44 lines
1.9 KiB
Plaintext
44 lines
1.9 KiB
Plaintext
Video Prefabs (what should I use??)
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SyncPlayer
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-----------------------------------
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The main video player asset with all the features and lets players enter URLs
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to play for everyone in the room. Use this when you need a general-purpose
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video player.
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BasicSyncPlayer
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-----------------------------------
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A heavily simplified version of the sync player, only two scripts with no other
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dependencies. This is the same script as the AudioLink Mini Player. Use this
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if you specifically want a minimal player or want to keep a minimum amount
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of scripts.
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LocalPlayer Unity
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-----------------------------------
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A local-only video player based on the Unity Video Player asset. Good for
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playing youtube but won't play streams. No UI by default, but can be hooked
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into some of the assets that use the data proxy. Use this when you want
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to let players trigger videos on demand not synced to other players, such as
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in a gallery.
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LocalPlayer AVPro
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-----------------------------------
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A local-only video player based on the AVPro asset. Can play any video,
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particularly good for streams. No UI by default, but can be hooked into some
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of the assets that use the data proxy. Use this for event worlds when you
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plan on streaming a single burned-in URL. Streams naturally sync on their
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own and this asset has no additional network sync that could be a central
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point of failure during an event.
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Additional prefabs under Prefabs/
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-----------------------------------
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* SyncPlayer Base
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The base prefab that other SyncPlayer variants are derived from.
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Has no video sources or audio groups included by default.
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* SyncPlayer Full
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A variation of SyncPlayer that has more video sources included to
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support multiple resolutions and latency modes. Also includes multiple
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audio profiles.
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* LocalPlayer Base
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The base prefab that other LocalPlayer variants are derived from.
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Has no video sources or audio groups included by default. |