add numberstand to downcount

This commit is contained in:
2025-12-03 01:44:40 +00:00
parent d3deec95c8
commit 7a0fbeed7e
263 changed files with 79872 additions and 3086 deletions

View File

@@ -0,0 +1,71 @@

using UdonSharp;
using UnityEngine;
using UnityEngine.UI;
using VRC.SDKBase;
using VRC.Udon;
public class TabletRow : UdonSharpBehaviour
{
public PlayerManager playerManager;
[SerializeField] private TMPro.TextMeshProUGUI playerName;
public VRCPlayerApi player;
public Image backgroundImage;
public void SetPlayerName(string name)
{
if (playerName == null) return;
playerName.text = name;
}
public void SetBackgroundColor(Color color)
{
if (backgroundImage == null) return;
backgroundImage.color = color;
}
public void SetTeamBlue()
{
if (playerManager == null || player == null) return;
playerManager.SetTeam(player.playerId, "blue");
}
public void SetTeamRed()
{
if (playerManager == null || player == null) return;
playerManager.SetTeam(player.playerId, "red");
}
public void Add5Point()
{
if (playerManager == null || player == null) return;
playerManager.AddScore(player.playerId, 5);
}
public void Subtract5Point()
{
if (playerManager == null || player == null) return;
playerManager.AddScore(player.playerId, -5);
}
public void Add10Point()
{
if (playerManager == null || player == null) return;
playerManager.AddScore(player.playerId, 10);
}
public void Subtract10Point()
{
if (playerManager == null || player == null) return;
playerManager.AddScore(player.playerId, -10);
}
}