17 lines
279 B
C#
17 lines
279 B
C#
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using UdonSharp;
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using UnityEngine;
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using VRC.SDKBase;
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using VRC.Udon;
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public class VisibleToMasterOnly : UdonSharpBehaviour
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{
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void Start()
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{
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if (!Networking.IsOwner(this.gameObject))
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{
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this.gameObject.SetActive(false);
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}
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}
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}
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