Files
QuizzinMk5.1/Assets/Quiz/Scripts/DownCount/LetterPoint.cs
2025-12-03 01:44:40 +00:00

55 lines
1.2 KiB
C#

using UdonSharp;
using UnityEngine;
using VRC.SDKBase;
using VRC.Udon;
public class LetterPoint : UdonSharpBehaviour
{
public LetterCard heldCard;
public void OnCardReleased(LetterCard card)
{
if (heldCard != null) return;
heldCard = card;
card.transform.position = this.transform.position;
card.transform.rotation = this.transform.rotation;
}
public void OnCardRemoved(LetterCard card)
{
if (heldCard == card)
{
heldCard = null;
}
}
void OnTriggerEnter(Collider other)
{
LetterCard card = other.GetComponent<LetterCard>();
if (card != null)
{
card.currentPoint = this;
}
}
void OnTriggerExit(Collider other)
{
LetterCard card = other.GetComponent<LetterCard>();
if (card != null)
{
// If the exiting card was the one we were holding, clear it
if (card == heldCard)
{
heldCard = null;
}
// Only clear if we are the one currently registered
if (card.currentPoint == this)
{
card.currentPoint = null;
}
}
}
}