u6709\u52B9\u306B\u3059\u308B"
- UV Tile Discard erfordert eine spezielle Modellkonfiguration. Platzieren Sie
Objekt-UVs auf verschiedenen UV-Kacheln.
- "UV \u30BF\u30A4\u30EB\u306E\u7834\u68C4\u306B\u306F\u3001\u7279\u5225\u306A\u30E2\u30C7\u30EB\u306E\u30BB\u30C3\u30C8\u30A2\u30C3\u30D7\u304C\u5FC5\u8981\u3067\u3059\u3002\u30AA\u30D6\u30B8\u30A7\u30AF\u30C8
UV \u3092\u7570\u306A\u308B UV \u30BF\u30A4\u30EB\u306B\u914D\u7F6E\u3057\u307E\u3059\u3002"
- UV verwerfen
- "\u7834\u68C4\u3059\u308BUV"
- Verwerfungsmodus
- "\u7834\u68C4\u30E2\u30FC\u30C9"
- v = 3
- v = 3
- v = 2
- v = 2
- v = 1
- v = 1
- v = 0
- v = 0
- UV-Kacheln verwerfen
- "UV \u30BF\u30A4\u30EB\u306E\u7834\u68C4"
- "Tiefe W\xF6lbung"
- "\u6DF1\u5EA6\u30D0\u30EB\u30B8"
- Ausbuchtung
- "\u30D0\u30EB\u30B8"
- Depth FX schreibt nicht in die Tiefe
- " was bestimmte transparente Effekte wie benutzerdefinierten Nebel und Raymarching
beeintr\xE4chtigen kann"
- Ausbuchtungsmaske
- "\u30D0\u30EB\u30B8\u30DE\u30B9\u30AF"
- UV
- UV
- Kanal
- "\u30C1\u30E3\u30F3\u30CD\u30EB"
- "Ber\xFChren Sie Distanz"
- "\u63A5\u89E6\u8DDD\u96E2"
- "W\xF6lbungsh\xF6he"
- "\u30D0\u30EB\u30B8\u306E\u9AD8\u3055"
- "Tiefe W\xF6lbung"
- "\u6DF1\u5EA6\u30D0\u30EB\u30B8"
- "Sich aufl\xF6sen"
- "\u30C7\u30A3\u30BE\u30EB\u30D6"
- "Aufl\xF6sen aktivieren"
- "\u30C7\u30A3\u30BE\u30EB\u30D6\u3092\u6709\u52B9\u306B\u3059\u308B"
- "Typ aufl\xF6sen"
- "\u30C7\u30A3\u30BE\u30EB\u30D6\u30BF\u30A4\u30D7"
- Kantenbreite
- "\u30A8\u30C3\u30B8\u5E45"
- "Kantenh\xE4rte"
- "\u30A8\u30C3\u30B8\u306E\u9BAE\u660E\u3055"
- Kantenfarbe
- "\u30A8\u30C3\u30B8\u306E\u8272"
- Kantenverlauf
- "\u30A8\u30C3\u30B8\u30B0\u30E9\u30C7\u30FC\u30B7\u30E7\u30F3"
- Kantenemission
- "\u30A8\u30C3\u30B8\u306E\u767A\u5149"
- "Gel\xF6ste Farbe"
- "\u30C7\u30A3\u30BE\u30EB\u30D6\u306E\u8272"
- "Aufgel\xF6ste Textur"
- "\u30C7\u30A3\u30BE\u30EB\u30D6\u30C6\u30AF\u30B9\u30C1\u30E3\u30FC"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- "Gel\xF6ste Emissionsst\xE4rke"
- "\u30C7\u30A3\u30BE\u30EB\u30D6\u306E\u767A\u5149\u306E\u5F37\u3055"
- "Farbverlauf aufl\xF6sen"
- "\u30B0\u30E9\u30C7\u30FC\u30B7\u30E7\u30F3\u3092\u30C7\u30A3\u30BE\u30EB\u30D6"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Umkehren
- "\u53CD\u8EE2"
- "Rauschen aufl\xF6sen"
- "\u30C7\u30A3\u30BE\u30EB\u30D6\u30CE\u30A4\u30BA"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Umkehren
- "\u53CD\u8EE2"
- "Detailrauschen gl\xE4tten"
- "\u30C7\u30A3\u30C6\u30FC\u30EB \u30CE\u30A4\u30BA \u30B9\u30E0\u30FC\u30B8\u30F3\u30B0"
- "Detailst\xE4rke aufl\xF6sen"
- "\u30C7\u30A3\u30BE\u30EB\u30D6 \u30C7\u30A3\u30C6\u30A3\u30FC\u30EB\u5F37\u5EA6"
- "Alpha aufl\xF6sen"
- "\u30C7\u30A3\u30BE\u30EB\u30D6\u30A2\u30EB\u30D5\u30A1"
- "Maske aufl\xF6sen"
- "\u30C7\u30A3\u30BE\u30EB\u30D6\u30DE\u30B9\u30AF"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Globale Maske
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- VertexColor.g-Maske
- "\u9802\u70B9\u30AB\u30E9\u30FC.g \u30DE\u30B9\u30AF"
- Umkehren
- "\u53CD\u8EE2"
- "Kontinuierliche Aufl\xF6sungsgeschwindigkeit"
- "\u9023\u7D9A\u30C7\u30A3\u30BE\u30EB\u30D6\u901F\u5EA6"
- <size=13><b>Audiolink</b></size>
- <size=13><b>AudioLink</b></size>
- "Alpha-Band aufl\xF6sen"
- "\u30A2\u30EB\u30D5\u30A1\u30D0\u30F3\u30C9\u3092\u30C7\u30A3\u30BE\u30EB\u30D6"
- "Alpha-Mod aufl\xF6sen"
- "\u30A2\u30EB\u30D5\u30A1\u30E2\u30C3\u30C9\u3092\u89E3\u4F53"
- "Detailband aufl\xF6sen"
- "\u30C7\u30A3\u30BE\u30EB\u30D6 \u30C7\u30A3\u30C6\u30FC\u30EB \u30D0\u30F3\u30C9"
- "Details aufl\xF6sen Mod"
- Dissolve Detail Mod
- "Sph\xE4risch"
- "\u7403\u72B6"
- Mittelpunkt
- "\u4E2D\u5FC3\u70B9"
- Radius
- "\u534A\u5F84"
- Umkehren
- "\u53CD\u8EE2"
- "Klammer aufl\xF6sen"
- "\u30AF\u30E9\u30F3\u30D7\u30C7\u30A3\u30BE\u30EB\u30D6"
- "Sph\xE4risch"
- "\u7403\u72B6"
- Punkt zu Punkt
- "\u30DD\u30A4\u30F3\u30C8\u304B\u3089\u30DD\u30A4\u30F3\u30C8\u3078"
- Welt/Lokal
- "\u30EF\u30FC\u30EB\u30C9/\u30ED\u30FC\u30AB\u30EB"
- "Kantenl\xE4nge"
- "\u8FBA\u306E\u9577\u3055"
- Startpunkt
- "\u958B\u59CB\u5730\u70B9"
- Endpunkt
- "\u7D42\u70B9"
- "Klammer aufl\xF6sen"
- "\u30AF\u30E9\u30F3\u30D7\u30C7\u30A3\u30BE\u30EB\u30D6"
- Punkt zu Punkt
- "\u30DD\u30A4\u30F3\u30C8\u304B\u3089\u30DD\u30A4\u30F3\u30C8\u3078"
- CenterOut
- "\u30BB\u30F3\u30BF\u30FC\u30A2\u30A6\u30C8"
- CenterOut-Modus
- "\u30BB\u30F3\u30BF\u30FC\u30A2\u30A6\u30C8 \u30E2\u30FC\u30C9"
- Benutzerdefinierte Richtung
- "\u30AB\u30B9\u30BF\u30E0\u65B9\u5411"
- Umkehren
- "\u53CD\u8EE2"
- Verwenden Sie Pixelnormalen
- "\u30D4\u30AF\u30BB\u30EB\u30CE\u30FC\u30DE\u30EB(\u6CD5\u7DDA)\u3092\u4F7F\u7528"
- Leistung
- "\u529B"
- CenterOut
- "\u30BB\u30F3\u30BF\u30FC\u30A2\u30A6\u30C8"
- Farbtonverschiebung
- "\u307C\u304B\u3057\u30B7\u30D5\u30C8"
- "Aufgel\xF6st aktiviert"
- "\u30C7\u30A3\u30BE\u30EB\u30D6\u306E\u6709\u52B9\u5316"
- "Aufgel\xF6ste Geschwindigkeit"
- "\u30C7\u30A3\u30BE\u30EB\u30D6\u901F\u5EA6"
- "Aufgel\xF6ste Schicht"
- "\u30C7\u30A3\u30BE\u30EB\u30D6\u30B7\u30D5\u30C8"
- Kante aktiviert
- "\u30A8\u30C3\u30B8\u306E\u6709\u52B9\u5316"
- Kantengeschwindigkeit
- "\u30A8\u30C3\u30B8\u30B9\u30D4\u30FC\u30C9"
- Kantenverschiebung
- "\u30A8\u30C3\u30B8\u30B7\u30D5\u30C8"
- Farbtonverschiebung
- "\u307C\u304B\u3057\u30B7\u30D5\u30C8"
- "UV-Fliese aufl\xF6sen"
- "UV \u30BF\u30A4\u30EB \u30C7\u30A3\u30BE\u30EB\u30D6"
- "Erm\xF6glicht"
- "\u6709\u52B9"
- UV Kachel UV
- "UV\u30BF\u30A4\u30EB"
- Wirf Kacheln bei max
- "\u6700\u5927\u3067\u30BF\u30A4\u30EB\u3092\u7834\u68C4"
- Zeile 3 Alpha
- "3\u884C\u76EE \u30A2\u30EB\u30D5\u30A1"
- Zeile 3 Spalte 0
- "3\u884C\u76EE \u5217 0"
- Zeile 3 Spalte 1
- "3\u884C\u76EE \u5217 1"
- Zeile 3 Spalte 2
- "3\u884C\u76EE \u5217 2"
- Zeile 3 Spalte 3
- "3\u884C\u76EE \u5217 3"
- Reihe 3
- "3\u884C\u76EE"
- Zeile 2 Alpha
- "2\u884C\u76EE \u30A2\u30EB\u30D5\u30A1"
- Zeile 2 Spalte 0
- "2\u884C\u76EE \u5217 0"
- Zeile 2 Spalte 1
- "2\u884C\u76EE \u5217 1"
- Zeile 2 Spalte 2
- "2\u884C\u76EE \u5217 2"
- Zeile 2 Spalte 3
- "2\u884C\u76EE \u5217 3"
- Reihe 2
- "2\u884C\u76EE"
- Zeile 1 Alpha
- "1\u884C\u76EE \u30A2\u30EB\u30D5\u30A1"
- Zeile 1 Spalte 0
- "1\u884C\u76EE \u5217 0"
- Zeile 1 Spalte 1
- "1\u884C\u76EE \u5217 1"
- Zeile 1 Spalte 2
- "1\u884C\u76EE \u5217 2"
- Zeile 1 Spalte 3
- "1\u884C\u76EE \u5217 3"
- Reihe 1
- "1\u884C\u76EE"
- Zeile 0 Alpha
- "0\u884C\u76EE \u30A2\u30EB\u30D5\u30A1"
- Zeile 0 Spalte 0
- "0\u884C\u76EE \u5217 0"
- Zeile 0 Spalte 1
- "0\u884C\u76EE \u5217 1"
- Zeile 0 Spalte 2
- "0\u884C\u76EE \u5217 2"
- Zeile 0 Spalte 3
- "0\u884C\u76EE \u5217 3"
- Reihe 0
- "0\u884C\u76EE"
- "UV-Fliese aufl\xF6sen"
- "UV \u30BF\u30A4\u30EB \u30C7\u30A3\u30BE\u30EB\u30D6"
- Gesperrte Anim-Schieberegler
- "\u30ED\u30C3\u30AF\u3055\u308C\u305F\u30A2\u30CB\u30E1\u30FC\u30B7\u30E7\u30F3
\u30B9\u30E9\u30A4\u30C0\u30FC"
- "Alpha 0 aufl\xF6sen"
- "\u30C7\u30A3\u30BE\u30EB\u30D6\u30A2\u30EB\u30D5\u30A10"
- "L\xF6sen Sie Alpha 1 auf"
- "\u30C7\u30A3\u30BE\u30EB\u30D6\u30A2\u30EB\u30D5\u30A11"
- "L\xF6sen Sie Alpha 2 auf"
- "\u30C7\u30A3\u30BE\u30EB\u30D6\u30A2\u30EB\u30D5\u30A12"
- "L\xF6sen Sie Alpha 3 auf"
- "\u30C7\u30A3\u30BE\u30EB\u30D6\u30A2\u30EB\u30D5\u30A13"
- "L\xF6sen Sie Alpha 4 auf"
- "\u30C7\u30A3\u30BE\u30EB\u30D6\u30A2\u30EB\u30D5\u30A14"
- "L\xF6sen Sie Alpha 5 auf"
- "\u30C7\u30A3\u30BE\u30EB\u30D6\u30A2\u30EB\u30D5\u30A15"
- "L\xF6sen Sie Alpha 6 auf"
- "\u30C7\u30A3\u30BE\u30EB\u30D6\u30A2\u30EB\u30D5\u30A16"
- "L\xF6sen Sie Alpha 7 auf"
- "\u30C7\u30A3\u30BE\u30EB\u30D6\u30A2\u30EB\u30D5\u30A17"
- "Alpha 8 aufl\xF6sen"
- "\u30C7\u30A3\u30BE\u30EB\u30D6\u30A2\u30EB\u30D5\u30A18"
- "L\xF6sen Sie Alpha 9 auf"
- "\u30C7\u30A3\u30BE\u30EB\u30D6\u30A2\u30EB\u30D5\u30A19"
- Gesperrte Schieberegler
- "\u30ED\u30C3\u30AF\u30A4\u30F3\u30B9\u30E9\u30A4\u30C0\u30FC"
- "Sich aufl\xF6sen"
- "\u30C7\u30A3\u30BE\u30EB\u30D6\u3059\u308B"
- Daumenkino
- "\u30D5\u30EA\u30C3\u30D7\u30D6\u30C3\u30AF"
- Daumenkino aktivieren
- "\u30D5\u30EA\u30C3\u30D7\u30D6\u30C3\u30AF\u3092\u6709\u52B9\u306B\u3059\u308B"
- Flipbook steuert Alpha
- "\u30D5\u30EA\u30C3\u30D7\u30D6\u30C3\u30AF \u30B3\u30F3\u30C8\u30ED\u30FC\u30EB
\u30A2\u30EB\u30D5\u30A1"
- "Intensit\xE4t steuert Alpha"
- "\u660E\u308B\u3055\u30B3\u30F3\u30C8\u30ED\u30FC\u30EB \u30A2\u30EB\u30D5\u30A1"
- Farbe ersetzt Daumenkino
- "\u8272\u3092\u30D5\u30EA\u30C3\u30D7\u30D6\u30C3\u30AF\u3068\u7F6E\u304D\u63DB\u3048\u308B"
- Textur-Array
- "\u30C6\u30AF\u30B9\u30C1\u30E3\u30A2\u30EC\u30FC"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Maske
- "\u30DE\u30B9\u30AF"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Kanal
- "\u30C1\u30E3\u30F3\u30CD\u30EB"
- Globale Maske
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- Farbe & Alpha
- "\u8272\u3068\u30A2\u30EB\u30D5\u30A1"
- FPS
- FPS
- ' Rahmen'
- "+\u30D5\u30EC\u30FC\u30E0"
- "Ma\xDFstab | Versatz"
- "\u30B9\u30B1\u30FC\u30EB |\u30AA\u30D5\u30BB\u30C3\u30C8"
- Seitenversatz
- "\u30B5\u30A4\u30C9\u30AA\u30D5\u30BB\u30C3\u30C8"
- Gefliest
- "\u30BF\u30A4\u30EB\u8868\u793A"
- "Emissionsst\xE4rke"
- "\u767A\u5149\u306E\u5F37\u3055"
- Drehung
- "\u56DE\u8EE2"
- Drehgeschwindigkeit
- "\u56DE\u8EE2\u901F\u5EA6"
- Ersetzen
- "\u7F6E\u63DB"
- Multiplizieren
- "\u4E57\u7B97"
- Addieren
- "\u8FFD\u52A0"
- <size=13><b>Manuelle Rahmensteuerung</b></size>
- "<size=13><b>\u624B\u52D5\u30D5\u30EC\u30FC\u30E0 \u30B3\u30F3\u30C8\u30ED\u30FC\u30EB</b></size>"
- Aktueller Rahmen
- "\u73FE\u5728\u306E\u30D5\u30EC\u30FC\u30E0"
- <size=13><b> Start- und Endframes</b></size>
- "<size=13><b>\u958B\u59CB\u30D5\u30EC\u30FC\u30E0\u3068\u7D42\u4E86\u30D5\u30EC\u30FC\u30E0</b></size>"
- Rahmen starten
- "\u958B\u59CB\u30D5\u30EC\u30FC\u30E0"
- Rahmen beenden
- "\u7D42\u4E86\u30D5\u30EC\u30FC\u30E0"
- "<size=13><b>\xDCberblenden</b></size>"
- "<size=13><b>\u30AF\u30ED\u30B9\u30D5\u30A7\u30FC\u30C9</b></size>"
- Fade-Bereich
- "\u30D5\u30A7\u30FC\u30C9\u7BC4\u56F2"
- <size=13><b>Farbtonverschiebung</b></size>
- "<size=13><b>\u307C\u304B\u3057\u30B7\u30D5\u30C8</b></size>"
- Schaltgeschwindigkeit
- "\u30B7\u30D5\u30C8\u30B9\u30D4\u30FC\u30C9"
- Farbtonverschiebung
- "\u307C\u304B\u3057\u30B7\u30D5\u30C8"
- "Audiolink \u266B"
- "\u30AA\u30FC\u30C7\u30A3\u30AA\u30EA\u30F3\u30AF\u266B"
- Skalenband
- "\u30B9\u30B1\u30FC\u30EB\u30D0\u30F3\u30C9"
- Skalen-Mod
- "\u30B9\u30B1\u30FC\u30EB\u30E2\u30C3\u30C9"
- Alphaband
- "\u30A2\u30EB\u30D5\u30A1\u30D0\u30F3\u30C9"
- Alpha-Mod
- "\u30A2\u30EB\u30D5\u30A1\u30E2\u30C3\u30C9"
- Emissionsband
- "\u767A\u5149\u30D0\u30F3\u30C9"
- Emissionsmod
- "\u767A\u5149\u30E2\u30C3\u30C9"
- Rahmenband
- "\u30D5\u30EC\u30FC\u30E0\u30D0\u30F3\u30C9"
- Frame-Steuerung
- "\u30D5\u30EC\u30FC\u30E0\u5236\u5FA1"
- "Chronotensit\xE4t"
- "\u30AF\u30ED\u30CE\u30C6\u30F3\u30B7\u30C6\u30A3"
- Chrono-Band
- "\u30AF\u30ED\u30CE\u30D0\u30F3\u30C9"
- Chrono-Typ
- "\u30AF\u30ED\u30CE\u30BF\u30A4\u30D7"
- Chrono-Geschwindigkeit
- "\u30AF\u30ED\u30CE\u30B9\u30D4\u30FC\u30C9"
- Audiolink
- AudioLink
- Daumenkino
- "\u30D5\u30EA\u30C3\u30D7\u30D6\u30C3\u30AF"
- Emission 0
- "\u767A\u5149 0"
- Emission aktivieren
- "\u767A\u5149\u3092\u6709\u52B9\u306B\u3059\u308B"
- Grundfarbe ersetzen
- "\u30D9\u30FC\u30B9\u30AB\u30E9\u30FC\u3092\u7F6E\u63DB"
- Emissionsfarbe
- "\u767A\u5149\u306E\u8272"
- Emissionskarte
- "\u767A\u5149\u30DE\u30C3\u30D7"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Grundfarbe als Karte
- "\u30DE\u30C3\u30D7\u3068\u3057\u3066\u306E\u57FA\u672C\u8272"
- Emissionsmaske
- "\u767A\u5149\u30DE\u30B9\u30AF"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Kanal
- "\u30C1\u30E3\u30F3\u30CD\u30EB"
- Umkehren
- "\u53CD\u8EE2"
- Globale Maske
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- "Emissionsst\xE4rke"
- "\u767A\u5149\u306E\u5F37\u3055"
- <size=13><b>Farbtonverschiebung</b></size>
- "<size=13><b>\u307C\u304B\u3057\u30B7\u30D5\u30C8</b></size>"
- Farbtonverschiebung
- "\u307C\u304B\u3057\u30B7\u30D5\u30C8"
- Farbtonverschiebungsgeschwindigkeit
- "\u307C\u304B\u3057\u30B7\u30D5\u30C8\u901F\u5EA6"
- "<size=13><b>Mitte nach au\xDFen</b></size>"
- "<size=13><b>\u30BB\u30F3\u30BF\u30FC\u30A2\u30A6\u30C8</b></size>"
- "Flie\xDFgeschwindigkeit"
- "\u6D41\u901F"
- <size=13><b>Lichtbasiert</b></size>
- "<size=13><b>\u30E9\u30A4\u30C8\u30D9\u30FC\u30B9</b></size>"
- Beleuchtungstyp
- "\u5149\u6E90\u306E\u7A2E\u985E"
- Min. Emissionsmultiplikator
- "\u6700\u5C0F\u767A\u5149\u4E57\u6570"
- Maximaler Emissionsmultiplikator
- "\u6700\u5927\u767A\u5149\u4E57\u6570"
- Min. Beleuchtung
- "\u6700\u5C0F\u5149\u6E90\u91CF"
- Maximale Beleuchtung
- "\u6700\u5927\u5149\u6E90\u91CF"
- <size=13><b> Blinkt</b></size>
- "<size=13><b>\u70B9\u6EC5</b></size>"
- Emittierendes Blinzeln Min
- "\u767A\u5149\u70B9\u6EC5\u6700\u5C0F"
- Ausstrahlendes Blinzeln max
- "\u767A\u5149\u70B9\u6EC5\u6700\u5927"
- Ausstrahlende Blinzelgeschwindigkeit
- "\u767A\u5149\u70B9\u6EC5\u901F\u5EA6"
- Versatz
- Offset
- <size=13><b>Scrollen</b></size>
- "<size=13><b>\u30B9\u30AF\u30ED\u30FC\u30EB</b></size>"
- Kurve verwenden
- "\u66F2\u7DDA\u3092\u4F7F\u7528"
- Kurve
- "\u66F2\u7DDA"
- VColor als Position
- "\u4F4D\u7F6E\u3068\u3057\u3066\u306E VColor"
- Richtung
- "\u65B9\u5411"
- Breite
- "\u5E45"
- Geschwindigkeit
- "\u901F\u5EA6"
- Intervall
- "\u9593\u9694"
- Versatz
- Offset
- <size=13><b>Audiolink</b></size>
- <size=13><b>AudioLink</b></size>
- Emissionsmultiplikatorband
- "\u767A\u5149\u500D\u7387\u5E2F"
- Emissionsmultiplikator
- "\u767A\u5149\u4E57\u6570"
- "Emissionsst\xE4rke Band hinzuf\xFCgen"
- "\u767A\u5149\u5F37\u5EA6\u8FFD\u52A0\u30D0\u30F3\u30C9"
- "Emissionsst\xE4rke Add"
- "\u767A\u5149\u5F37\u5EA6\u8FFD\u52A0"
- Center-Out-Band
- "\u30BB\u30F3\u30BF\u30FC\u30A2\u30A6\u30C8\u30D0\u30F3\u30C9"
- Zentrieren Sie heraus
- "\u30BB\u30F3\u30BF\u30FC\u30A2\u30A6\u30C8"
- "Intensit\xE4tsschwelle"
- "\u5F37\u5EA6\u95BE\u5024"
- Dauer
- "\u9593\u9694"
- Emission 1
- "\u767A\u5149 1"
- Emission 2 aktivieren
- "\u767A\u5149 2 \u3092\u6709\u52B9\u306B\u3059\u308B"
- Grundfarbe ersetzen
- "\u30D9\u30FC\u30B9\u30AB\u30E9\u30FC\u3092\u7F6E\u63DB"
- Emissionsfarbe
- "\u767A\u5149\u306E\u8272"
- Emissionskarte
- "\u767A\u5149\u30DE\u30C3\u30D7"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Grundfarbe als Karte
- "\u30DE\u30C3\u30D7\u3068\u3057\u3066\u306E\u57FA\u672C\u8272"
- Emissionsmaske
- "\u767A\u5149\u30DE\u30B9\u30AF"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Kanal
- "\u30C1\u30E3\u30F3\u30CD\u30EB"
- Umkehren
- "\u53CD\u8EE2"
- Globale Maske
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- "Emissionsst\xE4rke"
- "\u767A\u5149\u306E\u5F37\u3055"
- <size=13><b>Farbtonverschiebung</b></size>
- "<size=13><b>\u307C\u304B\u3057\u30B7\u30D5\u30C8</b></size>"
- Farbtonverschiebung
- "\u307C\u304B\u3057\u30B7\u30D5\u30C8"
- Farbtonverschiebungsgeschwindigkeit
- "\u307C\u304B\u3057\u30B7\u30D5\u30C8\u901F\u5EA6"
- "<size=13><b>Mitte nach au\xDFen</b></size>"
- "<size=13><b>\u30BB\u30F3\u30BF\u30FC\u30A2\u30A6\u30C8</b></size>"
- "Flie\xDFgeschwindigkeit"
- "\u6D41\u901F"
- <size=13><b>Lichtbasiert</b></size>
- "<size=13><b>\u30E9\u30A4\u30C8\u30D9\u30FC\u30B9</b></size>"
- Beleuchtungstyp
- "\u5149\u6E90\u306E\u7A2E\u985E"
- Min. Emissionsmultiplikator
- "\u6700\u5C0F\u767A\u5149\u4E57\u6570"
- Maximaler Emissionsmultiplikator
- "\u6700\u5927\u767A\u5149\u4E57\u6570"
- Min. Beleuchtung
- "\u6700\u5C0F\u5149\u6E90\u91CF"
- Maximale Beleuchtung
- "\u6700\u5927\u5149\u6E90\u91CF"
- <size=13><b> Blinkt</b></size>
- "<size=13><b>\u70B9\u6EC5</b></size>"
- Emittierendes Blinzeln Min
- "\u767A\u5149\u70B9\u6EC5\u6700\u5C0F"
- Ausstrahlendes Blinzeln max
- "\u767A\u5149\u70B9\u6EC5\u6700\u5927"
- Ausstrahlende Blinzelgeschwindigkeit
- "\u767A\u5149\u70B9\u6EC5\u901F\u5EA6"
- Versatz
- Offset
- <size=13><b>Scrollen</b></size>
- "<size=13><b>\u30B9\u30AF\u30ED\u30FC\u30EB</b></size>"
- Kurve verwenden
- "\u66F2\u7DDA\u3092\u4F7F\u7528"
- Kurve
- "\u66F2\u7DDA"
- VColor als Position
- "\u4F4D\u7F6E\u3068\u3057\u3066\u306E VColor"
- Richtung
- "\u65B9\u5411"
- Breite
- "\u5E45"
- Geschwindigkeit
- "\u901F\u5EA6"
- Intervall
- "\u9593\u9694"
- Versatz
- Offset
- <size=13><b>Audiolink</b></size>
- <size=13><b>AudioLink</b></size>
- Emissionsmultiplikatorband
- "\u767A\u5149\u500D\u7387\u5E2F"
- Emissionsmultiplikator
- "\u767A\u5149\u4E57\u6570"
- "Emissionsst\xE4rke Band hinzuf\xFCgen"
- "\u767A\u5149\u306E\u5F37\u5EA6\u8FFD\u52A0\u30D0\u30F3\u30C9"
- "Emissionsst\xE4rke Add"
- "\u767A\u5149\u5F37\u5EA6\u8FFD\u52A0"
- Center-Out-Band
- "\u30BB\u30F3\u30BF\u30FC\u30A2\u30A6\u30C8\u30D0\u30F3\u30C9"
- Zentrieren Sie heraus
- "\u30BB\u30F3\u30BF\u30FC\u30A2\u30A6\u30C8"
- "Intensit\xE4tsschwelle"
- "\u5F37\u5EA6\u95BE\u5024"
- Dauer
- "\u9593\u9694"
- Emission 2
- "\u767A\u5149 2"
- Emission 2 aktivieren
- "\u767A\u5149 2 \u3092\u6709\u52B9\u306B\u3059\u308B"
- Grundfarbe ersetzen
- "\u30D9\u30FC\u30B9\u30AB\u30E9\u30FC\u3092\u7F6E\u63DB"
- Emissionsfarbe
- "\u767A\u5149\u306E\u8272"
- Emissionskarte
- "\u767A\u5149\u30DE\u30C3\u30D7"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Grundfarbe als Karte
- "\u30DE\u30C3\u30D7\u3068\u3057\u3066\u306E\u57FA\u672C\u8272"
- Emissionsmaske
- "\u767A\u5149\u30DE\u30B9\u30AF"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Kanal
- "\u30C1\u30E3\u30F3\u30CD\u30EB"
- Umkehren
- "\u53CD\u8EE2"
- Globale Maske
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- "Emissionsst\xE4rke"
- "\u767A\u5149\u306E\u5F37\u3055"
- <size=13><b>Farbtonverschiebung</b></size>
- "<size=13><b>\u307C\u304B\u3057\u30B7\u30D5\u30C8</b></size>"
- Farbtonverschiebung
- "\u307C\u304B\u3057\u30B7\u30D5\u30C8"
- Farbtonverschiebungsgeschwindigkeit
- "\u307C\u304B\u3057\u30B7\u30D5\u30C8\u901F\u5EA6"
- "<size=13><b>Mitte nach au\xDFen</b></size>"
- "<size=13><b>\u30BB\u30F3\u30BF\u30FC\u30A2\u30A6\u30C8</b></size>"
- "Flie\xDFgeschwindigkeit"
- "\u6D41\u901F"
- <size=13><b>Lichtbasiert</b></size>
- "<size=13><b>\u30E9\u30A4\u30C8\u30D9\u30FC\u30B9</b></size>"
- Beleuchtungstyp
- "\u5149\u6E90\u306E\u7A2E\u985E"
- Min. Emissionsmultiplikator
- "\u6700\u5C0F\u767A\u5149\u4E57\u6570"
- Maximaler Emissionsmultiplikator
- "\u6700\u5927\u767A\u5149\u4E57\u6570"
- Min. Beleuchtung
- "\u6700\u5C0F\u5149\u6E90\u91CF"
- Maximale Beleuchtung
- "\u6700\u5927\u5149\u6E90\u91CF"
- <size=13><b> Blinkt</b></size>
- "<size=13><b>\u70B9\u6EC5</b></size>"
- Emittierendes Blinzeln Min
- "\u767A\u5149\u70B9\u6EC5\u6700\u5C0F"
- Ausstrahlendes Blinzeln max
- "\u767A\u5149\u70B9\u6EC5\u6700\u5927"
- Ausstrahlende Blinzelgeschwindigkeit
- "\u767A\u5149\u70B9\u6EC5\u901F\u5EA6"
- Versatz
- Offset
- <size=13><b>Scrollen</b></size>
- "<size=13><b>\u30B9\u30AF\u30ED\u30FC\u30EB</b></size>"
- Kurve verwenden
- "\u66F2\u7DDA\u3092\u4F7F\u7528"
- Kurve
- "\u66F2\u7DDA"
- VColor als Position
- "\u4F4D\u7F6E\u3068\u3057\u3066\u306E VColor"
- Richtung
- "\u65B9\u5411"
- Breite
- "\u5E45"
- Geschwindigkeit
- "\u901F\u5EA6"
- Intervall
- "\u9593\u9694"
- Versatz
- Offset
- <size=13><b>Audiolink</b></size>
- <size=13><b>AudioLink</b></size>
- Emissionsmultiplikatorband
- "\u767A\u5149\u500D\u7387\u5E2F"
- Emissionsmultiplikator
- "\u767A\u5149\u4E57\u6570"
- "Emissionsst\xE4rke Band hinzuf\xFCgen"
- "\u767A\u5149\u5F37\u5EA6\u8FFD\u52A0\u30D0\u30F3\u30C9"
- "Emissionsst\xE4rke Add"
- "\u660E\u308B\u3055\u306E\u5F37\u5EA6\u3092\u8FFD\u52A0"
- Center-Out-Band
- "\u30BB\u30F3\u30BF\u30FC\u30A2\u30A6\u30C8\u30D0\u30F3\u30C9"
- Zentrieren Sie heraus
- "\u30BB\u30F3\u30BF\u30FC\u30A2\u30A6\u30C8"
- "Intensit\xE4tsschwelle"
- "\u5F37\u5EA6\u95BE\u5024"
- Dauer
- "\u9593\u9694"
- Emission 3
- "\u767A\u5149 3"
- Emission aktivieren 3
- "\u767A\u5149 3 \u3092\u6709\u52B9\u306B\u3059\u308B"
- Grundfarbe ersetzen
- "\u30D9\u30FC\u30B9\u30AB\u30E9\u30FC\u3092\u7F6E\u63DB"
- Emissionsfarbe
- "\u767A\u5149\u306E\u8272"
- Emissionskarte
- "\u6392\u51FA\u30DE\u30C3\u30D7"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Grundfarbe als Karte
- "\u30DE\u30C3\u30D7\u3068\u3057\u3066\u306E\u57FA\u672C\u8272"
- Emissionsmaske
- "\u767A\u5149\u30DE\u30B9\u30AF"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Kanal
- "\u30C1\u30E3\u30F3\u30CD\u30EB"
- Umkehren
- "\u53CD\u8EE2"
- Globale Maske
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- "Emissionsst\xE4rke"
- "\u767A\u5149\u306E\u5F37\u3055"
- <size=13><b>Farbtonverschiebung</b></size>
- "<size=13><b>\u307C\u304B\u3057\u30B7\u30D5\u30C8</b></size>"
- Farbtonverschiebung
- "\u307C\u304B\u3057\u30B7\u30D5\u30C8"
- Farbtonverschiebungsgeschwindigkeit
- "\u307C\u304B\u3057\u30B7\u30D5\u30C8\u901F\u5EA6"
- "<size=13><b>Mitte nach au\xDFen</b></size>"
- "<size=13><b>\u30BB\u30F3\u30BF\u30FC\u30A2\u30A6\u30C8</b></size>"
- "Flie\xDFgeschwindigkeit"
- "\u6D41\u901F"
- <size=13><b>Lichtbasiert</b></size>
- "<size=13><b>\u30E9\u30A4\u30C8\u30D9\u30FC\u30B9</b></size>"
- Beleuchtungstyp
- "\u5149\u6E90\u306E\u7A2E\u985E"
- Min. Emissionsmultiplikator
- "\u6700\u5C0F\u6392\u51FA\u4E57\u6570"
- Maximaler Emissionsmultiplikator
- "\u6700\u5927\u6392\u51FA\u4E57\u6570"
- Min. Beleuchtung
- "\u6700\u5C0F\u5149\u6E90\u91CF"
- Maximale Beleuchtung
- "\u6700\u5927\u5149\u6E90\u91CF"
- <size=13><b> Blinkt</b></size>
- "<size=13><b>\u70B9\u6EC5</b></size>"
- Emittierendes Blinzeln Min
- "\u767A\u5149\u70B9\u6EC5\u6700\u5C0F"
- Ausstrahlendes Blinzeln max
- "\u767A\u5149\u70B9\u6EC5\u6700\u5927"
- Ausstrahlende Blinzelgeschwindigkeit
- "\u767A\u5149\u70B9\u6EC5\u901F\u5EA6"
- Versatz
- Offset
- <size=13><b>Scrollen</b></size>
- "<size=13><b>\u30B9\u30AF\u30ED\u30FC\u30EB</b></size>"
- Kurve verwenden
- "\u66F2\u7DDA\u3092\u4F7F\u7528"
- Kurve
- "\u66F2\u7DDA"
- VColor als Position
- "\u4F4D\u7F6E\u3068\u3057\u3066\u306E VColor"
- Richtung
- "\u65B9\u5411"
- Breite
- "\u5E45"
- Geschwindigkeit
- "\u901F\u5EA6"
- Intervall
- "\u9593\u9694"
- Versatz
- Offset
- <size=13><b>Audiolink</b></size>
- <size=13><b>AudioLink</b></size>
- Emissionsmultiplikatorband
- "\u6392\u51FA\u500D\u7387\u5E2F"
- Emissionsmultiplikator
- "\u6392\u51FA\u4E57\u6570"
- "Emissionsst\xE4rke Band hinzuf\xFCgen"
- "\u767A\u5149\u5F37\u5EA6\u8FFD\u52A0\u30D0\u30F3\u30C9"
- "Emissionsst\xE4rke Add"
- "\u767A\u5149\u5F37\u5EA6\u8FFD\u52A0"
- Center-Out-Band
- "\u30BB\u30F3\u30BF\u30FC\u30A2\u30A6\u30C8\u30D0\u30F3\u30C9"
- Zentrieren Sie heraus
- "\u30BB\u30F3\u30BF\u30FC\u30A2\u30A6\u30C8"
- "Intensit\xE4tsschwelle"
- "\u5F37\u5EA6\u95BE\u5024"
- Dauer
- "\u9593\u9694"
- Glitzer / Funkeln
- "\u30B0\u30EA\u30C3\u30BF\u30FC / \u30AD\u30E9\u30AD\u30E9"
- Glitzer aktivieren
- "\u30B0\u30EA\u30C3\u30BF\u30FC\u3092\u6709\u52B9\u306B\u3059\u308B"
- UV
- UV
- Modus
- "\u30E2\u30FC\u30C9"
- Form
- "\u5F62"
- Mischmodus
- "\u30D6\u30EC\u30F3\u30C9\u30E2\u30FC\u30C9"
- Normale verwenden
- "\u30CE\u30FC\u30DE\u30EB(\u6CD5\u7DDA)\u3092\u4F7F\u7528"
- Farbe
- "\u8272"
- "Verwenden Sie Oberfl\xE4chenfarbe"
- "\u8868\u9762\u8272\u3092\u4F7F\u7528"
- Glitzer-Farbkarte
- "\u30B0\u30EA\u30C3\u30BF\u30FC\u30AB\u30E9\u30FC\u30DE\u30C3\u30D7"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- Glitzermaske
- "\u30B0\u30EA\u30C3\u30BF\u30FC\u30DE\u30B9\u30AF"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Kanal
- "\u30C1\u30E3\u30F3\u30CD\u30EB"
- Globale Maske
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- Glitzer-Textur
- "\u30B0\u30EA\u30C3\u30BF\u30FC\u30C6\u30AF\u30B9\u30C1\u30E3"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- Schwenkgeschwindigkeit
- "\u30D1\u30F3\u901F\u5EA6"
- Drehgeschwindigkeit
- "\u56DE\u8EE2\u901F\u5EA6"
- Glitzerdichte
- "\u30B0\u30EA\u30C3\u30BF\u30FC\u5BC6\u5EA6"
- Glitzer-Jitter
- "\u30B0\u30EA\u30C3\u30BF\u30FC \u30B8\u30C3\u30BF\u30FC"
- Glitzergeschwindigkeit
- "\u30B0\u30EA\u30C3\u30BF\u30FC\u30B9\u30D4\u30FC\u30C9"
- "Glitzergr\xF6\xDFe"
- "\u30B0\u30EA\u30C3\u30BF\u30FC\u30B5\u30A4\u30BA"
- Glitzer-Kontrast
- "\u30B0\u30EA\u30C3\u30BF\u30FC\u30B3\u30F3\u30C8\u30E9\u30B9\u30C8"
- Glitzer-Winkelbereich
- "\u30B0\u30EA\u30C3\u30BF\u30FC\u89D2\u5EA6\u7BC4\u56F2"
- Glitter Min. Helligkeit
- "\u30B0\u30EA\u30C3\u30BF\u30FC\u6700\u5C0F\u306E\u660E\u308B\u3055"
- Glitzer Max. Helligkeit
- "\u30B0\u30EA\u30C3\u30BF\u30FC\u6700\u5927\u306E\u660E\u308B\u3055"
- Glitzer-Vorspannung
- "\u30B0\u30EA\u30C3\u30BF\u30FC\u306E\u50BE\u304D"
- Verstecke dich im Schatten
- "\u5F71\u3067\u96A0\u308C\u308B"
- schwachem Licht
- "\u8584\u6697\u3044\u5149"
- Frequenz
- "\u5468\u6CE2\u6570"
- Gezackter Fix
- "\u30B8\u30E3\u30AE\u30FC\u30D5\u30A3\u30C3\u30AF\u30B9"
- <size=13><b>Farbtonverschiebung</b></size>
- "<size=13><b>\u307C\u304B\u3057\u30B7\u30D5\u30C8</b></size>"
- Schaltgeschwindigkeit
- "\u30B7\u30D5\u30C8\u30B9\u30D4\u30FC\u30C9"
- Farbtonverschiebung
- "\u307C\u304B\u3057\u30B7\u30D5\u30C8"
- "Zuf\xE4lliges zeugs"
- "\u30E9\u30F3\u30C0\u30E0\u5316"
- "Zuf\xE4llige Farben"
- "\u30E9\u30F3\u30C0\u30E0\u306A\u8272"
- "S\xE4ttigungsbereich"
- "\u8272\u8ABF\u7BC4\u56F2"
- Helligkeitsbereich
- "\u660E\u308B\u3055\u306E\u7BC4\u56F2"
- "Zuf\xE4llige Gr\xF6\xDFe"
- "\u30E9\u30F3\u30C0\u30E0\u306A\u30B5\u30A4\u30BA"
- "Gr\xF6\xDFenbereich"
- "\u30B5\u30A4\u30BA\u7BC4\u56F2"
- "Zuf\xE4llige Tex-Rotation"
- "\u30E9\u30F3\u30C0\u30E0\u306ATex\u30ED\u30FC\u30C6\u30FC\u30B7\u30E7\u30F3"
- "Zuf\xE4lliges zeugs"
- "\u30E9\u30F3\u30C0\u30E0\u5316"
- Glitzer / Funkeln
- "\u30B0\u30EA\u30C3\u30BF\u30FC / \u30AD\u30E9\u30AD\u30E9"
- Pathing
- "\u30D1\u30C3\u30B7\u30F3\u30B0"
- Pathing aktivierenen
- "\u30D1\u30B9\u3092\u6709\u52B9\u306B\u3059\u308B"
- Verlaufstyp
- "\u30B0\u30E9\u30C7\u30FC\u30B7\u30E7\u30F3\u30BF\u30A4\u30D7"
- "Alpha \xFCberschreiben"
- "\u30A2\u30EB\u30D5\u30A1\u3092\u7121\u8996\u3059\u308B"
- RGBA-Pfadkarte
- "RGBA \u30D1\u30B9 \u30DE\u30C3\u30D7"
- UV
- UV
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- Farbe & Maske (Erweitern)
- "\u30AB\u30E9\u30FC\uFF06\u30DE\u30B9\u30AF\uFF08\u62E1\u5927\uFF09"
- UV
- UV
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- R Pfadtyp
- "R \u30D1\u30B9\u306E\u7A2E\u985E"
- G Pfadtyp
- "G \u30D1\u30B9\u306E\u7A2E\u985E"
- B Pfadtyp
- "B \u30D1\u30B9\u306E\u7A2E\u985E"
- Ein Pfadtyp
- "A \u30D1\u30B9\u306E\u7A2E\u985E"
- R-Farbe
- "R \u30AB\u30E9\u30FC"
- G-Farbe
- "G \u30AB\u30E9\u30FC"
- B-Farbe
- "B \u30AB\u30E9\u30FC"
- Eine Farbe
- "A \u30AB\u30E9\u30FC"
- "Emissionsst\xE4rke"
- "\u767A\u5149\u306E\u5F37\u3055"
- Weichheit
- "\u67D4\u3089\u304B\u3055"
- Geschwindigkeit
- "\u30B9\u30D4\u30FC\u30C9"
- "L\xE4nge"
- "\u9577\u3055"
- Manuelle Zeitmessung
- "\u624B\u52D5\u30BF\u30A4\u30DF\u30F3\u30B0"
- Timing-Offset
- "\u30BF\u30A4\u30DF\u30F3\u30B0\u30AA\u30D5\u30BB\u30C3\u30C8"
- Pfadsegmente
- "\u30D1\u30B9 \u30BB\u30B0\u30E1\u30F3\u30C8"
- "Audiolink \u266B"
- "\u30AA\u30FC\u30C7\u30A3\u30AA\u30EA\u30F3\u30AF\u266B"
- <size=13><b>Zeitversatz</b></size>
- "<size=13><b>\u30BF\u30A4\u30E0 \u30AA\u30D5\u30BB\u30C3\u30C8</b></size>"
- Band R
- "\u30D0\u30F3\u30C9R"
- Versatz R
- Offset R
- Band g
- "\u30D0\u30F3\u30C9 G"
- Versatz G
- Offset G
- B und B
- "\u30D0\u30F3\u30C9 B"
- Versatz B
- Offset B
- Band A
- "\u30D0\u30F3\u30C9A"
- Offset A
- Offset A
- <size=13><b>Emissionsausgleich</b></size>
- "<size=13><b>\u767A\u5149\u30AA\u30D5\u30BB\u30C3\u30C8</b></size>"
- Band R
- "\u30D0\u30F3\u30C9R"
- Versatz R
- Offset R
- Band g
- "\u30D0\u30F3\u30C9 G"
- Versatz G
- Offset G
- B und B
- "\u30D0\u30F3\u30C9 B"
- Versatz B
- Offset B
- Band A
- "\u30D0\u30F3\u30C9A"
- Offset A
- Offset A
- <size=13><b>Breitenversatz</b></size>
- "<size=13><b>\u5E45\u30AA\u30D5\u30BB\u30C3\u30C8</b></size>"
- Band R
- "\u30D0\u30F3\u30C9R"
- Versatz R
- Offset R
- Band g
- "\u30D0\u30F3\u30C9 G"
- Versatz G
- Offset G
- B und B
- "\u30D0\u30F3\u30C9 B"
- Versatz B
- Offset B
- Band A
- "\u30D0\u30F3\u30C9A"
- Offset A
- Offset A
- <size=13><b> Verlauf</b></size>
- "<size=13><b>\u63A8\u79FB</b></size>"
- R-Band
- "R\u30D0\u30F3\u30C9"
- R-Geschichte
- "R\u306E\u63A8\u79FB"
- G-Band
- "G\u30D0\u30F3\u30C9"
- G Geschichte
- "G\u306E\u63A8\u79FB"
- B-Band
- "B\u30D0\u30F3\u30C9"
- B Geschichte
- "B\u306E\u63A8\u79FB"
- Eine Band
- "\u30D0\u30F3\u30C9"
- Eine Geschichte
- "\u63A8\u79FB"
- <size=13><b> Chrono-Zeit</b></size>
- "<size=13><b>\u30AF\u30ED\u30CE\u30BF\u30A4\u30E0</b></size>"
- R-Band
- "R\u30D0\u30F3\u30C9"
- R Bewegungstyp
- "R\u30E2\u30FC\u30B7\u30E7\u30F3\u30BF\u30A4\u30D7"
- R-Geschwindigkeit
- "R\u30B9\u30D4\u30FC\u30C9"
- G-Band
- "G\u30D0\u30F3\u30C9"
- G Bewegungstyp
- "G\u30E2\u30FC\u30B7\u30E7\u30F3\u30BF\u30A4\u30D7"
- G-Geschwindigkeit
- "G\u30B9\u30D4\u30FC\u30C9"
- B-Band
- "B\u30D0\u30F3\u30C9"
- B Bewegungstyp
- "\u30ED\u30E2\u30FC\u30B7\u30E7\u30F3\u30BF\u30A4\u30D7"
- B-Geschwindigkeit
- "B\u30B9\u30D4\u30FC\u30C9"
- Eine Band
- "\u30D0\u30F3\u30C9"
- Ein Bewegungstyp
- "\u30E2\u30FC\u30B7\u30E7\u30F3\u30BF\u30A4\u30D7"
- Eine Geschwindigkeit
- "\u901F\u5EA6"
- <size=13><b>Autokorrelator</b></size>
- "<size=13><b>\u81EA\u5DF1\u6BD4\u8F03</b></size>"
- R-Typ
- "R\u30BF\u30A4\u30D7"
- G-Typ
- "G\u30BF\u30A4\u30D7"
- B-Typ
- "B\u30BF\u30A4\u30D7"
- Eine Art
- "\u30BF\u30A4\u30D7"
- R Farbakkordstreifen
- "R \u30AB\u30E9\u30FC \u30B3\u30FC\u30C9 \u30B9\u30C8\u30EA\u30C3\u30D7"
- G Farbiger Akkordstreifen
- "G\u30AB\u30E9\u30FC\u30B3\u30FC\u30C9\u30B9\u30C8\u30EA\u30C3\u30D7"
- B-Farbakkordstreifen
- "B\u30AB\u30E9\u30FC\u30B3\u30FC\u30C9\u30B9\u30C8\u30EA\u30C3\u30D7"
- Ein Farbakkordstreifen
- "\u30AB\u30E9\u30FC\u30B3\u30FC\u30C9\u30B9\u30C8\u30EA\u30C3\u30D7"
- Spiegel-/Kamera-Sichtbarkeit
- "\u30DF\u30E9\u30FC/\u30AB\u30E1\u30E9\u306E\u53EF\u8996\u6027"
- Spiegelungsoptionen aktivieren
- "\u30DF\u30E9\u30FC \u30AA\u30D7\u30B7\u30E7\u30F3\u3092\u6709\u52B9\u306B\u3059\u308B"
- Modus
- "\u30E2\u30FC\u30C9"
- Spiegelsicht
- "\u30DF\u30E9\u30FC\u306E\u53EF\u8996\u6027"
- "Normal (Au\xDFenspiegel/Kamera)"
- "\u30CE\u30FC\u30DE\u30EB\uFF08\u30A2\u30A6\u30C8\u30B5\u30A4\u30C9\u30DF\u30E9\u30FC\u30FB\u30AB\u30E1\u30E9\uFF09"
- Spiegel (VR)
- "\u30DF\u30E9\u30FC\uFF08VR\uFF09"
- Spiegel (Desktop)
- "\u30DF\u30E9\u30FC (\u30C7\u30B9\u30AF\u30C8\u30C3\u30D7)"
- Kamera (VR)
- "\u30AB\u30E1\u30E9\uFF08VR\uFF09"
- Kamera (Desktop)
- "\u30AB\u30E1\u30E9 (\u30C7\u30B9\u30AF\u30C8\u30C3\u30D7)"
- Bildschirmfoto
- "\u30B9\u30AF\u30EA\u30FC\u30F3\u30B7\u30E7\u30C3\u30C8"
- "Spiegelt\xF6nungsfarbe"
- "\u30DF\u30E9\u30FC\u306E\u8272\u8ABF\u6574"
- Spiegel-Textur
- "\u30DF\u30E9\u30FC \u30C6\u30AF\u30B9\u30C1\u30E3"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- Spiegel
- "\u30DF\u30E9\u30FC"
- Tiefen-FX
- "\u6DF1\u5EA6FX"
- Tiefen-FX aktivieren
- "\u6DF1\u5EA6 FX \u3092\u6709\u52B9\u306B\u3059\u308B"
- Maske
- "\u30DE\u30B9\u30AF"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Kanal
- "\u30C1\u30E3\u30F3\u30CD\u30EB"
- Globale Maske
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- <size=13><b>Farbe & Emission</b></size>
- "<size=13><b>\u8272\u3068\u767A\u5149</b></size>"
- Mischungstyp
- "\u30D6\u30EC\u30F3\u30C9\u30BF\u30A4\u30D7"
- Tiefe Textur
- "\u6DF1\u5EA6\u30C6\u30AF\u30B9\u30C1\u30E3"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Farbe
- "\u8272"
- "Emissionsst\xE4rke"
- "\u767A\u5149\u306E\u5F37\u3055"
- Mindesttiefe
- "\u6700\u5C0F\u6DF1\u5EA6"
- Maximale Tiefe
- "\u6700\u5927\u6DF1\u5EA6"
- Min. Farbmischung
- "\u6700\u5C0F\u30AB\u30E9\u30FC \u30D6\u30EC\u30F3\u30C9"
- Maximale Farbmischung
- "\u6700\u5927\u30AB\u30E9\u30FC \u30D6\u30EC\u30F3\u30C9"
- <size=13><b>Alpha</b></size>
- "<size=13><b>\u30A2\u30EB\u30D5\u30A1</b></size>"
- Mindesttiefe
- "\u6700\u5C0F\u6DF1\u5EA6"
- Maximale Tiefe
- "\u6700\u5927\u6DF1\u5EA6"
- Min-Alpha
- "\u6700\u5C0F\u30A2\u30EB\u30D5\u30A1"
- MaxAlpha
- "\u6700\u5927\u30A2\u30EB\u30D5\u30A1"
- Tiefen-FX
- "\u6DF1\u5EA6FX"
- Irisieren
- "\u30A4\u30EA\u30C7\u30A3\u30BB\u30F3\u30C8"
- Schillern aktivieren
- "\u8679\u8272\u3092\u6709\u52B9\u306B\u3059\u308B"
- Rampe
- "\u30E9\u30F3\u30D7"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- Maske
- "\u30DE\u30B9\u30AF"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV-Maske
- "\u30DE\u30B9\u30AFUV"
- Kanal
- "\u30C1\u30E3\u30F3\u30CD\u30EB"
- Globale Maske
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- Benutzerdefinierte Normalen
- "\u30AB\u30B9\u30BF\u30E0\u30CE\u30FC\u30DE\u30EB(\u6CD5\u7DDA)"
- Normale Karte
- "\u30CE\u30FC\u30DE\u30EB\u30DE\u30C3\u30D7 (\u6CD5\u7DDA\u30DE\u30C3\u30D7)"
- "Normale Intensit\xE4t"
- "\u30CE\u30FC\u30DE\u30EB\u30DE\u30C3\u30D7(\u6CD5\u7DDA\u30DE\u30C3\u30D7)\u306E\u5F37\u5EA6"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- Normales UV
- "\u30CE\u30FC\u30DE\u30EB\u30DE\u30C3\u30D7(\u6CD5\u7DDA\u30DE\u30C3\u30D7)\u306EUV"
- Normale Auswahl
- "\u30CE\u30FC\u30DE\u30EB\u30DE\u30C3\u30D7(\u6CD5\u7DDA\u30DE\u30C3\u30D7)\u306E\u9078\u629E"
- "Intensit\xE4t"
- "\u5F37\u5EA6"
- "Mischen Hinzuf\xFCgen"
- "\u30D6\u30EC\u30F3\u30C9\u8FFD\u52A0"
- Mischung ersetzen
- "\u30D6\u30EC\u30F3\u30C9\u7F6E\u63DB"
- Multiplizieren mischen
- "\u30D6\u30EC\u30F3\u30C9\u4E57\u7B97"
- "Emissionsst\xE4rke"
- "\u767A\u5149\u306E\u5F37\u3055"
- <size=13><b>Farbtonverschiebung</b></size>
- "<size=13><b>\u307C\u304B\u3057\u30B7\u30D5\u30C8</b></size>"
- Geschwindigkeit
- "\u30B9\u30D4\u30FC\u30C9"
- Schicht
- "\u30B7\u30D5\u30C8"
- "Audiolink \u266B"
- "\u30AA\u30FC\u30C7\u30A3\u30AA\u30EA\u30F3\u30AF\u266B"
- Emissionsband
- "\u767A\u5149\u5E2F"
- Emissionsmod
- "\u767A\u5149\u30E2\u30C3\u30C9"
- Audiolink
- AudioLink
- Irisieren
- "\u30A4\u30EA\u30C7\u30A3\u30BB\u30F3\u30C8"
- Statistik-Overlay
- "\u7D71\u8A08\u60C5\u5831\u306E\u30AA\u30FC\u30D0\u30FC\u30EC\u30A4\u8868\u793A"
- Text
- "\u6587\u7AE0"
- Font-Array
- "\u30D5\u30A9\u30F3\u30C8\u914D\u5217"
- Pixelbereich
- "\u30D4\u30AF\u30BB\u30EB\u7BC4\u56F2"
- FPS
- FPS
- FPS-Text
- "FPS \u30C6\u30AD\u30B9\u30C8"
- FPS-UV
- FPS UV
- Farbe
- "\u8272"
- "Emissionsst\xE4rke"
- "\u767A\u5149\u306E\u5F37\u3055"
- Versatz
- Offset
- Drehung
- "\u56DE\u8EE2"
- Skala
- "\u898F\u6A21"
- Reduzierung der Polsterung
- "\u30D1\u30C7\u30A3\u30F3\u30B0\u524A\u6E1B"
- FPS
- FPS
- Position
- "\u4F4D\u7F6E"
- Positionstext
- "\u4F4D\u7F6E\u30C6\u30AD\u30B9\u30C8"
- UV positionieren
- "UV\u306E\u4F4D\u7F6E"
- Farbe
- "\u8272"
- "Emissionsst\xE4rke"
- "\u767A\u5149\u306E\u5F37\u3055"
- Versatz
- Offset
- Drehung
- "\u56DE\u8EE2"
- Skala
- "\u898F\u6A21"
- Reduzierung der Polsterung
- "\u30D1\u30C7\u30A3\u30F3\u30B0\u524A\u6E1B"
- Position
- "\u4F4D\u7F6E"
- Instanzzeit
- "\u30A4\u30F3\u30B9\u30BF\u30F3\u30B9\u6642\u9593"
- Zeittext
- "\u6642\u9593\u30C6\u30AD\u30B9\u30C8"
- Zeit UV
- "\u6642\u9593UV"
- Farbe
- "\u8272"
- "Emissionsst\xE4rke"
- "\u767A\u5149\u306E\u5F37\u3055"
- Versatz
- Offset
- Drehung
- "\u56DE\u8EE2"
- Skala
- "\u898F\u6A21"
- Reduzierung der Polsterung
- "\u30D1\u30C7\u30A3\u30F3\u30B0\u524A\u6E1B"
- Instanzzeit
- "\u30A4\u30F3\u30B9\u30BF\u30F3\u30B9\u6642\u9593"
- Numerisch (WIP)
- "\u6570\u5024 (\u898B\u672C)"
- Numerischer Text
- "\u6570\u5024\u30C6\u30AD\u30B9\u30C8"
- Numerischer UV
- "\u6570\u5024 UV"
- Farbe
- "\u8272"
- Anzeigewert
- "\u8868\u793A\u5024"
- Ganze Ziffern
- "\u6574\u6570"
- Dezimalziffern
- "10 \u9032\u6570"
- "Trimmen Sie f\xFChrende Nullen"
- "\u5148\u982D\u306E\u30BC\u30ED\u3092\u30C8\u30EA\u30E0"
- "Emissionsst\xE4rke"
- "\u767A\u5149\u306E\u5F37\u3055"
- Versatz
- Offset
- Drehung
- "\u56DE\u8EE2"
- Skala
- "\u898F\u6A21"
- Reduzierung der Polsterung
- "\u30D1\u30C7\u30A3\u30F3\u30B0\u524A\u6E1B"
- Numerisch
- "\u6570\u5024"
- "MSDF-Text\xFCberlagerung"
- "MSDF \u30C6\u30AD\u30B9\u30C8 \u30AA\u30FC\u30D0\u30FC\u30EC\u30A4"
- "N\xE4he Farbe"
- "\u30AB\u30E1\u30E9\u306E\u8DDD\u96E2\u306B\u5FDC\u3058\u305F\u5909\u8272"
- Aktivieren
- "\u6709\u52B9"
- Zu verwendende Position
- "\u4F7F\u7528\u3059\u308B\u4F4D\u7F6E"
- Mindestabstand Alpha
- "\u6700\u5C0F\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1"
- Maximale Entfernung Alpha
- "\u6700\u5927\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1"
- Mindestabstand
- "\u6700\u5C0F\u8DDD\u96E2"
- Maximale Entfernung
- "\u6700\u5927\u8DDD\u96E2"
- "R\xFCckseitenfarbe erzwingen"
- "\u80CC\u9762\u306E\u8272\u3092\u5F37\u5236\u3059\u308B"
- Interne Parallaxe
- "\u5185\u90E8\u8996\u5DEE"
- Aktivieren
- "\u6709\u52B9"
- Parallax-Modus
- "\u8996\u5DEE\u30E2\u30FC\u30C9"
- "H\xF6heVonAlpha"
- "\u9AD8\u3055\u3092\u30A2\u30EB\u30D5\u30A1\u304B\u3089\u53D6\u5F97"
- Interne Karte
- "\u5185\u90E8\u30DE\u30C3\u30D7"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- Maske
- "\u30DE\u30B9\u30AF"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Kanal
- "\u30C1\u30E3\u30F3\u30CD\u30EB"
- Parallax Interne Iterationen
- "\u8996\u5DEE\u306E\u5185\u90E8\u53CD\u5FA9"
- Mindesttiefe
- "\u6700\u5C0F\u6DF1\u5EA6"
- Maximale Tiefe
- "\u6700\u5927\u6DF1\u5EA6"
- Minimale Tiefenhelligkeit
- "\u6700\u5C0F\u6DF1\u5EA6\u306E\u660E\u308B\u3055"
- Maximale Tiefenhelligkeit
- "\u6700\u5927\u6DF1\u5EA6\u306E\u660E\u308B\u3055"
- Min. Tiefenfarbe
- "\u6700\u5C0F\u6DF1\u5EA6\u30AB\u30E9\u30FC"
- Maximale Tiefenfarbe
- "\u6700\u5927\u6DF1\u5EA6\u30AB\u30E9\u30FC"
- Geschwindigkeitsmultiplikator pro Level
- "\u30EC\u30D9\u30EB\u3054\u3068\u306E\u901F\u5EA6\u4E57\u6570"
- <size=13><b>Farbtonverschiebung</b></size>
- "<size=13><b>\u307C\u304B\u3057\u30B7\u30D5\u30C8</b></size>"
- Farbtonverschiebung
- "\u307C\u304B\u3057\u30B7\u30D5\u30C8"
- Farbtonverschiebungsgeschwindigkeit
- "\u307C\u304B\u3057\u30B7\u30D5\u30C8\u901F\u5EA6"
- Farbtonverschiebung pro Stufe
- "\u30EC\u30D9\u30EB\u3054\u3068\u306E\u307C\u304B\u3057\u30B7\u30D5\u30C8"
- Interne Parallaxe
- "\u5185\u90E8\u8996\u5DEE"
- Truchet
- "\u30C8\u30EB\u30B7\u30A7\u30C3\u30C8"
- Truet aktivieren
- "\u30C8\u30EB\u30B7\u30A7\u30C3\u30C8 \u3092\u6709\u52B9\u306B\u3059\u308B"
- UV
- UV
- Form
- "\u5F62"
- Dichte
- "\u5BC6\u5EA6"
- Dicke
- "\u539A\u3055"
- Farbe
- "\u8272"
- Pfad Panen
- "\u30D1\u30B9 \u30D1\u30F3"
- TruchetTexen
- Truchet Tex
- Alpha
- "\u30A2\u30EB\u30D5\u30A1"
- "Emissionsst\xE4rke"
- "\u767A\u5149\u306E\u5F37\u3055"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- Videoeffekte
- "\u30D3\u30C7\u30AA\u52B9\u679C"
- Aktivieren Sie VideoEffects
- "VideoEffects \u3092\u6709\u52B9\u306B\u3059\u308B"
- Bildschirmtyp
- "\u30B9\u30AF\u30EA\u30FC\u30F3\u30BF\u30A4\u30D7"
- Helligkeit
- "\u660E\u308B\u3055"
- Emission aktiviert
- "\u767A\u5149\u3092\u6709\u52B9\u306B\u3059\u308B"
- Pixel-Textur
- "\u30D4\u30AF\u30BB\u30EB \u30C6\u30AF\u30B9\u30C1\u30E3"
- UV
- UV
- Maske
- "\u30DE\u30B9\u30AF"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Kanal
- "\u30C1\u30E3\u30F3\u30CD\u30EB"
- Videotextureinstellungen
- "\u30D3\u30C7\u30AA \u30C6\u30AF\u30B9\u30C1\u30E3\u306E\u8A2D\u5B9A"
- "Aufl\xF6sung"
- "\u89E3\u50CF\u5EA6"
- "Auf Aufl\xF6sung verpixeln"
- "\u89E3\u50CF\u5EA6\u3078\u306E\u30D4\u30AF\u30BB\u30EB\u5316"
- "S\xE4ttigung"
- "\u8272\u8ABF"
- "Kontrastverst\xE4rkung"
- "\u30B3\u30F3\u30C8\u30E9\u30B9\u30C8\u30D6\u30FC\u30B9\u30C8"
- Videotextureinstellungen
- "\u30D3\u30C7\u30AA \u30C6\u30AF\u30B9\u30C1\u30E3\u306E\u8A2D\u5B9A"
- CRT-Optionen
- "\u30D6\u30E9\u30A6\u30F3\u7BA1\u30AA\u30D7\u30B7\u30E7\u30F3"
- Aktualisierungsrate
- "\u30EA\u30D5\u30EC\u30C3\u30B7\u30E5\u30EC\u30FC\u30C8"
- Pixel-Fade-Zeit
- "\u30D4\u30AF\u30BB\u30EB\u30D5\u30A7\u30FC\u30C9\u30BF\u30A4\u30E0"
- CRT-Optionen
- "\u30D6\u30E9\u30A6\u30F3\u7BA1\u30AA\u30D7\u30B7\u30E7\u30F3"
- Gameboy-Optionen
- "\u30B2\u30FC\u30E0\u30DC\u30FC\u30A4\u30AA\u30D7\u30B7\u30E7\u30F3"
- Farbrampe
- "\u30AB\u30E9\u30FC\u30E9\u30F3\u30D7"
- Gameboy-Optionen
- "\u30B2\u30FC\u30E0\u30DC\u30FC\u30A4\u30AA\u30D7\u30B7\u30E7\u30F3"
- Videoeffekte
- "\u30D3\u30C7\u30AA\u52B9\u679C"
- Audiolink
- AudioLink
- Audiolink
- AudioLink
- "Erm\xF6glicht"
- "\u6709\u52B9"
- "Dieser Abschnitt enth\xE4lt die globalen Steuerelemente f\xFCr die Audioverbindung.
Steuerelemente f\xFCr einzelne Funktionen befinden sich in den jeweiligen Abschnitten.
(Emission"
- " Aufl\xF6sen"
- Animation umschalten
- "\u30A2\u30CB\u30E1\u30FC\u30B7\u30E7\u30F3\u5207\u308A\u66FF\u3048"
- Audiolink
- AudioLink
- "AL \u266B Spektrumen"
- "AudioLink \u266B \u30B9\u30DA\u30AF\u30C8\u30E9\u30E0"
- AL-Aufkleber aktivieren
- "AL \u30C7\u30AB\u30FC\u30EB\u3092\u6709\u52B9\u306B\u3059\u308B"
- AL-Typ
- "\u30A2\u30EB\u30BF\u30A4\u30D7"
- UV-Modus
- "UV\u30E2\u30FC\u30C9"
- UV
- UV
- Position
- "\u4F4D\u7F6E"
- Skala
- "\u898F\u6A21"
- Drehung
- "\u56DE\u8EE2"
- Drehgeschwindigkeit
- "\u56DE\u8EE2\u901F\u5EA6"
- Linienbreite
- "\u7DDA\u5E45"
- Kreisabmessungen
- "\u30B5\u30FC\u30AF\u30EB\u5BF8\u6CD5"
- "Lautst\xE4rkeschrittnummer (0 = Aus)"
- "\u97F3\u91CF\u30B9\u30C6\u30C3\u30D7\u756A\u53F7 (0 = \u30AA\u30D5)"
- "Lautst\xE4rke Clip Min"
- "\u30DC\u30EA\u30E5\u30FC\u30E0 \u30AF\u30EA\u30C3\u30D7 \u6700\u5C0F\u5024"
- "Lautst\xE4rke Clip max"
- "\u30DC\u30EA\u30E5\u30FC\u30E0 \u30AF\u30EA\u30C3\u30D7 \u6700\u5927\u5024"
- Bandschrittnummer (0 = Aus)
- "\u5E2F\u57DF\u30B9\u30C6\u30C3\u30D7\u756A\u53F7 (0 = \u30AA\u30D5)"
- Bandclip Min
- "\u30D0\u30F3\u30C9 \u30AF\u30EA\u30C3\u30D7 \u6700\u5C0F\u5024"
- Bandclip max
- "\u30D0\u30F3\u30C9 \u30AF\u30EA\u30C3\u30D7 \u6700\u5927\u5024"
- <size=13><b>Formclip</b></size>
- "<size=13><b>\u30B7\u30A7\u30A4\u30D7 \u30AF\u30EA\u30C3\u30D7</b></size>"
- Volumenbreite
- "\u30DC\u30EA\u30E5\u30FC\u30E0\u5E45"
- Bandbreite
- "\u30D0\u30F3\u30C9\u5E45"
- Volumen
- "\u97F3\u91CF"
- Bass-Boost
- "\u30D0\u30B9\u30D6\u30FC\u30B9\u30C8"
- "H\xF6henverst\xE4rkung"
- "\u30C8\u30EC\u30D6\u30EB\u30D6\u30FC\u30B9\u30C8"
- Farbe & Maske
- "\u30AB\u30E9\u30FC\uFF06\u30DE\u30B9\u30AF"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Quelle
- "\u30BD\u30FC\u30B9"
- "Lautst\xE4rke Farbe Niedrig"
- "\u30DC\u30EA\u30E5\u30FC\u30E0 \u30AB\u30E9\u30FC \u4F4E"
- Niedrige Emissionen
- "\u767A\u5149 \u4F4E"
- Volumen Farbe Mittel
- "\u30DC\u30EA\u30E5\u30FC\u30E0 \u30AB\u30E9\u30FC \u4E2D"
- Mittlere Emission
- "\u767A\u5149 \u4E2D"
- Volumen Farbe Hoch
- "\u30DC\u30EA\u30E5\u30FC\u30E0 \u30AB\u30E9\u30FC \u9AD8"
- Hohe Emission
- "\u767A\u5149 \u9AD8"
- Mischungstyp
- "\u30D6\u30EC\u30F3\u30C9\u30BF\u30A4\u30D7"
- Alpha
- "\u30A2\u30EB\u30D5\u30A1"
- "Alpha \xFCberschreiben"
- "\u30A2\u30EB\u30D5\u30A1\u3092\u30AA\u30FC\u30D0\u30FC\u30E9\u30A4\u30C9"
- "AL \u266B Spektrumen"
- "AudioLink \u266B \u30B9\u30DA\u30AF\u30C8\u30E9\u30E0"
- Modifikatoren
- "\u30E2\u30FC\u30C7\u30A3\u30D5\u30A1\u30A4\u30A2\u30FC"
- Stochastisches Sampling
- "\u78BA\u7387\u7684\u30B5\u30F3\u30D7\u30EA\u30F3\u30B0"
- Sampling-Modus
- "\u30B5\u30F3\u30D7\u30EA\u30F3\u30B0\u30E2\u30FC\u30C9"
- Deliot Heitzde
- "\u30C7\u30EA\u30AA\u30C3\u30C8\u30FB\u30CF\u30A4\u30C4"
- Detilierungsdichte
- "\u30C7\u30A3\u30C6\u30FC\u30EB\u5BC6\u5EA6"
- Deliot Heitzde
- "\u30C7\u30EA\u30AA\u30C3\u30C8\u30FB\u30CF\u30A4\u30C4"
- Hextil
- "\u30D8\u30AF\u30BF\u30A4\u30EB"
- Hex-Gitterdichte
- "16 \u9032\u30B0\u30EA\u30C3\u30C9\u5BC6\u5EA6"
- "Rotationsst\xE4rke"
- "\u56DE\u8EE2\u5F37\u5EA6"
- Falloff-Kontrast
- "\u6E1B\u8870\u30B3\u30F3\u30C8\u30E9\u30B9\u30C8"
- Falloff-Leistung
- "\u6E1B\u8870\u529B"
- Hextil
- "\u30D8\u30AF\u30BF\u30A4\u30EB"
- Stochastisches Sampling
- "\u78BA\u7387\u7684\u30B5\u30F3\u30D7\u30EA\u30F3\u30B0"
- Verzerrung UV
- "UV\u306E\u6B6A\u307F"
- "Erm\xF6glicht"
- "\u6709\u52B9"
- Verzerrtes UV
- "\u6B6A\u307E\u305B\u308BUV"
- Maske
- "\u30DE\u30B9\u30AF"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Kanal
- "\u30C1\u30E3\u30F3\u30CD\u30EB"
- Verzerrungstextur 1
- "\u6B6A\u307F\u30C6\u30AF\u30B9\u30C1\u30E3 1"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Verzerrungstextur 2
- "\u6B6A\u307F\u30C6\u30AF\u30B9\u30C1\u30E3 2"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- "St\xE4rke1"
- "\u5F37\u30551"
- "St\xE4rke2"
- "\u5F37\u30552"
- "Audiolink \u266B"
- "\u30AA\u30FC\u30C7\u30A3\u30AA\u30EA\u30F3\u30AF\u266B"
- "Erm\xF6glicht"
- "\u6709\u52B9"
- "Band der St\xE4rke 1"
- "\u5F37\u5EA6 1 \u30D0\u30F3\u30C9"
- "St\xE4rke 1 Offset-Bereich"
- "\u5F37\u5EA6 1 \u30AA\u30D5\u30BB\u30C3\u30C8\u7BC4\u56F2"
- "St\xE4rke 2-Band"
- "\u5F37\u5EA6 2 \u30D0\u30F3\u30C9"
- "St\xE4rke 2 Offset-Bereich"
- "\u5F37\u5EA6 2 \u30AA\u30D5\u30BB\u30C3\u30C8\u7BC4\u56F2"
- Audiolink
- AudioLink
- Verzerrung UV
- "UV\u306E\u6B6A\u307F"
- "Panosph\xE4re UV"
- "\u30D1\u30CE\u30B9\u30D5\u30A3\u30A2 UV"
- Stereo aktiviert
- "\u30B9\u30C6\u30EC\u30AA\u306E\u6709\u52B9\u5316"
- Perspektive korrekt (VR)
- "\u30D1\u30FC\u30B9\u30DA\u30AF\u30C6\u30A3\u30D6 \u30B3\u30EC\u30AF\u30C8 (VR)"
- "Panosph\xE4re UV"
- "\u30D1\u30CE\u30B9\u30D5\u30A3\u30A2 UV"
- Polares UV
- "\u6975\u7DDA\u30FB\u96C6\u4E2D\u7DDAUV"
- UV
- UV
- Zentrumskoordinate
- "\u4E2D\u5FC3\u5EA7\u6A19"
- Radiale Skala
- "\u653E\u5C04\u72B6\u30B9\u30B1\u30FC\u30EB"
- "L\xE4ngenskala"
- "\u9577\u3055\u30B9\u30B1\u30FC\u30EB"
- Spiralkraft
- "\u30B9\u30D1\u30A4\u30E9\u30EB\u30D1\u30EF\u30FC"
- Polares UV
- "\u6975\u7DDA\u30FB\u96C6\u4E2D\u7DDAUV"
- Parallax Heightmapping
- "\u8996\u5DEE\u306E\u30CF\u30A4\u30C8\u30DE\u30C3\u30D4\u30F3\u30B0"
- Aktivieren
- "\u6709\u52B9"
- "Gilt f\xFCr:"
- "\u9069\u7528\u5148\uFF1A"
- "H\xF6henkarte"
- "\u30CF\u30A4\u30C8\u30DE\u30C3\u30D7"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Maske
- "\u30DE\u30B9\u30AF"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- Kanal
- "\u30C1\u30E3\u30F3\u30CD\u30EB"
- Umkehren
- "\u53CD\u8EE2"
- UV
- UV
- "St\xE4rke"
- "\u5F37\u3055"
- "U-B\xF6genco"
- "\u66F2\u7387 U"
- "Kr\xFCmmung v"
- "\u66F2\u7387 V"
- Schritte min
- "\u6700\u5C0F\u6B69\u6570"
- Schritte max
- "\u6700\u5927\u6B69\u6570"
- "Kr\xFCmmungsverzerrung"
- "\u66F2\u9762\u306E\u50BE\u304D"
- Parallax Heightmapping
- "\u8996\u5DEE\u306E\u30CF\u30A4\u30C8\u30DE\u30C3\u30D4\u30F3\u30B0"
- Schwarzlichtmaskierung
- "\u30D6\u30E9\u30C3\u30AF\u30E9\u30A4\u30C8\u30DE\u30B9\u30AD\u30F3\u30B0"
- BlackLight-Maskierung aktiviert
- "\u30D6\u30E9\u30C3\u30AF\u30E9\u30A4\u30C8\u30DE\u30B9\u30AD\u30F3\u30B0\u6709\u52B9"
- Taste
- "\u30AD\u30FC"
- Bereich
- "\u7BC4\u56F2"
- Bewerben Sie sich bei Global Mask
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u306B\u9069\u7528"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- Taste
- "\u30AD\u30FC"
- Bereich
- "\u7BC4\u56F2"
- Bewerben Sie sich bei Global Mask
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u306B\u9069\u7528"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- Taste
- "\u30AD\u30FC"
- Bereich
- "\u7BC4\u56F2"
- Bewerben Sie sich bei Global Mask
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u306B\u9069\u7528"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- Taste
- "\u30AD\u30FC"
- Bereich
- "\u7BC4\u56F2"
- Bewerben Sie sich bei Global Mask
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u306B\u9069\u7528"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- Schwarzlichtmaskierung
- "\u30D6\u30E9\u30C3\u30AF\u30E9\u30A4\u30C8\u30DE\u30B9\u30AD\u30F3\u30B0"
- Normal richtig
- "\u30CE\u30FC\u30DE\u30EB\u88DC\u6B63"
- Aktivieren
- "\u6709\u52B9"
- Normale korrekte Menge
- "\u30CE\u30FC\u30DE\u30EB\u306E\u88DC\u6B63\u5024"
- Herkunft
- "\u539F\u70B9"
- Nachbearbeitung
- "\u5F8C\u51E6\u7406"
- "Dieser Abschnitt ist f\xFCr Echtzeitanpassungen durch Animationen gedacht und
darf nicht in Einheit ge\xE4ndert werden"
- "\u3053\u306E\u30BB\u30AF\u30B7\u30E7\u30F3\u306F\u3001\u30A2\u30CB\u30E1\u30FC\u30B7\u30E7\u30F3\u306B\u3088\u308B\u30EA\u30A2\u30EB\u30BF\u30A4\u30E0\u306E\u8ABF\u6574\u3092\u76EE\u7684\u3068\u3057\u3066\u304A\u308A\u3001\u7D71\u4E00\u3055\u308C\u305F\u3082\u306E\u3067\u306F\u3042\u308A\u307E\u305B\u3093"
- Beleuchtungsmultiplikator
- "\u5149\u6E90\u5024\u4E57\u6570"
- "Beleuchtung zus\xE4tzl"
- "\u5149\u6E90\u5024\u8FFD\u52A0"
- Emissionsmultiplikator
- "\u767A\u5149\u4E57\u6570"
- "Endg\xFCltiger Farbmultiplikator"
- "\u6700\u7D42\u8272\u4E57\u6570"
- Nachbearbeitung
- "\u5F8C\u51E6\u7406"
- Aktivieren
- "\u6709\u52B9"
- Maske
- "\u30DE\u30B9\u30AF"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- Kanal
- "\u30C1\u30E3\u30F3\u30CD\u30EB"
- Umkehren
- "\u53CD\u8EE2"
- UV
- UV
- Farbton
- "\u8272\u8ABF"
- Farbton
- "\u8272\u5408\u3044"
- RGB
- RGB
- Kontrast
- "\u5BFE\u6BD4"
- "S\xE4ttigung"
- "\u8272\u8ABF"
- Helligkeit
- "\u660E\u308B\u3055"
- Leichtigkeit
- "\u660E\u5EA6"
- HDR
- HDR
- <size=13><b> Posterisierung</b></size>
- "<size=13><b>\u30DD\u30B9\u30BF\u30EA\u30BC\u30FC\u30B7\u30E7\u30F3</b></size>"
- Schritte
- "\u624B\u6570"
- Rendern
- "\u30EC\u30F3\u30C0\u30EA\u30F3\u30B0"
- "Pfl\xFCcken"
- "Cull (\u63CF\u753B\u9762)"
- ZTest
- Z Test
- ZSchreiben
- ZWrite
- Farbmaske
- "\u30AB\u30E9\u30FC\u30DE\u30B9\u30AF"
- Offset-Faktor
- "\u30AA\u30D5\u30BB\u30C3\u30C8\u4FC2\u6570"
- Offset-Einheiten
- "\u30AA\u30D5\u30BB\u30C3\u30C8\u5358\u4F4D"
- Reduzieren Sie den Schnittabstand
- "\u8DDD\u96E2\u30AF\u30EA\u30C3\u30D4\u30F3\u30B0\u30AD\u30E3\u30F3\u30BB\u30E9\u30FC"
- Nebel ignorieren
- "\u30D5\u30A9\u30B0\u3092\u7121\u8996\u3059\u308B"
- Instanziierung
- "\u30A4\u30F3\u30B9\u30BF\u30F3\u30B9\u5316"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- RGB-Mischop
- "RGB \u30D6\u30EC\u30F3\u30C9 Op"
- RGB-Quellmischung
- "RGB \u30BD\u30FC\u30B9 \u30D6\u30EC\u30F3\u30C9"
- RGB-Zielmischung
- "RGB \u30C7\u30B9\u30C6\u30A3\u30CD\u30FC\u30B7\u30E7\u30F3 \u30D6\u30EC\u30F3\u30C9"
- RGB-Mischop
- "RGB \u30D6\u30EC\u30F3\u30C9 Op"
- RGB-Quellmischung
- "RGB \u30BD\u30FC\u30B9 \u30D6\u30EC\u30F3\u30C9"
- RGB-Zielmischung
- "RGB \u30C7\u30B9\u30C6\u30A3\u30CD\u30FC\u30B7\u30E7\u30F3 \u30D6\u30EC\u30F3\u30C9"
- Erweitertes Alpha-Blending
- "\u9AD8\u5EA6\u306A\u30A2\u30EB\u30D5\u30A1 \u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- Alpha Blend Op
- "\u30A2\u30EB\u30D5\u30A1 \u30D6\u30EC\u30F3\u30C9 Op"
- Alpha-Quellen-Mischung
- "\u30A2\u30EB\u30D5\u30A1 \u30BD\u30FC\u30B9 \u30D6\u30EC\u30F3\u30C9"
- Alpha-Destination-Mischung
- "\u30A2\u30EB\u30D5\u30A1 \u30C7\u30B9\u30C6\u30A3\u30CD\u30FC\u30B7\u30E7\u30F3
\u30D6\u30EC\u30F3\u30C9"
- Alpha Blend Op
- "\u30A2\u30EB\u30D5\u30A1 \u30D6\u30EC\u30F3\u30C9 Op"
- Alpha-Quellen-Mischung
- "\u30A2\u30EB\u30D5\u30A1 \u30BD\u30FC\u30B9 \u30D6\u30EC\u30F3\u30C9"
- Alpha-Destination-Mischung
- "\u30A2\u30EB\u30D5\u30A1 \u30C7\u30B9\u30C6\u30A3\u30CD\u30FC\u30B7\u30E7\u30F3
\u30D6\u30EC\u30F3\u30C9"
- Erweitertes Alpha-Blending
- "\u9AD8\u5EA6\u306A\u30A2\u30EB\u30D5\u30A1 \u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- Schablone
- "\u30B9\u30C6\u30F3\u30B7\u30EB"
- Schablonentyp
- "\u30B9\u30C6\u30F3\u30B7\u30EB\u306E\u7A2E\u985E"
- Schablonenbezugswert
- "\u30B9\u30C6\u30F3\u30B7\u30EB Ref \u5024"
- Stencil ReadMask-Wert
- "\u30B9\u30C6\u30F3\u30B7\u30EB ReadMask \u5024"
- Stencil WriteMask-Wert
- "\u30B9\u30C6\u30F3\u30B7\u30EB WriteMask \u5024"
- Schablonenpass Op
- "\u30B9\u30C6\u30F3\u30B7\u30EB Pass Op"
- Stencil Fail Op
- "\u30B9\u30C6\u30F3\u30B7\u30EB Fail Op"
- Schablone ZFail Open
- "\u30B9\u30C6\u30F3\u30B7\u30EB ZFail Op"
- Stencil-Vergleichsfunktion
- "\u30B9\u30C6\u30F3\u30B7\u30EB\u6BD4\u8F03\u6A5F\u80FD"
- "Der R\xFCcken"
- "\u623B\u308B"
- "Vorder- und R\xFCckseitenschablonen funktionieren nur"
- ' wenn sie aufgrund der Schablonenverwaltung von Unity gesperrt sind'
- "R\xFCckpass Oplb"
- "\u30D0\u30C3\u30AF\u30D1\u30B9\u4F5C\u6226lb"
- Back-Fail-Op
- "\u30D0\u30C3\u30AF \u30D5\u30A7\u30A4\u30EB \u30AA\u30DA\u30EC\u30FC\u30B7\u30E7\u30F3"
- "Zur\xFCck ZFail Op"
- "\u30D0\u30C3\u30AF ZFail Op"
- "R\xFCckvergleichsfunktion"
- "\u30D0\u30C3\u30AF\u30B3\u30F3\u30DA\u30A2\u6A5F\u80FD"
- "Der R\xFCcken"
- "\u623B\u308B"
- Vorderseite
- "\u6B63\u9762"
- "Vorder- und R\xFCckseitenschablonen funktionieren nur"
- ' wenn sie aufgrund der Schablonenverwaltung von Unity gesperrt sind'
- Front Pass Op
- "\u30D5\u30ED\u30F3\u30C8\u30D1\u30B9\u30AA\u30DA\u30EC\u30FC\u30B7\u30E7\u30F3"
- Frontausfall Open
- "\u30D5\u30ED\u30F3\u30C8\u30D5\u30A7\u30A4\u30EB\u30AA\u30DA\u30EC\u30FC\u30B7\u30E7\u30F3"
- Front ZFail Op
- "\u30D5\u30ED\u30F3\u30C8 ZFail Op"
- Vorderseite Vergleichsfunktion
- "\u30D5\u30ED\u30F3\u30C8\u30B3\u30F3\u30DA\u30A2\u6A5F\u80FD"
- Vorderseite
- "\u6B63\u9762"
- Schablone
- "\u30B9\u30C6\u30F3\u30B7\u30EB"
- Gliederungsschablone
- "\u8F2A\u90ED\u7DDA \u30B9\u30C6\u30F3\u30B7\u30EB"
- Schablonentyp
- "\u30B9\u30C6\u30F3\u30B7\u30EB\u306E\u7A2E\u985E"
- Schablonenbezugswert
- "\u30B9\u30C6\u30F3\u30B7\u30EB Ref \u5024"
- Stencil ReadMask-Wert
- "\u30B9\u30C6\u30F3\u30B7\u30EB ReadMask \u5024"
- Stencil WriteMask-Wert
- "\u30B9\u30C6\u30F3\u30B7\u30EB WriteMask \u5024"
- Schablonenpass Op
- "\u30B9\u30C6\u30F3\u30B7\u30EB Pass Op"
- Stencil Fail Op
- "\u30B9\u30C6\u30F3\u30B7\u30EB Fail Op"
- Schablone ZFail Open
- "\u30B9\u30C6\u30F3\u30B7\u30EB ZFail Op"
- Stencil-Vergleichsfunktion
- "\u30B9\u30C6\u30F3\u30B7\u30EB\u6BD4\u8F03\u6A5F\u80FD"
- "Der R\xFCcken"
- "\u623B\u308B"
- "Vorder- und R\xFCckseitenschablonen funktionieren nur"
- ' wenn sie aufgrund der Schablonenverwaltung von Unity gesperrt sind'
- "R\xFCckpass Oplb"
- "\u30D0\u30C3\u30AF\u30D1\u30B9\u4F5C\u6226"
- Back-Fail-Op
- "\u30D0\u30C3\u30AF \u30D5\u30A7\u30A4\u30EB \u30AA\u30DA\u30EC\u30FC\u30B7\u30E7\u30F3"
- "Zur\xFCck ZFail Op"
- "\u30D0\u30C3\u30AF ZFail Op"
- "R\xFCckvergleichsfunktion"
- "\u30D0\u30C3\u30AF\u30B3\u30F3\u30DA\u30A2\u6A5F\u80FD"
- "Der R\xFCcken"
- "\u623B\u308B"
- Vorderseite
- "\u6B63\u9762"
- "Vorder- und R\xFCckseitenschablonen funktionieren nur"
- ' wenn sie aufgrund der Schablonenverwaltung von Unity gesperrt sind'
- Front Pass Op
- "\u30D5\u30ED\u30F3\u30C8\u30D1\u30B9\u30AA\u30DA\u30EC\u30FC\u30B7\u30E7\u30F3"
- Frontausfall Open
- "\u30D5\u30ED\u30F3\u30C8\u30D5\u30A7\u30A4\u30EB\u30AA\u30DA\u30EC\u30FC\u30B7\u30E7\u30F3"
- Front ZFail Op
- "\u30D5\u30ED\u30F3\u30C8 ZFail Op"
- Vorderseite Vergleichsfunktion
- "\u30D5\u30ED\u30F3\u30C8\u30B3\u30F3\u30DA\u30A2\u6A5F\u80FD"
- Vorderseite
- "\u6B63\u9762"
- Gliederungsschablone
- "\u8F2A\u90ED\u7DDA \u30B9\u30C6\u30F3\u30B7\u30EB"
- Outline Blending
- "\u8F2A\u90ED\u7DDA\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- RGB-Mischop
- "RGB \u30D6\u30EC\u30F3\u30C9 Op"
- RGB-Quellmischung
- "RGB \u30BD\u30FC\u30B9 \u30D6\u30EC\u30F3\u30C9"
- RGB-Zielmischung
- "RGB \u30C7\u30B9\u30C6\u30A3\u30CD\u30FC\u30B7\u30E7\u30F3 \u30D6\u30EC\u30F3\u30C9"
- Alpha Blend Op
- "\u30A2\u30EB\u30D5\u30A1 \u30D6\u30EC\u30F3\u30C9 Op"
- Alpha-Quellen-Mischung
- "\u30A2\u30EB\u30D5\u30A1 \u30BD\u30FC\u30B9 \u30D6\u30EC\u30F3\u30C9"
- Alpha-Destination-Mischung
- "\u30A2\u30EB\u30D5\u30A1 \u30C7\u30B9\u30C6\u30A3\u30CD\u30FC\u30B7\u30E7\u30F3
\u30D6\u30EC\u30F3\u30C9"
- Outline Blending
- "\u8F2A\u90ED\u7DDA\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- Undurchsichtig
- "\u4E0D\u900F\u660E"
- Ausgeschnitten
- "\u30AB\u30C3\u30C8\u30A2\u30A6\u30C8"
- TransClipping
- "\u30C8\u30E9\u30F3\u30B9\u30AF\u30EA\u30C3\u30D4\u30F3\u30B0"
- Verblassen
- "\u30D5\u30A7\u30FC\u30C9"
- Transparent
- "\u900F\u660E"
- Zusatzstoff
- "\u30A2\u30C7\u30A3\u30C6\u30A3\u30D6"
- Weicher Zusatz
- "\u30BD\u30D5\u30C8\u30A2\u30C7\u30A3\u30C6\u30A3\u30D6"
- Multiplikativ
- "\u4E57\u7B97\u5408\u6210"
- 2x Multiplikativ
- "2x \u4E57\u7B97\u5408\u6210"
- Aus
- "\u30AA\u30D5"
- Themenfarbe 0
- "\u30C6\u30FC\u30DE\u30AB\u30E9\u30FC 0"
- Themenfarbe 1
- "\u30C6\u30FC\u30DE\u30AB\u30E9\u30FC 1"
- Themenfarbe 2
- "\u30C6\u30FC\u30DE\u30AB\u30E9\u30FC 2"
- Themenfarbe 3
- "\u30C6\u30FC\u30DE\u30AB\u30E9\u30FC 3"
- Farbakkord 0
- "\u30AB\u30E9\u30FC\u30B3\u30FC\u30C9 0"
- Farbakkord 1
- "\u30AB\u30E9\u30FC\u30B3\u30FC\u30C9 1"
- Farbakkord 2
- "\u30AB\u30E9\u30FC\u30B3\u30FC\u30C9 2"
- Farbakkord 3
- "\u30AB\u30E9\u30FC\u30B3\u30FC\u30C9 3"
- AL-Thema 0
- "AL\u30C6\u30FC\u30DE 0"
- AL-Thema 1
- "AL \u30C6\u30FC\u30DE 1"
- AL-Thema 2
- "AL \u30C6\u30FC\u30DE 2"
- AL-Thema 3
- "AL \u30C6\u30FC\u30DE 3"
- UV0
- UV0
- UV1
- UV1
- UV2
- UV2
- UV3
- UV3
- "Panosph\xE4re"
- "\u30D1\u30CE\u30B9\u30D5\u30A3\u30A2"
- Weltposition XZ
- "\u30EF\u30FC\u30EB\u30C9 Pos XZ"
- Polares UV
- "\u6975\u7DDA\u30FB\u96C6\u4E2D\u7DDAUV"
- Verzerrtes UV
- "\u6B6A\u3093\u3060UV"
- R Hue-Maske
- "R\u307C\u304B\u3057\u30DE\u30B9\u30AF"
- G Helligkeitsmaske
- "G\u660E\u308B\u3055\u30DE\u30B9\u30AF"
- "B S\xE4ttigungsmaske"
- "B\u5F69\u5EA6\u30DE\u30B9\u30AF"
- Die Bewegung nimmt zu
- " wenn die Intensit\xE4t des Bandes zunimmt"
- Oben aber glatt
- "\u4E0A\u30FB\u30B9\u30E0\u30FC\u30BA"
- "Die Bewegung bewegt sich als Funktion der Intensit\xE4t hin und her"
- "\u30E2\u30FC\u30B7\u30E7\u30F3\u306F\u3001\u5F37\u5EA6\u306E\u95A2\u6570\u3068\u3057\u3066\u524D\u5F8C\u306B\u79FB\u52D5\u3057\u307E\u3059"
- Oben aber glatt
- "\u4E0A\u30FB\u30B9\u30E0\u30FC\u30BA"
- "Feste Geschwindigkeitserh\xF6hung bei dunklem Band. Station\xE4r bei Licht"
- "\u30D0\u30F3\u30C9\u304C\u6697\u3044\u3068\u304D\u306F\u56FA\u5B9A\u901F\u5EA6\u5897\u52A0
\u660E\u308B\u3044\u3068\u304D\u306F\u56FA\u5B9A"
- Oben aber Smooooth
- "\u4E0A\u30FB\u30B9\u30E0\u30FC\u30BA"
- "Feste Geschwindigkeitserh\xF6hung bei dunklem Band Feste Geschwindigkeitsabnahme
bei Licht"
- "\u30D0\u30F3\u30C9\u304C\u6697\u3044\u3068\u304D\u306E\u56FA\u5B9A\u901F\u5EA6\u5897\u52A0
\u660E\u308B\u3044\u3068\u304D\u306E\u56FA\u5B9A\u901F\u5EA6\u6E1B\u5C11"
- Oben aber Smooooth
- "\u4E0A\u30FB\u30B9\u30E0\u30FC\u30BA"
- 1R
- 1R
- 1G
- 1G
- 1B
- 1B
- 1A
- 1A
- 2R
- 2R
- 2G
- 2G
- 2b
- 2b
- 2a
- 2a
- 3R
- 3R
- 3G
- 3G
- 3B
- 3B
- 3Abg
- 3Abg
- 4R
- 4R
- 4G
- 4G
- 4B
- 4B
- 4A
- 4A
- Ersetzen
- "\u7F6E\u63DB"
- Darken
- "\u6697\u304F\u3059\u308B"
- Multiplizieren
- "\u4E57\u7B97"
- Farbe brennen
- "\u713C\u304D\u8FBC\u307F\u30AB\u30E9\u30FC"
- Lineares Brennen
- "\u713C\u304D\u8FBC\u307F\uFF08\u30EA\u30CB\u30A2\uFF09"
- Erleichtern
- "\u6BD4\u8F03\uFF08\u660E\uFF09"
- Bildschirm
- "\u30B9\u30AF\u30EA\u30FC\u30F3"
- Farbe ausweichen
- "\u8986\u3044\u713C\u304D\u30AB\u30E9\u30FC"
- "Lineares Ausweichen (Hinzuf\xFCgen)"
- "\u8986\u3044\u713C\u304D\u30EA\u30CB\u30A2 (\u8FFD\u52A0)"
- "\xDCberlagerung"
- "\u30AA\u30FC\u30D0\u30FC\u30EC\u30A4"
- Sanft aufhellen
- "\u6BD4\u8F03\uFF08\u67D4\u3089\u304B\u3044\u660E\uFF09"
- Hartes Licht
- "\u30CF\u30FC\u30C9\u30E9\u30A4\u30C8"
- Strahlendes Licht
- "\u30D3\u30D3\u30C3\u30C9\u30E9\u30A4\u30C8"
- Lineares Licht
- "\u30EA\u30CB\u30A2\u30E9\u30A4\u30C8"
- Pin-Licht
- "\u30D4\u30F3\u30E9\u30A4\u30C8"
- Harte Mischung
- "\u30CF\u30FC\u30C9\u30DF\u30C3\u30AF\u30B9"
- Unterschied
- "\u5DEE\u306E\u7D76\u5BFE\u5024"
- Ausschluss
- "\u9664\u5916"
- Subtrahieren
- "\u6E1B\u7B97"
- Teilen
- "\u9664\u7B97"
- R Texturmaske
- "R \u30C6\u30AF\u30B9\u30C1\u30E3 \u30DE\u30B9\u30AF"
- G Normale Maske
- "G\u30CE\u30FC\u30DE\u30EB\u30DE\u30B9\u30AF"
- B Nichts
- "B \u7121\u3057"
- Ein Nichts
- "A \u7121\u3057"
- R Beides
- "R \u4E21\u65B9"
- G Richtig
- "G \u53F3"
- B links
- "B \u5DE6"
- Eine unbenutzte
- "A \u672A\u5229\u7528"
- Show in beiden
- "\u4E21\u65B9\u306B\u8868\u793A"
- Nur im Spiegel anzeigen
- "\u30DF\u30E9\u30FC\u3067\u306E\u307F\u8868\u793A"
- Nicht im Spiegel zeigen
- "\u30DF\u30E9\u30FC\u306B\u6620\u3055\u306A\u3044"
- R-Maske
- "R \u30DE\u30B9\u30AF"
- G-Maske
- "G \u30DE\u30B9\u30AF"
- B-Maske
- "B \u30DE\u30B9\u30AF"
- Eine Maske
- "A \u30DE\u30B9\u30AF"
- Aufkleber 0 Maske
- "\u30C7\u30AB\u30FC\u30EB 0 \u30DE\u30B9\u30AF"
- Aufkleber 1 Maske
- "\u30C7\u30AB\u30FC\u30EB 1 \u30DE\u30B9\u30AF"
- Aufkleber 2 Maske
- "\u30C7\u30AB\u30FC\u30EB 2 \u30DE\u30B9\u30AF"
- Aufkleber 3 Maske
- "\u30C7\u30AB\u30FC\u30EB 3 \u30DE\u30B9\u30AF"
- R
- R
- G
- G
- B
- B
- EIN
- A
- Direkte Farbe
- "\u30C0\u30A4\u30EC\u30AF\u30C8\u30AB\u30E9\u30FC"
- Indirekte Farbe
- "\u9593\u63A5\u8272"
- Lichtkarte
- "\u30E9\u30A4\u30C8 \u30DE\u30C3\u30D7"
- "D\xE4mpfung"
- "\u6E1B\u8870"
- N Punkt L
- "N \u30C9\u30C3\u30C8 L"
- Halbe Richtung
- "\u30CF\u30FC\u30D5\u65B9\u5411"
- Richtung
- "\u65B9\u5411"
- "Farbe hinzuf\xFCgen"
- "\u8272\u3092\u8FFD\u52A0"
- "D\xE4mpfung hinzuf\xFCgen"
- "\u6E1B\u8870\u3092\u8FFD\u52A0"
- "Schatten hinzuf\xFCgen"
- "\u5F71\u3092\u8FFD\u52A0"
- "F\xFCgen Sie N Punkt L hinzu"
- "N \u30C9\u30C3\u30C8 L \u3092\u8FFD\u52A0"
- Metallische Karte
- "\u30E1\u30BF\u30EA\u30C3\u30AF\u30DE\u30C3\u30D7"
- Stoffmaske
- "\u5E03\u30DE\u30B9\u30AF"
- Reflexion
- "\u53CD\u5C04\u7387"
- "Gl\xE4tte"
- "\u6ED1\u3089\u304B\u3055"
- RGB-Farbe
- "RGB \u30AB\u30E9\u30FC"
- Ein Versatz
- A Offset
- "Insgesamt gl\xE4nzend"
- "\u5168\u4F53\u7684\u306A\u53CD\u5C04\u5149"
- Spiegel 0
- "\u53CD\u5C04\u5149 0"
- Spiegel 1
- "\u53CD\u5C04\u5149 1"
- UTS-Stil
- "UTS \u30B9\u30BF\u30A4\u30EB"
- Obere Prise
- "\u30C8\u30C3\u30D7\u30D4\u30F3\u30C1"
- Beidseitig
- "\u4E21\u9762"
- Skybox
- "\u30B9\u30AB\u30A4\u30DC\u30C3\u30AF\u30B9"
- Betrachtung
- "\u53CD\u5C04"
- Weltnormale Richtung
- "\u30EF\u30FC\u30EB\u30C9\u30CE\u30FC\u30DE\u30EB(\u6CD5\u7DDA)\u65B9\u5411"
- Lokale normale Richtung
- "\u30ED\u30FC\u30AB\u30EB\u30CE\u30FC\u30DE\u30EB(\u6CD5\u7DDA)\u65B9\u5411"
- Addieren
- "\u8FFD\u52A0"
- Gemischt
- "\u6DF7\u5408"
- Zwei Proben
- "2 \u3064\u306E\u30B5\u30F3\u30D7\u30EB"
- Zehn Proben
- "10 \u500B\u306E\u30B5\u30F3\u30D7\u30EB"
- R Metallic-Karte
- "R\u30E1\u30BF\u30EA\u30C3\u30AF\u30DE\u30C3\u30D7"
- "G Gl\xE4ttekarte"
- "G \u6ED1\u3089\u304B\u3055\u30DE\u30C3\u30D7"
- B Reflexionsmaske
- "B \u53CD\u5C04\u30DE\u30B9\u30AF"
- Eine Spiegelmaske
- "A \u93E1\u9762\u53CD\u5C04\u30DE\u30B9\u30AF"
- ClearCoat-Maske
- "\u30AF\u30EA\u30A2\u30B3\u30FC\u30C8 \u30DE\u30B9\u30AF"
- Glattheitskarte
- "\u6ED1\u3089\u304B\u3055\u30DE\u30C3\u30D7"
- Reflexionsmaske
- "\u53CD\u5C04\u30DE\u30B9\u30AF"
- Spiegelnde Maske
- "\u93E1\u9762\u53CD\u5C04\u30DE\u30B9\u30AF"
- Toon
- Toon
- Realistisch
- "\u30EA\u30A2\u30EB"
- R-Pfad
- "R \u30D1\u30B9"
- G-Pfad
- "G \u30D1\u30B9"
- B-Pfad
- "B \u30D1\u30B9"
- Ein Weg
- "A \u30D1\u30B9"
- Generisch
- Generic
- VRC
- VRC
- Tiefengradient
- "\u6DF1\u5EA6\u30B0\u30E9\u30C7\u30FC\u30B7\u30E7\u30F3"
- Gerade
- "\u76F4\u7DDA"
- Gebogen
- "\u66F2\u7DDA"
- kleines Spektrum
- "\u30EA\u30EB\u30B9\u30DA\u30AF\u30C8\u30E9\u30E0"
- Einfach
- "\u5358\u7D14"
- "Vorderseite vs. R\xFCckseite"
- "\u524D\u9762 vs \u80CC\u9762"
- Dritte Seite
- "\u7B2C\u4E09\u8005"
- Experimental
- "\u5B9F\u9A13\u7684"
- Pelz
- "\u6BDB\u76AE"
- Schichtanzahl
- "\u30EC\u30A4\u30E4\u30FC\u6570"
- "L\xE4nge"
- "\u9577\u3055"
- Schwerkraft
- "\u91CD\u529B\u306E\u5F37\u3055"
- Farbe
- "\u8272"
- Fellstruktur
- "\u6BDB\u76AE\u306E\u30C6\u30AF\u30B9\u30C1\u30E3"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Fellstruktur auf die Haut auftragen
- "\u30B9\u30AD\u30F3\u306B\u30D5\u30A1\u30FC \u30C6\u30AF\u30B9\u30C1\u30E3\u3092\u9069\u7528\u3059\u308B"
- Maske
- "\u30DE\u30B9\u30AF"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- "H\xF6henkarte"
- "\u9AD8\u3055\u30DE\u30C3\u30D7"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- "H\xF6henkarte Min. Max"
- "\u9AD8\u3055\u30DE\u30C3\u30D7 \u6700\u5C0F \u6700\u5927"
- ZU
- "\u306B"
- AO Min. Max
- "AO \u6700\u5C0F \u6700\u5927"
- <size=13><b>Farbtonverschiebung</b></size>
- "<size=13><b>\u307C\u304B\u3057\u30B7\u30D5\u30C8</b></size>"
- Schaltgeschwindigkeit
- "\u30B7\u30D5\u30C8\u30B9\u30D4\u30FC\u30C9"
- Farbtonverschiebung
- "\u307C\u304B\u3057\u30B7\u30D5\u30C8"
- Fortschrittlich
- "\u9AD8\u5EA6\u306A\u8A2D\u5B9A"
- Scheitelpunkt-Farbnormalen
- "\u9802\u70B9\u30AB\u30E9\u30FC\u30CE\u30FC\u30DE\u30EB(\u6CD5\u7DDA)"
- Mindestabstand
- "\u6700\u5C0F\u8DDD\u96E2"
- Maximale Entfernung
- "\u6700\u5927\u8DDD\u96E2"
- Fortschrittlich
- "\u9AD8\u5EA6\u306A\u8A2D\u5B9A"
- Textur
- "\u30C6\u30AF\u30B9\u30C1\u30E3"
- Punkt 2 Punkt
- "\u30DD\u30A4\u30F3\u30C8 2 \u30DD\u30A4\u30F3\u30C8"
- "Sph\xE4re NICHT FERTIG"
- "\u30B9\u30D5\u30A3\u30A2\u672A\u5B8C\u4E86"
- Mitte heraus NICHT FERTIG
- "\u30BB\u30F3\u30BF\u30FC\u30A2\u30A6\u30C8 \u672A\u5B8C\u4E86"
- Raus in NICHT FERTIG
- "\u672A\u5B8C\u4E86"
- "Geometrische Aufl\xF6sung"
- "\u30B8\u30AA\u30E1\u30C8\u30EA\u30C3\u30AF \u30C7\u30A3\u30BE\u30EB\u30D6"
- "Alpha aufl\xF6sen"
- "\u30C7\u30A3\u30BE\u30EB\u30D6\u30A2\u30EB\u30D5\u30A1"
- Verlaufstyp
- "\u30B0\u30E9\u30C7\u30FC\u30B7\u30E7\u30F3\u30BF\u30A4\u30D7"
- Scheitelpunkt-Farbposition
- "\u9802\u70B9\u30AB\u30E9\u30FC\u4F4D\u7F6E"
- Gradient
- "\u30B0\u30E9\u30C7\u30FC\u30B7\u30E7\u30F3"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- Expansionszeit
- "\u5C55\u958B\u6642\u9593"
- Startpunkt
- "\u958B\u59CB\u5730\u70B9"
- Endpunkt
- "\u7D42\u70B9"
- Spiral
- "\u87BA\u65CB"
- Drehen
- "\u30B9\u30D4\u30F3"
- Reiseentfernung
- "\u8D70\u884C\u8DDD\u96E2"
- Skalenbereich
- "\u30B9\u30B1\u30FC\u30EB\u7BC4\u56F2"
- Farbe Tex
- "\u30AB\u30E9\u30FC\u30C6\u30C3\u30AF\u30B9"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Farbe
- "\u8272"
- "Emissionsst\xE4rke"
- "\u767A\u5149\u306E\u5F37\u3055"
- Farbspektrum
- "\u8272\u306E\u7BC4\u56F2"
- Emissionsbereich
- "\u660E\u308B\u3055\u306E\u7BC4\u56F2"
- Schnappen Sie sich den Pass
- "\u30B0\u30E9\u30D6\u30D1\u30B9"
- GrabPass-Transparenz
- "GrabPass \u900F\u660E\u5EA6"
- GrabPass aktivieren
- "GrabPass \u3092\u6709\u52B9\u306B\u3059\u308B"
- Verwenden Sie Alpha
- "\u30A2\u30EB\u30D5\u30A1\u3092\u4F7F\u7528"
- Karte mischen
- "\u30D6\u30EC\u30F3\u30C9 \u30DE\u30C3\u30D7"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Kanal
- "\u30C1\u30E3\u30F3\u30CD\u30EB"
- Mischungsbetrag
- "\u30D6\u30EC\u30F3\u30C9\u91CF"
- Globale Maske
- "\u30B0\u30ED\u30FC\u30D0\u30EB \u30DE\u30B9\u30AF"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- Quellenmischung
- "\u30BD\u30FC\u30B9\u30D6\u30EC\u30F3\u30C9"
- Destination Blend
- "\u30C7\u30B9\u30C6\u30A3\u30CD\u30FC\u30B7\u30E7\u30F3 \u30D6\u30EC\u30F3\u30C9"
- Brechung
- "\u5C48\u6298"
- Refraktion aktivieren
- "\u5C48\u6298\u306E\u6709\u52B9\u5316"
- Brechung
- "\u5C48\u6298"
- Brechungsabfall
- "\u5C48\u6298\u306E\u6E1B\u8870"
- Chromatische Abweichung
- "\u8272\u53CE\u5DEE"
- Brechung
- "\u5C48\u6298"
- Verwischen
- "\u307C\u304B\u3057"
- Weichzeichnen aktivieren
- "\u307C\u304B\u3057\u3092\u6709\u52B9\u306B\u3059\u308B"
- Entfernung verwischen
- "\u307C\u304B\u3057\u8DDD\u96E2"
- "Unsch\xE4rfequalit\xE4t"
- "\u307C\u304B\u3057\u54C1\u8CEA"
- Richtungen verwischen
- "\u307C\u304B\u3057\u306E\u65B9\u5411"
- Verwischen
- "\u307C\u304B\u3057"
- GrabPass-Transparenz
- "GrabPass \u900F\u660E\u5EA6"
- ShatterWave
- "\u30B7\u30E3\u30C3\u30BF\u30FC\u30A6\u30A7\u30FC\u30D6"
- Wellenmaske
- "\u30A6\u30A7\u30FC\u30D6\u30DE\u30B9\u30AF"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Kanal
- "\u30C1\u30E3\u30F3\u30CD\u30EB"
- Vertex-Farbmaske
- "\u9802\u70B9\u30AB\u30E9\u30FC \u30DE\u30B9\u30AF"
- Wellenfarbe
- "\u6CE2\u306E\u8272"
- Wellenstruktur
- "\u6CE2\u306E\u30C6\u30AF\u30B9\u30C1\u30E3"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Wellenemission
- "\u6CE2\u52D5\u7684\u660E\u308B\u3055"
- Bewerben Sie sich bei Global Mask
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u306B\u9069\u7528"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- Unter Welle anzeigen
- "\u6CE2\u306E\u4E0B\u306B\u8868\u793A"
- Unter Wellenfarbe
- "\u30A2\u30F3\u30C0\u30FC\u30A6\u30A7\u30FC\u30D6\u30AB\u30E9\u30FC"
- Unter Wellenstruktur
- "\u6CE2\u306E\u30C6\u30AF\u30B9\u30C1\u30E3\u306E\u4E0B"
- Schwenken
- "\u30D1\u30F3\u30CB\u30F3\u30B0"
- UV
- UV
- Unter Wellenemission
- "\u30A2\u30F3\u30C0\u30FC\u30A6\u30A7\u30FC\u30D6\u767A\u5149"
- Bewerben Sie sich bei Global Mask
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u306B\u9069\u7528"
- Mischen
- "\u30D6\u30EC\u30F3\u30C7\u30A3\u30F3\u30B0"
- Wellengeschwindigkeit X Y Z
- "\u6CE2\u52D5\u901F\u5EA6 X Y Z"
- Wellenneigung X Y Z
- "\u6CE2\u306E\u50BE\u304D X Y Z"
- Wellendichte X Y Z
- "\u6CE2\u52D5\u5BC6\u5EA6 X Y Z"
- Wellenbreite
- "\u6CE2\u5E45"
- "Wellenh\xF6he"
- "\u6CE2\u9AD8"
- Audiolink
- AudioLink
- Audiolink
- AudioLink
- Emissionsmultiplikatorband
- "\u767A\u5149\u500D\u7387\u5E2F"
- Emissionsmultiplikator
- "\u767A\u5149\u4E57\u6570"
- "Emissionsband hinzuf\xFCgen"
- "\u767A\u5149\u8FFD\u52A0\u30D0\u30F3\u30C9"
- Emission Add
- "\u767A\u5149\u91CF\u8FFD\u52A0"
- "H\xF6henmultiplikatorband"
- "\u9AD8\u3055\u4E57\u6570\u30D0\u30F3\u30C9"
- "H\xF6henmultiplikator"
- "\u9AD8\u3055\u4E57\u6570"
- "H\xF6he Band hinzuf\xFCgen"
- "\u9AD8\u3055\u8FFD\u52A0\u30D0\u30F3\u30C9"
- "H\xF6he hinzuf\xFCgen"
- "\u9AD8\u3055\u3092\u8FFD\u52A0"
- "Multiplikatorband f\xFCr den H\xF6henschwellenwert"
- "\u9AD8\u3055\u3057\u304D\u3044\u5024\u4E57\u6570\u30D0\u30F3\u30C9"
- "H\xF6henschwellenmultiplikator"
- "\u9AD8\u3055\u3057\u304D\u3044\u5024\u4E57\u6570"
- "H\xF6henschwelle Band hinzuf\xFCgen"
- "\u9AD8\u3055\u306E\u3057\u304D\u3044\u5024\u8FFD\u52A0\u30D0\u30F3\u30C9"
- "H\xF6henschwelle Add"
- "\u9AD8\u3055\u306E\u3057\u304D\u3044\u5024\u3092\u8FFD\u52A0"
- ChronoTime Band
- "ChronoTime \u30D0\u30F3\u30C9"
- ChronoTime-Bewegungstyp
- "ChronoTime \u30E2\u30FC\u30B7\u30E7\u30F3\u30BF\u30A4\u30D7"
- ChronoTime-Geschwindigkeit
- "\u30AF\u30ED\u30CE\u30BF\u30A4\u30E0\u30B9\u30D4\u30FC\u30C9"
- "ChronoTime-Intensit\xE4t"
- "ChronoTime \u30A4\u30F3\u30C6\u30F3\u30B7\u30C6\u30A3"
- Audiolink
- AudioLink
- Uniform
- "\u30E6\u30CB\u30D5\u30A9\u30FC\u30E0"
- "Kantenl\xE4nge"
- "\u8FBA\u306E\u9577\u3055"
- Distanz
- "\u8DDD\u96E2"
- Tessellation
- "\u30C6\u30C3\u30BB\u30EC\u30FC\u30B7\u30E7\u30F3"
- "Tessellation kann bei einigen AMD-GPUs zu Problemen f\xFChren \u2013 seien Sie
vorsichtig"
- ' wenn Sie hohe Faktoren verwenden.'
- Tessellationstyp
- "\u30C6\u30C3\u30BB\u30EC\u30FC\u30B7\u30E7\u30F3 \u30BF\u30A4\u30D7"
- Einheitlicher Faktor
- "\u5747\u4E00\u4FC2\u6570"
- Distanz
- "\u8DDD\u96E2"
- "Kantenl\xE4nge (px)"
- "\u30A8\u30C3\u30B8\u306E\u9577\u3055 (px)"
- Wind
- "\u98A8"
- Gebackene Beleuchtung
- "\u30D9\u30FC\u30AF\u3055\u308C\u305F\u5149\u6E90"
- GI-Emissionsmultiplikator
- "GI\u767A\u5149\u4E57\u6570"
- DSGI
- DSGI
- Lightmap-Flags
- "\u30E9\u30A4\u30C8\u30DE\u30C3\u30D7 \u30D5\u30E9\u30B0"
- Gebackene Beleuchtung
- "\u30D9\u30FC\u30AF\u3055\u308C\u305F\u7167\u660E"
- "\u2192 discord.gg/poiyomi \u2190 Wir k\xF6nnen Ihnen bei der Reparatur helfen!"
- "\u2192 discord.gg/poiyomi \u2190 \u554F\u984C\u304C\u3042\u308C\u3070\u3054\u76F8\u8AC7\u304F\u3060\u3055\u3044\u3002"
- Please scroll up for more information!
- "\u8A73\u7D30\u306F\u4E0A\u306B\u30B9\u30AF\u30ED\u30FC\u30EB\u3057\u3066\u3054\u78BA\u8A8D\u4E0B\u3055\u3044\u3002"
-
- "\u8DDD\u96E2\u30DE\u30B9\u30AF"
- _GlobalMaskModifiersDistanceEnable
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u306E\u8DDD\u96E2\u30DE\u30B9\u30AF\u3092\u6709\u52B9\u5316"
- m_start_GlobalMaskDistanceM_0
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2_0"
- _GlobalMaskDistanceType_0
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2_0"
- _GlobalMaskDistanceMin_0
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5C0F\u8DDD\u96E2_0"
- _GlobalMaskDistanceMax_0
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5927\u8DDD\u96E2_0"
- _GlobalMaskDistanceMinAlpha_0
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5C0F\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1_0"
- _GlobalMaskDistanceMaxAlpha_0
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5927\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1_0"
- _GlobalMaskDistanceBlendType_0
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2\u30D6\u30EC\u30F3\u30C9\u30E2\u30FC\u30C9_0"
- m_start_GlobalMaskDistanceM_1
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2_1"
- _GlobalMaskDistanceType_1
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2_1"
- _GlobalMaskDistanceMin_1
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5C0F\u8DDD\u96E2_1"
- _GlobalMaskDistanceMax_1
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5927\u8DDD\u96E2_1"
- _GlobalMaskDistanceMinAlpha_1
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5C0F\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1_1"
- _GlobalMaskDistanceMaxAlpha_1
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5927\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1_1"
- _GlobalMaskDistanceBlendType_1
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2\u30D6\u30EC\u30F3\u30C9\u30E2\u30FC\u30C9_1"
- m_start_GlobalMaskDistanceM_2
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2_2"
- _GlobalMaskDistanceType_2
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2_2"
- _GlobalMaskDistanceMin_2
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5C0F\u8DDD\u96E2_2"
- _GlobalMaskDistanceMax_2
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5927\u8DDD\u96E2_2"
- _GlobalMaskDistanceMinAlpha_2
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5C0F\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1_2"
- _GlobalMaskDistanceMaxAlpha_2
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5927\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1_2"
- _GlobalMaskDistanceBlendType_2
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2\u30D6\u30EC\u30F3\u30C9\u30E2\u30FC\u30C9_2"
- m_start_GlobalMaskDistanceM_3
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2_3"
- _GlobalMaskDistanceType_3
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2_3"
- _GlobalMaskDistanceMin_3
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5C0F\u8DDD\u96E2_3"
- _GlobalMaskDistanceMax_3
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5927\u8DDD\u96E2_3"
- _GlobalMaskDistanceMinAlpha_3
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5C0F\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1_3"
- _GlobalMaskDistanceMaxAlpha_3
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5927\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1_3"
- _GlobalMaskDistanceBlendType_3
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2\u30D6\u30EC\u30F3\u30C9\u30E2\u30FC\u30C9_3"
- m_start_GlobalMaskDistanceM_4
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2_4"
- _GlobalMaskDistanceType_4
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2_4"
- _GlobalMaskDistanceMin_4
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5C0F\u8DDD\u96E2_4"
- _GlobalMaskDistanceMax_4
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5927\u8DDD\u96E2_4"
- _GlobalMaskDistanceMinAlpha_4
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5C0F\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1_4"
- _GlobalMaskDistanceMaxAlpha_4
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5927\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1_4"
- _GlobalMaskDistanceBlendType_4
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2\u30D6\u30EC\u30F3\u30C9\u30E2\u30FC\u30C9_4"
- m_start_GlobalMaskDistanceM_5
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2_5"
- _GlobalMaskDistanceType_5
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2_5"
- _GlobalMaskDistanceMin_5
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5C0F\u8DDD\u96E2_5"
- _GlobalMaskDistanceMax_5
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5927\u8DDD\u96E2_5"
- _GlobalMaskDistanceMinAlpha_5
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5C0F\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1_5"
- _GlobalMaskDistanceMaxAlpha_5
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5927\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1_5"
- _GlobalMaskDistanceBlendType_5
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2\u30D6\u30EC\u30F3\u30C9\u30E2\u30FC\u30C9_5"
- m_start_GlobalMaskDistanceM_6
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2_6"
- _GlobalMaskDistanceType_6
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2_6"
- _GlobalMaskDistanceMin_6
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5C0F\u8DDD\u96E2_6"
- _GlobalMaskDistanceMax_6
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5927\u8DDD\u96E2_6"
- _GlobalMaskDistanceMinAlpha_6
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5C0F\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1_6"
- _GlobalMaskDistanceMaxAlpha_6
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5927\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1_6"
- _GlobalMaskDistanceBlendType_6
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2\u30D6\u30EC\u30F3\u30C9\u30E2\u30FC\u30C9_6"
- m_start_GlobalMaskDistanceM_7
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2_7"
- _GlobalMaskDistanceType_7
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2_7"
- _GlobalMaskDistanceMin_7
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5C0F\u8DDD\u96E2_7"
- _GlobalMaskDistanceMax_7
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5927\u8DDD\u96E2_7"
- _GlobalMaskDistanceMinAlpha_7
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5C0F\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1_7"
- _GlobalMaskDistanceMaxAlpha_7
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5927\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1_7"
- _GlobalMaskDistanceBlendType_7
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2\u30D6\u30EC\u30F3\u30C9\u30E2\u30FC\u30C9_7"
- m_start_GlobalMaskDistanceM_8
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2_8"
- _GlobalMaskDistanceType_8
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2_8"
- _GlobalMaskDistanceMin_8
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5C0F\u8DDD\u96E2_8"
- _GlobalMaskDistanceMax_8
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5927\u8DDD\u96E2_8"
- _GlobalMaskDistanceMinAlpha_8
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5C0F\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1_8"
- _GlobalMaskDistanceMaxAlpha_8
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5927\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1_8"
- _GlobalMaskDistanceBlendType_8
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2\u30D6\u30EC\u30F3\u30C9\u30E2\u30FC\u30C9_8"
- m_start_GlobalMaskDistanceM_9
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2_9"
- _GlobalMaskDistanceType_9
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2_9"
- _GlobalMaskDistanceMin_9
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5C0F\u8DDD\u96E2_9"
- _GlobalMaskDistanceMax_9
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5927\u8DDD\u96E2_9"
- _GlobalMaskDistanceMinAlpha_9
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5C0F\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1_9"
- _GlobalMaskDistanceMaxAlpha_9
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5927\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1_9"
- _GlobalMaskDistanceBlendType_9
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2\u30D6\u30EC\u30F3\u30C9\u30E2\u30FC\u30C9_9"
- m_start_GlobalMaskDistanceM_0
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2_10"
- _GlobalMaskDistanceType_10
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2_10"
- _GlobalMaskDistanceMin_10
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5C0F\u8DDD\u96E2_10"
- _GlobalMaskDistanceMax_10
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5927\u8DDD\u96E2_10"
- _GlobalMaskDistanceMinAlpha_10
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5C0F\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1_10"
- _GlobalMaskDistanceMaxAlpha_10
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5927\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1_10"
- _GlobalMaskDistanceBlendType_10
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2\u30D6\u30EC\u30F3\u30C9\u30E2\u30FC\u30C9_10"
- m_start_GlobalMaskDistanceM_11
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2_11"
- _GlobalMaskDistanceType_11
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2_11"
- _GlobalMaskDistanceMin_11
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5C0F\u8DDD\u96E2_11"
- _GlobalMaskDistanceMax_11
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5927\u8DDD\u96E2_11"
- _GlobalMaskDistanceMinAlpha_11
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5C0F\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1_11"
- _GlobalMaskDistanceMaxAlpha_11
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5927\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1_11"
- _GlobalMaskDistanceBlendType_11
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2\u30D6\u30EC\u30F3\u30C9\u30E2\u30FC\u30C9_11"
- m_start_GlobalMaskDistanceM_12
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2_12"
- _GlobalMaskDistanceType_12
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2_12"
- _GlobalMaskDistanceMin_12
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5C0F\u8DDD\u96E2_12"
- _GlobalMaskDistanceMax_12
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5927\u8DDD\u96E2_12"
- _GlobalMaskDistanceMinAlpha_12
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5C0F\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1_12"
- _GlobalMaskDistanceMaxAlpha_12
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5927\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1_12"
- _GlobalMaskDistanceBlendType_12
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2\u30D6\u30EC\u30F3\u30C9\u30E2\u30FC\u30C9_12"
- m_start_GlobalMaskDistanceM_13
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2_13"
- _GlobalMaskDistanceType_13
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2_13"
- _GlobalMaskDistanceMin_13
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5C0F\u8DDD\u96E2_13"
- _GlobalMaskDistanceMax_13
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5927\u8DDD\u96E2_13"
- _GlobalMaskDistanceMinAlpha_13
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5C0F\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1_13"
- _GlobalMaskDistanceMaxAlpha_13
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5927\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1_13"
- _GlobalMaskDistanceBlendType_13
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2\u30D6\u30EC\u30F3\u30C9\u30E2\u30FC\u30C9_13"
- m_start_GlobalMaskDistanceM_14
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2_14"
- _GlobalMaskDistanceType_14
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2_14"
- _GlobalMaskDistanceMin_14
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5C0F\u8DDD\u96E2_14"
- _GlobalMaskDistanceMax_14
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5927\u8DDD\u96E2_14"
- _GlobalMaskDistanceMinAlpha_14
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5C0F\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1_14"
- _GlobalMaskDistanceMaxAlpha_14
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5927\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1_14"
- _GlobalMaskDistanceBlendType_14
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2\u30D6\u30EC\u30F3\u30C9\u30E2\u30FC\u30C9_14"
- m_start_GlobalMaskDistanceM_15
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2_15"
- _GlobalMaskDistanceType_15
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2_15"
- _GlobalMaskDistanceMin_15
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5C0F\u8DDD\u96E2_15"
- _GlobalMaskDistanceMax_15
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5927\u8DDD\u96E2_15"
- _GlobalMaskDistanceMinAlpha_15
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5C0F\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1_15"
- _GlobalMaskDistanceMaxAlpha_15
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u6700\u5927\u8DDD\u96E2\u30A2\u30EB\u30D5\u30A1_15"
- _GlobalMaskDistanceBlendType_15
- "\u30B0\u30ED\u30FC\u30D0\u30EB\u30DE\u30B9\u30AF\u8DDD\u96E2\u30D6\u30EC\u30F3\u30C9\u30E2\u30FC\u30C9_15"